Wrath Professions - A general overview - Page 3 - TankSpot
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Wrath Professions - A general overview
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  #41  
Old 10-31-2008, 02:53 AM
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I noticed browing the wotlk.wowhead.com item list that a good chunk of the items listed there from crafting professions are BOE and not BOP. Is this correct on the beta? I mean wow that would be great if the best items were only BOE.
It does seem to be correct. There have been multiple blue posts hinting that they don't want professions to have a monopoly on certain items (Stormherald for example) but rather provide passive perks.

Blacksmithing gets the extra gem slots, Jewelcrafting gets colourless epic gems, Leatherworkers get bracer enchants, Inscriptions gets the shoulder enchants (which saves them a rather long grind of rep), Tailoring provides cloak enchants, etc etc. There are no epic bop items for any profession as of yet other than the engineering goggles and those are just barely the same quality as 10-man Naxx items.

I guess it's to encourage levelling whatever you think provides the most gain rather than having very static choices like shadow priests/affliction warlocks had at the start of TBC where they were expected to have Frozen Shadoweave.
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  #42  
Old 11-01-2008, 10:58 PM
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I noticed in another thread about gear for wrath there is a craftable shield and the link mentioned the BS trainer in Dalaran, hopefully we'll be able to make ourselves some decent shields as these can be hard upgrades to find at times. Also does anyone know if you have to be armorsmith to make those?
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  #43  
Old 11-06-2008, 03:53 AM
Tank That
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As of this moment, he [item]Titansteel Shield Wall[/item] is a trainer recipe that does not require armorsmith to make. It is also a BoE shield that Blacksmiths will be making for other tanks like Engineers made the Khorium gun for other tanks in TBC.

They recently announced that there will be no BS, "Weapon Master" weapons because they felt that in TBC people were forced into Blacksmithing because that is where the best weapons were (hello Stunherald we are talking about you here.) So, even with the overall look of professions still not completely known for Wrath, we do know that the BS specialties are basically dead. If they are not, the items they create will either not be nearly as powerful, or they will be recipe drops from raid instances, ala the sunwell recipes which ALOT of guilds never really saw many of.
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  #44  
Old 11-06-2008, 04:12 PM
Death Shall Come
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got JC/mining atm and gonna stick with it, early trinket could be nice and the "Only JC gems" is also rly nice.
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  #45  
Old 11-10-2008, 07:16 AM
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What about using 2 crafted JC Trinkets?

Not only the Monarch Crab but also the Ruby Hare. That would put your healthpool at lvl 75 through the roof and would be an excellent starter for Naxx.

Figurine - Monarch Crab - Item - World of Warcraft
Total Stamina: 41+24(30)+63+9 = 137(143)

Figurine - Ruby Hare - Item - World of Warcraft
Total Stamina: 41+41+62+9 = 153

41-> Epic JC-Gem
24-> Rare Gem
30-> Epic Gem
9-> Socket Bonus

Last edited by Colbert; 11-10-2008 at 09:01 AM..
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  #46  
Old 11-11-2008, 10:33 AM
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i went kind of a different route...i picked Ebgineering/Blacksmithing on my warrior, and use my hunter(JC/Miner to supply the ores needed...its a pain to have to level the 2 toons at the same time, but the benefit to my warrior is i can get the best of 2 solid tradeskills to try to give me maximum flexability)
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  #47  
Old 11-11-2008, 12:40 PM
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Eng/BS

It looks like Blizzard is trying to get professions to be used for their perks. I'm going with BS/Engineering on my warrior, and Mining/JC on my paladin. I recently dropped enchanting on my warrior for blacksmithing. I just don't see the ring enchants stacking up very well, and they added all of those epic wands. Those are a pretty clear indicator that it's meant to benefit clothies more.

The 2 extra sockets on my warriors dps and tanking sets will be awesome. One thing I think folks are forgetting, is that it takes time to gather the gear to start raids. Blacksmith can offer some really good armor and weapons to fill in gaps. Some of them are BoP. Sure they're obsolete after Naxx, but you still have 2 extra sockets for your tanking and dps sets.

One thing I didn't see mentioned is the glove haste engineering enchant. That's an awful lot of haste for 8 seconds every two minutes. I guess I'll just have to see if it's better than +15 strength, or... well... shooting a rocket off my glove.
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  #48  
Old 11-11-2008, 03:42 PM
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i would just like to point out that the Indestuctible Alchemis stone is only the Superior Version of the Alch stone, there will be epic ones added that will be really good by my guess having atleast 100+ stam and a larger portion of avoidance stat. but i do agree that the 40% should be applied to all potions.
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  #49  
Old 11-11-2008, 05:22 PM
Taking it like a dwarf!
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I'm sóóóóó happy that I have both BS and JC on my warrior tank

And thankfully also guildies and friends who will support me to level those professions

Best of both worlds anyone? ^^
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  #50  
Old 11-11-2008, 06:18 PM
Tank That
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What about using 2 crafted JC Trinkets?

