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Just some quick notes for reference on BoSanc:
Measured in game, the threat values for it were
BoSanc ==> 134.42
GBoSanc ==> 211.64
If you divide through by the threat modifiers, you get:
BoSanc ==> 134.42/(1.8*1.43) = 52.2222
GBoSanc ==> 211.64/(1.8*1.43) = 82.2222
Those values seemed odd to me since all the seals, the hand spells, and all blessings but BoW had base threat = level learned.
BoS is learned at level 30 (21 point talent). The greater version is learned at level 60.
30*1.8*1.43 = 77.22
60*1.8*1.43 = 154.44
Subtracting those out from the measured values gives:
BoSanc ==> 134.42-77.22 = 57.2
GBoSanc ==> 211.64-154.44 = 57.2
Which is interesting since they both have the same left over value. More interesting is when I divide it by 1.43 (baked in salv):
57.2/1.43 = 40
That number isn't evenly divisible by 1.8, so that leads me to believe that Blessing of Sanctuary has two separate threat components:
A holy component = level learned
A non-holy component = something else equal to 40
While odd, this isn't the only spell that does that. Hammer of Justice also has two components: The stun (holy) and the interrupt (non-holy).
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