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Deep Wounds Simulator
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  #21  
Old 04-06-2009, 04:41 PM
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I've started fiddling with 3.1 changes, so far from what I can see it looks like a 30 dps nerf considering the gear I wear.

I'll try to post the new file later on when I'm done squashing the few nagging bugs taht are left

Last edited by Rishkkin; 04-06-2009 at 07:19 PM.. Reason: typo
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  #22  
Old 04-07-2009, 08:45 AM
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New version :

- 3.1 mode (removed Enrage / Death Wish Double - Dippping)
- Added Iterations (consecutive tests within the same execution)
- Added Verbose mode (or rather a summary-only mode)
Attached Files
File Type: zip deep_wound.zip (3.3 KB, 0 views)
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  #23  
Old 04-07-2009, 11:49 AM
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1.5 Updated Calculations for Fury (Dual Wield)
Attached Files
File Type: zip deep_wound_v1.5.zip (3.3 KB, 6 views)
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  #24  
Old 04-07-2009, 12:05 PM
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Interesting results :

@5000 AP
25% crit
Using Demise
10 minutes parses
10 Iterations

Arms 3.03
DPS
340.91
336.59
334.65
353.07
348.76
334.63
334.24
346.53
341.3
331.89
AVG : 340.257

Arms 3.1
DPS
326.03
318.95
285.98
315.79
279.98
307.83
274.37
307.52
304.15
298.6
AVG : 301.92

We're seeing a slight nerf here, which was Blizz's intent with the change.

Fury 3.03
DPS
238.2
204.14
230.59
239.68
210.31
242.15
249.78
248.52
222.83
223.42
AVG : 230.962

Fury 3.1
DPS
313.55
373.71
294.78
368.42
312.47
322.28
345.97
327.91
361.68
318.25
AVG : 333.902

Based on these results, Fury gets an increase, something which I wasn't expecting at all. This leads me to believe Arms was more affected by the double dipping than fury was. (Wrecking Crew + Weapon Spec having more impact than Weapon spec + Death Wish)
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  #25  
Old 09-18-2009, 08:19 AM
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Version 1.6
Updated sword spec proc rate to 10 %, as per 3.2.2 change
Added internal cooldown to sword spec
Attached Files
File Type: zip deep_wound_1.6.zip (3.4 KB, 0 views)
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