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  #41  
Old 07-02-2009, 07:28 AM
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I think one of the more insightful topics in the Podcast was the attrition commentary. I think its extremely interesting that the new difficult content is released at a time when much of the northern hemisphere goes into a time of year where it's difficult to motivate people to stay online for hours at a time when there are other things to do. I assumed that this makes content even more difficult.

Good podcast guys. Any plans of getting the podcasts to a more frequent/regular basis?
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  #42  
Old 07-02-2009, 05:42 PM
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Did Lore say that he thought 3.2 would be out 3-4 months from now? Because I thought Blizzard had said there would be less time between 3.2 and 3.1 then there was between the WOTLK launch and 3.1 (I'm pretty sure I saw a post saying this at some point, but after looking for a few minutes I haven't been able to find it again.) 3.1 was on the PTR for ~seven weeks right? (Even though most of that time you couldn't test Ulduar bosses.)
im thinking 3.2 will launch late august early to mid september. I thought 3.1 would take a lot longer than it did to come out(since uld testing only started like 2 weeks before it launched) so I would not be surprised if very few guilds complete Glory of the Raider this time around...though because its directly related to progression that may not be the case either....
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  #43  
Old 07-03-2009, 04:05 AM
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So what you saying Darksend is that once you've learned the fights in 25man on your mains you find them relatively easy on 10man with your alts.

Quite a startling revelation there.
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  #44  
Old 07-04-2009, 07:01 AM
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While listening to this I thought about it for a while, Ciderhelm sounds like he could be on the radio. Just thought I'd throw that randomness out there.
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  #45  
Old 07-04-2009, 04:30 PM
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So what you saying Darksend is that once you've learned the fights in 25man on your mains you find them relatively easy on 10man with your alts.

Quite a startling revelation there.
There is not a single hard mode I killed on my main in 25 man before my main cleared it in 10 man.

Alts are alts for a reason. I play my warrior much worse than my druid. There are little tricks to making encounters easier that I am always asking our MT warrior about. My gear is much much worse. Tanking a hard mode with as much as 8-10K less HP than my druid puts the alts as a huge disadvantadge. Some of that is class but the difference between 25 man hard mode gear and 25 man naxx and 10 man ulduar non-hard mode loot is huge as far as stam goes. Not only that but most alts are gathering professions instead of things that help. My warrior is a JCer/engineer but nothing from engineering is anywhere on my tanking set. My healers are miners and herbalists. Those things matter on hard modes. Or they should, but they don't.

blizzard admited 10 man 3d sarth was to hard. 25 man hard modes are MUCH MUCH harder than 10 man hard modes. That was the point I was trying to make.

Next time you want to make some witty useless sarcastic comment can you at least please use some substance to back up your point instead of just making useless posts.
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  #46  
Old 07-07-2009, 09:30 PM
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blizzard admited 10 man 3d sarth was to hard. 25 man hard modes are MUCH MUCH harder than 10 man hard modes. That was the point I was trying to make.
I agree with this. Even if you're doing the 10man hard modes with 10man gear, they are still significantly easier than doing 25man hard modes with 25man gear.

People are even managing to pug some of the easier 10man hard modes through trade on my server, but so far, no pug has cleared Ulduar25 on normal mode even. The closest one, comprised mostly of alts invited through word of mouth, only managed to get to Yogg but not down him. FL, XT and Hodir hard modes may eventually be puggable as Ulduar pugs get more popular, but I doubt anything else will be for a long, long time.
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