Remove Advertisements
From Patch to Wrath -- 3.0 Warriors & Paladins
TankSpot // TankSpot News & Discussion // TankSpot Podcasts
Reply
 
LinkBack Thread Tools
  #1  
Old 10-06-2008, 12:16 AM
Ciderhelm's Avatar
TankSpot Administrator
WoW Characters
 
Join Date: Dec 2006
Location: Tacoma, Wa
Posts: 6,928
Blog Entries: 69
From Patch to Wrath -- 3.0 Warriors & Paladins


Direct Download For This Podcast

This podcast is an overview of what you need to pay attention to and prepare for once 3.0 launches and up through the release of Wrath of the Lich King. This details the extensive changes for Protection Warriors and Paladins.
Reply With Quote
  #2  
Old 10-06-2008, 01:20 AM
Registrant
 
Join Date: May 2008
Posts: 32
spotted tanking...with spots lol.
Reply With Quote
  #3  
Old 10-06-2008, 01:24 AM
Dwarven Wall of Steel
WoW Characters
 
Join Date: Mar 2008
Location: Bellingham, WA, USA
Posts: 457
Blog Entries: 6
Cider, you are correct about shield block. increases by +100% sbv pre modifers. Just tested it with my dps gear on beta.

593 SBV with Shield Mastery (130%)
456 SBV without (100%)
1049 SBV with SM and Shield Block (230%)
Reply With Quote
  #4  
Old 10-06-2008, 03:50 AM
Community Author
WoW Characters
 
Join Date: Sep 2008
Posts: 1,177
Blog Entries: 15
Thanks cider, i actually have most of the guide writen but because of the way things change (the notorious druid nerf patch early on in BC) i want to hold off on posting it till people start getting 80 on live and really see how things work. most of what i have done is the explainations of talents, listening various builds, talking about how builds will be very differnt simply because of 5 and 10 mans you wont always have a warrior or a DK for thunderclap/demo.

what i really need help with is the numbers, threat values, things like that. ive been talking to toskk (a very well know druid theorycrafter about trying to get him involved here) and hes gona help me when he has the time but hes usually pretty busy with his other projects. last time i spoke to him he was working on the 3.0 dps cycles and numbers and when he finishes with that hes going to start his level 80 tanking analysis so once hes done with that ill try to get him to post that stuff here as well.
__________________
Darksend | Darkneskilla | I'm not feral, I'm a Bear - A Feral Blog

Reply With Quote
  #5  
Old 10-06-2008, 07:28 AM
Zelgius's Avatar
Black Knight
WoW Characters
 
Join Date: Sep 2008
Posts: 81
I don't consider myself overly serious but getting passed the beginning was very difficult for me.
__________________

Reply With Quote
  #6  
Old 10-06-2008, 08:06 AM
Alent's Avatar
Paladicus Marmoticus
WoW Characters
 
Join Date: Dec 2007
Posts: 1,349
Blog Entries: 118
Cider. Passive unhittable?

Say it: "guaranteed block."
__________________
Fahl's melee swing hits Grandmaster's Training Dummy for 1337 Physical.(Glancing)
Reply With Quote
  #7  
Old 10-06-2008, 08:48 AM
Ciderhelm's Avatar
TankSpot Administrator
WoW Characters
 
Join Date: Dec 2006
Location: Tacoma, Wa
Posts: 6,928
Blog Entries: 69
Source: Alent
Say it: "guaranteed block."
That's not accurate.
Reply With Quote
  #8  
Old 10-06-2008, 09:09 AM
mero12513's Avatar
Warrior -- it's like that
WoW Characters
 
Join Date: Jun 2008
Posts: 732
Unhittable is not accurate either: you can still be hit.

The combat log will read: Boss hits tank for 4000 damage (2000 blocked).
__________________
I. Am. Warrior.
Reply With Quote
  #9  
Old 10-06-2008, 09:33 AM
Lore's Avatar
Courinack Rancher
WoW Characters
 
Join Date: Oct 2007
Posts: 2,921
Blog Entries: 8
Source: mero12513
Unhittable is not accurate either: you can still be hit.

The combat log will read: Boss hits tank for 4000 damage (2000 blocked).
Speaking from a mechanics perspective though, that's a block, not a hit :P
__________________
Months BehindMy BlogAzeroth Advisor
Reply With Quote
  #10  
Old 10-06-2008, 09:33 AM
veneretio's Avatar
Tank Strong and Prosper
WoW Characters
 
Join Date: Jul 2007
Location: Canada
Posts: 1,704
Blog Entries: 63
Source: mero12513
Unhittable is not accurate either: you can still be hit.

The combat log will read: Boss hits tank for 4000 damage (2000 blocked).
...

Let's be honest... that's a block.

Guaranteed Block doesn't make sense because you can have an attack dodged, parried or missed.

