| DPS required for Ulduar 10?
I am a part time raid leader for a guild that is fairly new to raiding (Only a small handful of members, myself included, have raiding experience before 3.2)
We're currently 8/14 in Ulduar (We easily clear FL, XT, Razorscale, Kologarn, and Auriaya every lockout, and down Iron Council, Thorim and Ignis with some difficulty). Right now we gear check our raiders using wow-heroes to see if they're prepared to come to ulduar. The problem with that, is that we've had members who are undergeared according to that site perform fairly well, while others that are at or above the gear requirements don't perform as well as we might expect.
I think my guild needs a better method to judge a players readiness for this instance. My question is, what is the generally accepted minimum dps for this raid and what stats should I and our other raid leaders expect our dps players to have to reach this minimum, besides the obvious things such as being hit capped/expertise soft capped. I'm talking things like attack power, spell power, and the like.
If this information is useful, our current raid Team generally consists of 2 dawrf warriors (Myself being one of them) as tanks, A Dranei Ret Pally, A human Holy pally, 2 boomkins, A tree druid, A Survival and a Marksman hunter, and a Holy priest. Occasionally the other warrior tank is replaced by another paladin tank.
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