Not only the Monarch Crab but also the Ruby Hare. That would put your healthpool at lvl 75 through the roof and would be an excellent starter for Naxx.

Figurine - Monarch Crab - Item - World of Warcraft
Total Stamina: 41+24(30)+63+9 = 137(143)

Figurine - Ruby Hare - Item - World of Warcraft
Total Stamina: 41+41+62+9 = 153

41-> Epic JC-Gem
24-> Rare Gem
30-> Epic Gem
9-> Socket Bonus
I purposely did not include socketing the BoP epic gems into things like the trinkets. You make a really good point about them though. Using both is an option and I did put the Ruby Hare into the guide. I would caution about usign the socket bonus as a specific benefit of the BoP gems, because they will fulfill any socket bonus as an additional benefit. This makes the bonus subjective. While in this case its an "easy" 9 stamina from the Ruby Hare's bonus. While used in a chest piece or some different piece it will be different.
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  #51  
Old 11-12-2008, 10:10 PM
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Well, I will socket them like this until I have a piece of gear which I know will be a part of most of my sets. Until then I think I will wear the trinkets for progression in unknown instances and heroics to have a life buffer where it really matters.

But of course your right. In general it is bad to have unique gems in a slot that gets often exchanged for different sets. So you might not take advantage of 3 gems - which would diminish the advantages of JC as a profession.
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  #52  
Old 11-25-2008, 04:25 AM
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BoP gems are Unique-equipped, so you can only use one. You can, however, wear one stamina bop gem, a defense one, a dodge one, an expertise one, etc.... and wear full epic gems while for the rest of mortals there is only blue gems available.

I think that the best proffesions to have atm is the BS+JC combo, wear all the epic gems you can and make sockets where you will put more epic gems
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  #53  
Old 11-25-2008, 04:27 AM
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the new gems can be equiped in any order as long as you don't wear more than three.
I have two 27-Def gems in my equip. Both work together.
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  #54  
Old 12-04-2008, 06:36 AM
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Leatherworking provides 78 stammina, not just 48.
Adding all the other nice features:
- Drums
- Other bracer enchants (ap, sp and resistance)
- Cheap leg enchants (gold to be used elsewhere)
- All the nice craftables
I must say I personally value it higher than any other profession.
Choosing between blacksmithing and jewelcraft is a pain though.
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  #55  
Old 12-04-2008, 08:09 AM
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Leatherworking provides 78 stammina, not just 48.
Why is that? I'd be very grateful if you could explain that in just linking the advantageous abilities.
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  #56  
Old 12-04-2008, 10:11 AM
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The leatherworkers only bracer enchant is 90 stammina.
As far as I know the stammina enchant everyone else has to do with is still 12 stammina.
90 stammina - 12 stammina = 78. Not just 48.
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  #57  
Old 12-04-2008, 04:01 PM
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I am a herbalist/alchemist on my tank (forgot why I picked them up, can't bother to do another profession) and for a warrior, Lifeblood + Enraged Regeneration can give you a small edge for your "ohcrap" button. Both, I think, are off GCD and maybe can be macro'ed together.

Mixology also gives you a wee bit of an edge in the economics section when you are using a flask. That is, provided you can make them. (There's a part in alchemy where you will find it a little bit hard to skill up).

Overall though, even though I said Lifeblood is good, but I think it could be buffed up a bit, since OP has said it, 2k over 5sec is not that stellar. Mixology is fine as it is, however I would like to see the epic version of the alchemist stones. Perhaps I could hope for it in the near future?
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  #58  
Old 12-12-2008, 09:21 PM
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/bump - Update:
Mining now gives 50 STA instead of 500 HP (well, in patch 3.0.8 :O)
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  #59  
Old 12-13-2008, 07:09 AM
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The leatherworkers only bracer enchant is 90 stammina.
As far as I know the stammina enchant everyone else has to do with is still 12 stammina.
90 stammina - 12 stammina = 78. Not just 48.
There is a new bracer enchant coming out next patch for 40 stamina:
http://static.mmo-champion.com/mmoc/...ewenchants.jpg

So now the gain is about 50 stamina
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  #60  
Old 12-26-2008, 02:14 PM
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I updated to fix my number mistake and to adjust for the new enchants/recipes/mining changes coming in the next patch.

Readjusted the top ten order to compensate for these.
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