Source: MellvarTank
I would say get your shield wall glyphed and spec into it, drop the blocking glyph and get sunder armor to make up for threat loss if you are tanking adds. To be honest, not many people run the blocking glyph anymore as the content really doesn't call for it. If you are running TotC 10/25 or ToGC 10/25, you should probably run glyph of Devastate, Taunt(or vig... I can't remember which it is that increases your taunt's hit), Shieldwall.
Those tend to be favored. |
I actually really don't agree with this, Glyph of blocking is still a very solid glyph imo, and is the only survivability glyph besides LS and SW. It can also be viewed as a threat glyph because it increases shield slam damage.
You really should get points into deep wounds though man. It is insane threat and you wouldn't need glyph of devastate and you could run SW/LS/Blocking for maximum survivability but also be putting out crazy threat.
Now if you are going to drop a glyph for devastate out of the 3 afformentioned than I would probably drop Blocking, however that is fairly fight dependant. There are some fights where you may not need to shield wall or last stand every 2 minutes, there are others where you may want to hit those on cooldown and they are subsequently far more important than an extra 200 or so BV (from Glyph of blocking).