Uldar! Requirments? - TankSpot
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Uldar! Requirments?
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  #1  
Old 04-19-2009, 06:50 AM
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Uldar! Requirments?

Here I am again , this time looking for minimum requirments for Uldar! Looking for any imput , thanks!

10 Man AND 25 MAN? Yes No?
Tank need:
(?????) amount of health
(???) defence rating
(??B/??D/??P) Avoidance

Melee dps:
(????) amount of AP
(?) amount of hit rating

spell casters dps:
(????) amount of spell power
(?) amount of hit rating

Healers:
(????) amount of spell power
at least ??? in combat regen


Thank you for your help!
Good Luck out there!!
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  #2  
Old 04-19-2009, 06:59 AM
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you need to have near full 10/25 man nax gear for ulduar.

i would shoot for 31k unbuffed as a tank, tho some encounters might need a bit more, most dont.

all dps should be able to do 3000dps in 10 man, 4-5k in 25 man.

i dont know much about healing numbers, but if they are in nax gear and are decent players, you should be fine.
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  #3  
Old 04-19-2009, 10:13 AM
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For 25man ulduar you'd probably want full 25man gear(stam trinkets), with no armor debuffs razorscale and XT can do 25k+ auto attacks.
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  #4  
Old 04-19-2009, 11:49 AM
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You can't really break it down like that, different classes and specs are going to want different numbers I'm affraid.
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  #5  
Old 04-19-2009, 11:58 AM
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Also, if you plan on getting deconstructor down, you better have people close to 7k dps. We had 2 rogues and a space chicken at about 6,600 overall dps for the whole fight. Our lowest dps at 4500 and we barely killed him just as he enraged.
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Old 04-19-2009, 12:13 PM
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Also, if you plan on getting deconstructor down, you better have people close to 7k dps. We had 2 rogues and a space chicken at about 6,600 overall dps for the whole fight. Our lowest dps at 4500 and we barely killed him just as he enraged.
4-5k dps would be on a normal fight. deconstructor is not a normal fight. heart phase skews the dps charts.
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  #7  
Old 04-19-2009, 12:33 PM
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4-5k dps would be on a normal fight. deconstructor is not a normal fight. heart phase skews the dps charts.
Thanks for your opinion, though I don't believe any clarification should be needed as I already said it was on deconstructor. If your heavy hitters are hitting 5k on normal fights, you're having a problem. Also, this thread is moderately pointless, requesting a lock.
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  #8  
Old 04-20-2009, 07:45 PM
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Thanks for your opinion, though I don't believe any clarification should be needed as I already said it was on deconstructor. If your heavy hitters are hitting 5k on normal fights, you're having a problem. Also, this thread is moderately pointless, requesting a lock.
On deconstructor, his heart takes 100 percent extra damage during heart phase, so if you are doing 4-5k dps normally you should be able to do 6-7k easy on deconstructor (like you said) so I dont see what your argument is. If your ranged dps then you should have higher than average numbers from the aoe as well.
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Old 04-20-2009, 07:53 PM
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Thanks for your opinion, though I don't believe any clarification should be needed as I already said it was on deconstructor. If your heavy hitters are hitting 5k on normal fights, you're having a problem. Also, this thread is moderately pointless, requesting a lock.
i like how you edited that post.
tankspot isnt a place to flaunt your e-peen. We take great pride, and are thankful that we dont have the sort of E-peen flexing morrons that the official forums do. this thread is NOT pointless. please do NOT be an asshole

thanks.

also, btw. i said in 10 mans dps should be at 3k dps. and in 25 mans they should be from 4-5k dps.
this thread is about requirements, not what a player CAN do. your argument is invalid.
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  #10  
Old 04-20-2009, 10:57 PM
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Raid buffed, dps is doing about 5k+ and tanks at +-40k hp for 25man, our paladin tank has the lowest hp and druid has the most. But it also depends on the fight and how much people have to move. On fights where there's not much movement, of course dps will be higher.

And telling people they need a minimum on a gimmick boss which doubles dps on certain phases is kind of silly >> Even I was getting 8k crits on heart phase when I normally crit for 2k. A huge part of the fight is not letting the adds reach the deconstructor. Maybe 7k dps is what you need if you have people too worried about their epeen to stop dpsing the boss and focus on adds in your raid:P


I'm healing Ulduar atm as disc priest, but I have only been to and downed one wing. The one where Ignis is in, I can't remember what it's called. But I'd say that T7.5 level gear is minimum.

You could probably get away with gear a bit worse than me though, because even after the mana nerfs, I still have no mana issues and no need to use a pot -.- But I do finish boss fights withy a close to empty mana bar as opposed to a 70% one like before :P

Last edited by Cookie; 04-21-2009 at 07:43 AM..
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  #11  
Old 04-21-2009, 01:34 AM
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I am a warrior with 39.000 HP raidbuffed, with 26% dodge, 20% parry, 17% Block and a chance of 6% beeing missed and I got virtually onehoted yesterday by decontructor several times. When getting two unmitigated, unavoided hits in a row, it was over. 27k Hit followed by a 19k Hit (5 or 6 thousand over death). Hard stuff...
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  #12  
Old 04-21-2009, 06:05 AM
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Template Please

Guys I m looking for template in this format.

