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  #41  
Old 10-07-2008, 10:26 AM
Threat Monkey
 
Join Date: Apr 2008
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I have just gone to wotlkwiki.info and grabbed some lvl 78-80 blues. Without much effort I was able to come up with 440 hit rating without gemming/enchanting for it and without taking inferior pieces.

Hit is extremely prevelent on plate and 2 handed weapons from what all I've seen.
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  #42  
Old 10-07-2008, 11:55 AM
Corbusier's Avatar
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Source: Tonypablos
Corb, i understood what the statement said.

I also understand the importance of hit and why you said it: Youd o not gem for hit because at this time, during BC, we could get enough hit to cap at 9%

But tests show that right now even gemming hit period for TG will not be good enough. I gemmed 9 of my gems pure hit and saw a substancial decrease.

Right now I have no idea what the level 80 gear is but as it stands now, there is talk that TG at one point will be actually worse as the tier passes as you could be allocating stats to STr and Crit instead of hit and the way in which warriors should do by your guide states.

I've always supported yours and Meeks guide when it came to Fury DPS. In no way was I mocking or stating that I didn't understand why you said it. But the reasoning to my stating your quote is exactly that: an understanding of your methods and a general agreement to it even with TG, being a talent that completely goes against the basic foundations in which the Fury DPS tree was founded on.

That's my thoughts anyway.
Alright. Mathematically, you should see more dps from socketing hit than socketing strength or crit in a TG build, until you reach the specials cap. Assuming your testing methodology is anywhere close to realistic, it should reflect this.

Personally, I have seen higher dps by swapping into gear more heavily itemized into hit, but have not resocketed.
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  #43  
Old 10-07-2008, 12:54 PM
Death Incarnate
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I'm just unsure of it right now due to the fact that the more you lower your crit chance, the more you lower your flurry upkeep, and the more you lower the AP due to the primary focus on hit.

Two people have now tested more Hit than normal and they have reported a drop in their dps from their gear stats they have at this time. I dunno, I'm just rankled at the talent as a whole because of how the class originally worked.
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  #44  
Old 10-07-2008, 03:24 PM
Space Bear R Best
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Hit is extremely prevelent on plate and 2 handed weapons from what all I've seen.
That just means those 'TG Warrior' pieces are going to be lackluster for everyone else that can equip them. A cleaner solution is to not modify the desired stats for Warriors just from taking this one talent. Then you can just itemize all DPS plate and 2H weapons similarly, to allow for better cross-class usefulness.

First TG design: built-in slow. That proved problematic for white/special damage ratio, and caused rage management/starvation issues.

Current TG design: built-in miss penalty. Requires lots of extra hit; not optimal for plate itemization, and your gear then becomes tied to TG in order to not waste all that hit. Not ideal, in my opinion.

I'm curious as to why a simple damage reduction wasn't used, to keep 2H power in line when dual wielding? Say a built-in 15% reduction in weapon damage. Keeps it simple, doesn't destroy white/special ratio, and doesn't push TG Warriors towards a unique gearset relative to other Plate wearers.

But that's just my take on TG; I'd rather have a simple, transparent solution than one involving re-gemming/re-gearing.
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  #45  
Old 10-07-2008, 03:47 PM
Death Incarnate
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Actually first TG design was the haste slow.

Second was the no penalty, 1 point talent.

Third and current is miss penalty. Just thought I'd clarify.

XD
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  #46  
Old 10-16-2008, 06:25 AM
New Registrant
 
Join Date: Aug 2008
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Beyond the patch...since my main spec is prot and I just use fury as a way to relax, most of my "fury gear" is S2 and un-needed drops from kara runs. in the same gear,(except for the weapons of course-dwing gorehowl and despair atm) without regemming my dps went from 800 to 1200 from taking titans grip. gonna try out a new 1h build to check the difference out post-patch. These results are from weekly kara farms that my guild is kind enough to let me go as fury on.

Last edited by omniwarrior; 10-17-2008 at 05:58 AM.
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