Source: Ciderhelm - Shield Block: 40 second cooldown buff that provides 100% Block Chance and Block Value for 10 seconds; While this change means we probably won't be solo'ing old-world raid bosses as easily, it is an enormous and reliable damage and damage reduction buff; In practice, this is a major improvement over the old Shield Block.
|
I'm curious as to why you feel the bold/italics part is going to hold true for us - specifically, at level 70 when 3.0 hits live.
Currently on the PTR, I'm not having too much trouble obtaining passive uncrushable (or near enough, sitting at about 99% against a level 72) - and actually noticed a nice increase to block value in said gear.
The biggest downside I am seeing is that damage shield is going to kill the heal-adds that we require for some more challenging solos.
However, it does certainly seem through testing that passive uncrushable (a term that doesnt really apply anymore, but more refers to our ability to dodge/parry/miss/block every incoming attack) is doable, and won't suffer from the DR changes.
Soloing easy stuff like the Fel Reaver and Durn the Hungerer was much faster and I noticed much less incoming damage even compared to doing it on live.
It does take a bit more work to obtain the necessary shield block rating though, specifically with the changes to T6 and some other key pieces.