
07-27-2008, 10:16 AM
|  | Community Author | | Join Date: Dec 2007 Location: Fredericksburg, VA
Posts: 485
| | Source: bagelbite
But what could I use for paladins? Looking at a wws report for a paladin, how would you find out something isnt quite right?
Maybe count judgements? Is there anyway a judgement could occur more often than every 10 seconds?
What about holy shield? Does haste affect this? |
Our talent, Improved Judgement, allows the judgement cooldown reduces it to 8, but it can be no less than 8 seconds per cast.
Haste shouldn't affect anything who's actual cooldown is >= GCD. Haste only reduces the global cooldown of spells, not their actual. So Holy Shield can only occur once every 10 seconds. Consecration can only occur once every 8 seconds.
Some of that will change with the WotLk though, just FYI. Bear Mangles will happen faster, Holy Shield will happen faster, etc.
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07-31-2008, 06:07 AM
| | Registrant | | Join Date: Dec 2007
Posts: 32
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Great report generating tool - I just had the chance to have a glance at it but it looks great.
Yesterday evening I had a shockingly low TPS of 758 at Teron Gorefiend. The average Warrior TPS is 1131.
Have you got any tips how to read and understand your report and maybe comparing it to other reports in order to find out about your areas of improvement and also areas of strenghts?
Thanks in advance for your help.
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07-31-2008, 12:54 PM
|  | Sitting on a Theorycloud | | