Beginner Guild 10 man Ulduar Guild, Main Tank warrior spec. - TankSpot
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Beginner Guild 10 man Ulduar Guild, Main Tank warrior spec.
TankSpot // TankSpot Strategy // Ulduar and Emalon
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  #1  
Old 09-20-2009, 09:47 PM
Main Tank
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Join Date: Nov 2008
Location: Fort Collins, CO
Posts: 20
Beginner Guild 10 man Ulduar Guild, Main Tank warrior spec.

I am pretty stoked with how my tanking gear is coming along. I am very lost in how i should be spec'ed. I feel like i am taking too much damage on bosses and requiring too much healing. Any Advice would be great.

Also we headed into Iron Council yesterday, do I have to have a Holy Pally, or Disc Priest to get rid of the Fusion Punch debuff?

Sorry link for my armory: The World of Warcraft Armory

Last edited by Mizar; 09-20-2009 at 09:49 PM.. Reason: added armory link
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  #2  
Old 09-20-2009, 09:58 PM
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Join Date: May 2009
Posts: 28
I am a prot pally but we normally had a priest or holy pally or ret pally on the dispell. all this uses is a clense from any pally or a priest. holy paly is good for heals or a disc priest.

Good luck with the ulduar.
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  #3  
Old 09-20-2009, 10:23 PM
Main Tank
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Join Date: Nov 2008
Location: Fort Collins, CO
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So... this debuff only Priest or Pally can remove?
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Old 09-21-2009, 02:16 AM
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Join Date: May 2009
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As far as i have seen yes because it is a magic effect. if you have a retadin then he would be able to do this get him to set focus on yourself and cast on that.
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  #5  
Old 09-21-2009, 08:09 AM
Space Bear R Best
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Join Date: Sep 2007
Posts: 430
Fel Hunter's Devour Magic works as well, if the other classes aren't available.
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