| Yogg + 1 10 man Phase 2 help!!!
Hey guys, finally managed to get back into 10 ulds to wrap up a few of the last HM's to get some drakes and as a group we have moved pretty quickly through Freya/Mim/Vezax with it taking ~4 hours of attempts to clean out all 3 and last night we gave yogg a crack. Everything I have read suggests this fight is rather simple but P2 seems to be giving us real trouble.
Raid Comp was (And is always changing);
Blood DK (Tank - Me)
Fury Warr
Ret Pal
Blood DK (DPS)
Mage
Mage
Hunter
Ele Shaman
Resto Druid
Disc Priest
Phase one is cake, we even managed to spawn 2 extra adds at one point and still bring it back and we usually seem to carry 1 mob at ~50% into p2 but the shee RNG of phase 2 was driving me crazy. We had players dropped out of constrictor's into lazer beams, people over the other side of the map being constricted right before portals and dying before we could get over there to free them.
Our dps was always on the money, a clean brain phase would see yogg go from 100% to ~55% and we saw p3 a few times with 3 dps down (ranged) and had no trouble keeping up with the adds.
I guess what Im asking is what might you guys do to keep the RNG of P2 to a minimum whilst maximising output? What areas should i sacrifice?
<4
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