The simulator has been made based on the information found in this thread :
Rolling ticks of Deep Wounds
However, in order to allow a maximum of people have access to it, I made this thread.
Q: What does it do ?
A: Simulates the damage your Deep Wound ability can deal based on the values you input
Features :
- Supports the following talents :
- Trauma
- 2H Spec
- Wrecking Crew (Enrage)
- Blood Frenzy
- Sword Spec
- Flurry
- Death Wish
- Dual Wield Spec
- Attack Power
- Weapon Damage
- Weapon Speed
- Crit %
- Swing Speed Different than Weapon Speed (haste effects)
- Dual-Wielding
- Custom duration
- Custom Instant attack Rate
- * Death Wish will be used as soon as CD is over *
- 3.1 mode (removed Enrage / Death Wish Double - Dippping)
- Iterations (consecutive tests within the same execution)
- Verbose mode (or rather a summary-only mode)
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1.2 : Flurry & Death Wish Added
1.3 : Added Dual Wield Spec & OH Penalty
1.4 :
- 3.1 mode (removed Enrage / Death Wish Double - Dippping)
- Added Iterations (consecutive tests within the same execution)
- Added Verbose mode (or rather a summary-only mode)
1.5 : Updated Calculations for Fury (Dual Wield)
1.6 :
- Changed Sword spec proc rate to 10 %, as per 3.2.2 Change
- Added internal cooldown to sword spec
LIMITATIONS :
- Assumes hit cap
- assumes expertise cap
- assumes attacks coming from behind at all time
- assumes a stationary fight
- assumes infinite rage scenario
- assumes every GCD is used on damaging attacks
- assumes slam is never used (would delay the swing timer)
To-do (wish list) :
- Have GCD used on non-damaging attacks (Rend / Battle Shout / Demo Shout) as an option
- Support Procs (Taste for blood, sudden death)
If you want any features added, you can post it here.
If you got any questions regarding the "Rolling Ticks mechanism" look at the thread linked above.
Thanks to ebs and Kaze for their help on this project.