Tank need:
(?????) amount of health
(???) defence rating
(??B/??D/??P) Avoidance

Melee dps:
(????) amount of AP
(?) amount of hit rating

spell casters dps:
(????) amount of spell power
(?) amount of hit rating

Healers:
(????) amount of spell power
at least ??? in combat regen

If you need to divide it into classes , go ahead . So far all im geting is DPS ideas After raid buffs? This is NOT what I am looking for I want to know average AP / SP needed BEFORE buffs.

Please copy and paste this template can fill it out . Thanks!
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  #13  
Old 04-21-2009, 06:18 AM
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So basically instead of actually reading what people have said, which is the helpful information that you needed, you want people to make a little form and spoonfeed you -.-
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  #14  
Old 04-21-2009, 06:47 PM
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Guys I m looking for template in this format.

Tank need:
(?????) amount of health
(???) defence rating
(??B/??D/??P) Avoidance

Melee dps:
(????) amount of AP
(?) amount of hit rating

spell casters dps:
(????) amount of spell power
(?) amount of hit rating

Healers:
(????) amount of spell power
at least ??? in combat regen

If you need to divide it into classes , go ahead . So far all im geting is DPS ideas After raid buffs? This is NOT what I am looking for I want to know average AP / SP needed BEFORE buffs.

Please copy and paste this template can fill it out . Thanks!
I think we get what you want but can't give it to you responsibly.

First its a really new instance and until it is on farm you really can't say what you "should" have. When you start talking about "should" what you are saying is, "regardless of play style and spec, if you have X of this stat and can do Y damage you should be ok." Since no one is really there yet what you are asking can't with any sort of conscious be supplied.
I mean basically its the next tier of raid. So if you follow the logical progression of Naxx, (or what it should have been and was pretty close to in 10man at least) to have a decent chance at downing bosses and learning strats you needed to be in best in slot heroic gear.
Think of ULD as the next step. To give your self the best chance at downing bosses and learning strats. Ideally you would be in best in slot Naxx gear/Tier Gear.
I know its still vague but I hope it helps
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  #15  
Old 04-21-2009, 06:54 PM
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Thanks for your opinion, though I don't believe any clarification should be needed as I already said it was on deconstructor. If your heavy hitters are hitting 5k on normal fights, you're having a problem. Also, this thread is moderately pointless, requesting a lock.
Wow, when did this become the EJ forums
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  #16  
Old 04-21-2009, 07:28 PM
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I am a warrior with 39.000 HP raidbuffed, with 26% dodge, 20% parry, 17% Block and a chance of 6% beeing missed and I got virtually onehoted yesterday by decontructor several times. When getting two unmitigated, unavoided hits in a row, it was over. 27k Hit followed by a 19k Hit (5 or 6 thousand over death). Hard stuff...
I believe that's a bug. His hit is supposed to only land once, sometimes it double hits. He's supposed to be tough, but not impossible
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  #17  
Old 04-22-2009, 10:25 AM
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I am a warrior with 39.000 HP raidbuffed, with 26% dodge, 20% parry, 17% Block and a chance of 6% beeing missed and I got virtually onehoted yesterday by decontructor several times. When getting two unmitigated, unavoided hits in a row, it was over. 27k Hit followed by a 19k Hit (5 or 6 thousand over death). Hard stuff...

I believe every boss in ulduar can kill a warrior in 2 shots without outside help (2X,XXX auto attacks), keeps up the suspense.

Except for post 3.1.1 ignis with 0-1 stacks, I think he melees me around 20k but does it quite fast now.
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  #18  
Old 04-22-2009, 11:50 AM
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If you need to divide it into classes , go ahead . So far all im geting is DPS ideas After raid buffs? This is NOT what I am looking for I want to know average AP / SP needed BEFORE buffs.
AP/SP isn't meaningful. Sustained DPS or HPS numbers are the only thing you can use to measure the player vs the boss.

The only absolute number we have is this, 540 defense, uncrittable tanks. Thats it. Everything else is up to the individual player. IF they can't bring the skills needed, it doesn't matter how good their gear is. Use your WWS's from Naxx to see how they were doing before, that should tell you how they'll do in Ulduar.
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  #19  
Old 04-24-2009, 10:49 AM
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Ulduar Requirements!

Do you guys think that, according to the stats below, I'd be geared enough for Ulduar 10 man?

(2205 Gear score on WoW-Heroes)
551 - Defense
27,750 - Health
21.61% - Dodge
18.33% - Parry
28.85% - Block
(Unbuffed)
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  #20  
Old 04-24-2009, 11:24 AM
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way too much block, you should trade it for more hp/avoidance. actually ANY block items isn't worth much these times.
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