In reply to UNIT192's post:
A few threads above I've a 10 men setup wich is good way to beat the timer. If you have geared druid healer you are able to heal the 10 man with 2 healers. If the other is not a priest you want to direct your heals, Make sure the druid is focust on the vortex and the shammy or pally on more on tank and critical targets in and after vortex.
If you do this probably and you watch Cider's movie you can get the sparks stacking on eacher other in the middle of the platform. Is this is not happening something is not going right.
Tho, I can provide you the /rw tactics under this post I used to lead our guild thru the 10 and 25 man encounter. I just hope you dont consider it as spam
/rw Phase 1
/rw I'll start the encounter, Tank will pick up malygos where he comes down and kite him in the inner-circle
/rw At this point Raid stacks in the middle and starts nuking malygos...
/rw There are those lighting things left and right who are called Sparks, DPS must nuke it right on top of the raid.. and All DPS should stand on it for the buff
/rw The spark may never ever reach malygos or he will get the same buff, wich in most casses = wipe.
/rw Tank must know what he is doing in this phase he should move malygos always to the far side of where the spark is comming and as soon the spark passes the center side (above raid), stun it or Root it but most important kill it!
/rw NOTE! The sparks give you a Damage bonus, multiple sparks does STACK! so this is essential you stack them on top of each other to gain more damage bonusses and to beat the enrage timer
/rw NOTE! If a sparks move over the raid and is near to malygos only then the Deathknights use there DG, to pull it back above raid and still kill it above raid
/rw The other thing about sparks is that there appears most of the time one just before Vortex and one right after, after vortex you'll see the first spark from before the vortex go a lot faster towards Malygos then the second
/rw Raid must be aware of this and nuke that one first, tho you want them ofc both down but to ensure not one spark reaches malygos
/rw NOTE! You may never ever stand in front of malygos, You may never ever stay underneath him. He does a arcane breath wich hits you for like 40k, wich is going to hurt.
/rw Then the vortex will appear, Healers ... Make sure everybody in raid is topped off going into this phase. Priests and druids place hots, Pallys Heal only the critical targets who are not going to make the vortex
/rw After vortex he does the arcane breath again for like 20 to 25k damage on tank in heroic mode.'
/rw Healers you want to make sure you top off tank first after vortex, then critical raid targets, use AoE healing spells on raid.
/rw But be aware of the damage the tank will get in the first 5 sec after vortex.
/rw Nobody should die during this phase.
/rw Phase 2
/rw In this phase Malygos is going to fly up and will not longer become a target wich you can hit.
/rw NOTE!, before he is actually doing his ph2 move he will first tell a little speech about how stupid we are, KEEP NUKING HIM DURING THIS!
/rw In ph2 there will be Nexus lords who are flying around on Discs, MT and OT will mark those who need to be downed first.
/rw After you killed a Nexus lord he is going to drop his disc wich will be availble for players to move on.
/rw In this phase we also hide in the anti-magic shields for Zions up in the air. They dont do a lot of damage as long you are in the anti-magic shield.
/rw NOTE!, Melee should go first on the Discs, started with our best melee, followed up by the lower ones.
/rw Once all melee is up, Ranged can also go on the Discs, but there is absolutly no need for this.
/rw During this phase its very important we win time, How faster the Nexus lords are killed how sooner we will go in Phase 3
/rw NOTE!! MAlygos will do a move , Blow breath, wich is the same as arcane breath but now effecting the whole platform.
/rw Raid will get a lot of damage even in the anti-magic shield, not to mention if you are out of the anti-magic shield during this move.
/rw Dont Overaggro when Nexus lords appear in the beginning of this phase but let tank pick them up and build up a little hate.
/rw Nobody should die during this phase.
/rw Phase 3
/rw We will flight a little further thru space and then malygos will let the platform explode.
/rw We should have at least 4 minutes on the enragetimer comming in to this phase
/rw We all fall down on the bleu drakes wich are quite hard to control but let me explain this shortly
/rw Phase 3 is tactical seen quite easy, its all about coordinating your moves
/rw To move your drake use forward and backward and your strafe keys, (wich is default Q or E)
/rw Dont go to close to malygos but rather stay on max range of him
/rw Dont stack on top of each other but do stack in range so that Healers still can heal you , and the AoE heal still effect you
/rw Basicly we should all be in 20yards range of each other, But the raid should be still a group rather then everybody going his own way
/rw To control your drake you have the following controls
/rw for DPS, 1 is called Flame Spike wich is a basic attack and this builds combo points. Number 2 is Endolving flames, Its a massive DoT wich stacks for like 21s
/rw Pressing 1 - 1 - 1 - 1 - 1 and then 2 will place the massive DoT on Malygos
/rw BUT! keep in mind that you always have to keep 30 energy for your Flame Shield
/rw This counts for all players including healers.
/rw Malygos does a abillity called Surge of Power wich does a huge amount of damage, you must use you Flame shield in this move or you will die.
/rw Flame shield is number 5
/rw For Healers, 3 is a HoT wich also builds up combo points, number 4 is a massive AoE heal wich uses combo points.
/rw You want to have your PET bar active here and rather select the drake then the player
/rw So for Healers, its select the drake, Press 3 - 3 - 3 - 3 - 3 - 4
/rw This are a few basic things about Ph3 everybody should now!
/rw There appear sparks or more called lightning balls, wich does a huge AoE damage, wich you want to avoid at all times.
/rw You dont want to come to close to Malygos or a certain aura that will kill you if he does a move.
/rw You want to keep in range of the healers so then can lift you up.
/rw if you are completly lost and are going to die if you dont recive a heal, Heal your self
/rw you can do this easely by selecting your drake, press 3 - 3 - 4 wich will be enough to survive and so you can fly back to the range of the healers
/rw they will top you off asap.
/rw Certain facts you want to know about this encountes wich could and/or often wipes the raid.
/rw Tank and dps MUST be sure they are always fully focust on sparks during ph1
/rw If spark reaches Malygos from short side, this is a direct faillure of the Tank
/rw If spark reaches Malygos from the far side, this is a direct faillure of the DPS
/rw If somebody dies in Vortex, this is a direct faillure of the Healers
/rw If tank dies of Arcane breath, this is a direct failure of the healers.
/rw If sparks are not being killed in the middle, tank or dps is doing something not right.
/rw If people die at the start of Phase 2 that means they did not listen to what i said about the Overaggro.
/rw If ppl die bc they are not hiding in the anti-magic shield, well you know...
This is basicly all you need to know, if I missed something just tell me. I will be pleased to hear.
Greetings, Yeresaijis
EU/Lightbringer