Unhittable makes logical sense.
Reply With Quote
  #11  
Old 10-06-2008, 09:35 AM
Lore's Avatar
Courinack Rancher
WoW Characters
 
Join Date: Oct 2007
Posts: 2,921
Blog Entries: 8
The only problem with "Unhittable" is that then we'll get tons of threads of people saying "I have 102.4% miss, dodge, parry, and block... and the boss hit me! EVERYTHING I HAVE BEEN TAUGHT IS A LIE"
__________________
Months BehindMy BlogAzeroth Advisor
Reply With Quote
  #12  
Old 10-06-2008, 09:40 AM
jere's Avatar
Community Author
 
Join Date: Dec 2007
Location: Fredericksburg, VA
Posts: 1,282
Blog Entries: 2
Out of all the options, I think unhittable sounds like the best so far. From an attack table perspective, no hits are landed, which is what this applies to anyways. Even if we sometimes think of a block as a hit, the combat table differentiates between the two.
Reply With Quote
  #13  
Old 10-06-2008, 09:44 AM
mero12513's Avatar
Warrior -- it's like that
WoW Characters
 
Join Date: Jun 2008
Posts: 732
No matter what, we're still going to have to retrain the non-tank community about the terminology. If I were to tell my healer "I'm unhittable", he would promptly respond with "Bullshit, you get hit all the time".
__________________
I. Am. Warrior.
Reply With Quote
  #14  
Old 10-06-2008, 10:28 AM
New Registrant
WoW Characters
 
Join Date: Jun 2008
Posts: 22
On dual wield devastate, you mentioned this was not a good way to go about killing things. Could you give some clarification on this point?

Do you need to be pulling larger packs in order for the shield using style to be better, or does sword and board and revenge simply make it better than the 3% crit and whirlwind that one would get in berserker stance?

Related to this, in a fight where you are a pure dps role are you still going to be using a shield to dps or will the rage generation just not be there without incoming damage?
Reply With Quote
  #15  
Old 10-06-2008, 10:42 AM
Ciderhelm's Avatar
TankSpot Administrator
WoW Characters
 
Join Date: Dec 2006
Location: Tacoma, Wa
Posts: 6,928
Blog Entries: 69
Source: adenosine
On dual wield devastate, you mentioned this was not a good way to go about killing things. Could you give some clarification on this point?

Do you need to be pulling larger packs in order for the shield using style to be better, or does sword and board and revenge simply make it better than the 3% crit and whirlwind that one would get in berserker stance?

Related to this, in a fight where you are a pure dps role are you still going to be using a shield to dps or will the rage generation just not be there without incoming damage?
I was hoping to emphasize the point a little more clearly than I must have.

Rage generation with 1h/shield is not a restriction on your 1h/shield rotation. Sword and Board procs so often that it's not hard at all to have the rage.

This isn't scientific because I haven't run the math, but I'd wager that 1h/shield -- even when not tanking and not proccing revenge -- will be dealing significantly more single-target damage than DW Devastate. I can't say this for sure because Heroic Strike usage does factor into this.
Reply With Quote
  #16  
Old 10-06-2008, 10:47 AM
Registrant
 
Join Date: Aug 2008
Posts: 42
could use uncritable since its more specific
Reply With Quote
  #17  
Old 10-06-2008, 10:50 AM
Registrant
WoW Characters
 
Join Date: Jun 2008
Posts: 84
Based on your podcast, does this make sense for 70 spec then building up the missing parry/dodge (deflection/anticipation talents) ?


WorldofWarcraft.com -> Info -> Classes -> Warrior -> Talent Calculator


I think I grabbed everything there was to boost damage while ensuring enough rage intake with lower defenses.

I am still pretty puzzled about the value of Incite (3/3) vs Imp Heroic Strike (3/3) ... Guess I'll just have to see how much time I spend starved for rage.

Last edited by Stubbi; 10-06-2008 at 10:55 AM.
Reply With Quote
  #18  
Old 10-06-2008, 10:51 AM
Lore's Avatar
Courinack Rancher
WoW Characters
 
Join Date: Oct 2007
Posts: 2,921
Blog Entries: 8
Source: Kossaks
could use uncritable since its more specific
that's... something entirely different.
__________________
Months BehindMy BlogAzeroth Advisor
Reply With Quote
  #19  
Old 10-06-2008, 11:14 AM
loquatious's Avatar
Have Sword, Will Travel
WoW Characters
 
Join Date: Sep 2007
Location: Arlington, VA
Posts: 474
We are debating the term for the condition where we can block all (or damn near all) incoming damage so that the mobs are effictively unable to hurt us.

Uncrittable= wrong because they may be able to crit
Unhittable is wrong because they obviously hit.


The term you are all missing is "Nigh-Invulnerable" made famous by The Tick.

Obviously you can slam him through a brik wall but he will simply dust himself off and continue to battle for justice!
Reply With Quote
  #20  
Old 10-06-2008, 11:25 AM
Norrath's Avatar
Paladin, Warrior, Druid
WoW Characters
 
Join Date: Sep 2007
Location: Denmark
Posts: 1,932
Blog Entries: 8
"Pushed hit off the attack table" >_>
__________________
ಠ ,ಠ

Dovie'andi se tovya sagain - it's time to roll the dice
Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On

World of Warcraft™ and Blizzard Entertainment® are all trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with or endorsed by Blizzard Entertainment®.