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Ulduar Kologarn
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  #1  
Old 04-16-2009, 04:26 AM
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Ulduar Kologarn








UI/ADDON INFORMATION:
Lore's UI (10 Man Videos): Lore's UI
Ciderhelm's UI (25 Man Videos): Ciderhelm UI Information
Please post any questions about UI/Addon's in their respective threads and not in this thread

Last edited by Kazeyonoma; 05-20-2009 at 12:42 PM..
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  #2  
Old 04-16-2009, 04:45 AM
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Looks like a fun fight! Can't wait to get in there!

Last edited by Mishap; 04-16-2009 at 05:09 AM..
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Old 04-16-2009, 04:48 AM
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Movie up!
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Old 04-16-2009, 05:20 AM
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I would be keen to know if anyone's raid has experienced the 'Squeezed Lifeless' ability.
We are using the strategy mentioned in this video guide (running 10man atm), and the DPS on the arm goes fine, but for no apparant reason they will just get squeezed and instantly die.
I can't find anywhere on the net that explains what triggers it. It just seems very inconsistent.
So strange.....
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Old 04-16-2009, 06:27 AM
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Srs bsnss

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Movie up!
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  #6  
Old 04-16-2009, 08:10 AM
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Nice, this fight looks like something from God of War. Can't wait to give it a try!

/shakes fist at lack of server stability
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  #7  
Old 04-16-2009, 08:25 AM
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I just want to say.. this boss doesn't act as a wall, for some reason i thought that last night, ran right up to him and off the edge and died lol.
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  #8  
Old 04-16-2009, 08:25 AM
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What is the advantage, if any, of ignoring his left arm and DPS the boss instead?
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Old 04-16-2009, 09:10 AM
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Couple quick questions:

1. I was under the impression that the arms had more health (maybe only on 25 man) than they actually subtracted from the boss's HP. Something like 5M HP for the arms and it only took off 3.5M from the boss's HP?

2. If what I was working with is right in the first question, would it not make sense to just DPS the arm when someone is grabbed and then move back to Kologran?

These questions are more specific to the 25 man version.

It does seem like a very simple fight other wise.
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Old 04-16-2009, 09:14 AM
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Couple quick questions:

1. I was under the impression that the arms had more health (maybe only on 25 man) than they actually subtracted from the boss's HP. Something like 5M HP for the arms and it only took off 3.5M from the boss's HP?

2. If what I was working with is right in the first question, would it not make sense to just DPS the arm when someone is grabbed and then move back to Kologran?

These questions are more specific to the 25 man version.

It does seem like a very simple fight other wise.
In 25man the arm grabs 3 people, not just 1. The people in his arm being squeezed take A LOT of damage. If some of these people are your healers you are probably not going to be able to save them when you consider reaction time.

The reason to DPS the arm all the time is as soon as players are grabbed you are applying damage to the limit to break them, therefore they break as fast as possible.

I didn't watch the video, but we killed him 25man last night dpsing the squeeze arm and the main body exclusively (and AoEing adds).
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Old 04-16-2009, 09:54 AM
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This is an honest question and I am not trying to be rude. Do servers with elite guilds such as your own get special treatment by Blizzard. It seems that all the top guilds are raiding with no server glitches, but other servers seem to lock up constantly.

My guild was doing 25 OS last night and the server crashed like every 15 minutes. I then went on an alt to do Scholomance and the same thing was happening. After my 10th Alt-F4 I called it a night.

I read the forums and lots of other servers are having the same problem.

Did your guild experience any server issues while running Ulduar?
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Old 04-16-2009, 10:17 AM
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Does anyone know if the tank can avoid the 25% armor debuff he places on them or how long its duration is? Thanks!
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  #13  
Old 04-16-2009, 10:21 AM
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Did your guild experience any server issues while running Ulduar?
Yes every night so far we have been delayed 1-2 hours on average.

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Does anyone know if the tank can avoid the 25% armor debuff he places on them or how long its duration is? Thanks!
If you do not have a tank on the boss in melee range he will breath the raid doing a lot of damage (and eventually killing you). The Debuff is directly in front of him and it IS AOE. Make sure your tanks switch and then the old one gets out from his face.

The debuff lasts like 30s, you should have no problems with 2 tanks rotating after 2 debuffs each. We were able to do the entire encounter with 2 tanks and managing the adds from killing the arm... 2 stacks are healable.
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  #14  
Old 04-16-2009, 11:03 AM
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Sen'jin (Home of Premonition with a handful of world firsts) had a few hours of downtime.

Ensidia mentioned many hours of down time in their posts.

So no. Servers do not get special treatment.
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  #15  
Old 04-16-2009, 12:01 PM
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I would be keen to know if anyone's raid has experienced the 'Squeezed Lifeless' ability.
We are using the strategy mentioned in this video guide (running 10man atm), and the DPS on the arm goes fine, but for no apparant reason they will just get squeezed and instantly die.
I can't find anywhere on the net that explains what triggers it. It just seems very inconsistent.
So strange.....
Also curious about this, seems unlikely it is just a 10 second gib after people get grabbed if you don't do enough damage. The dps requirement doesn't seem like something we could have missed.
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  #16  
Old 04-16-2009, 12:20 PM
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Is anyone else reminded of this fight for this:

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  #17  
Old 04-16-2009, 12:44 PM
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Squeezed Lifeless happens if people are in the right arm for too long and not broken out. After like 15 or 20 seconds, they die instantly.
DPS the arm to get them to be released. Haven't watched the video so I don't know the exact context of the other questions, but killing an arm lowers Kologarn's health.
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  #18  
Old 04-16-2009, 12:46 PM
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is anyone else reminded of this fight for this:
best game ever chrono trigger > all
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Old 04-16-2009, 12:53 PM
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This is an honest question and I am not trying to be rude. Do servers with elite guilds such as your own get special treatment by Blizzard. It seems that all the top guilds are raiding with no server glitches, but other servers seem to lock up constantly.

My guild was doing 25 OS last night and the server crashed like every 15 minutes. I then went on an alt to do Scholomance and the same thing was happening. After my 10th Alt-F4 I called it a night.

I read the forums and lots of other servers are having the same problem.

Did your guild experience any server issues while running Ulduar?
Tuesday nothing worked, couldn't zone in forever and when we finally did the instance server crashed and alot of our toons were stuck in the Ulduar. Yesterday we couldn't zone in with a full raid. 20 manned flame Leviathan and sjust waited for people trying to zone in. When we got sick of that we decided to go to the new WG boss. After winning WG we couldn't zone into that either.

3.1 has been extremely frustrating, almost taking me to the point of wanting to quit.
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  #20  
Old 04-16-2009, 02:35 PM
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What is the advantage, if any, of ignoring his left arm and DPS the boss instead?
You get fewer adds by ignoring his left arm. It's also less of a run for melee DPS :P
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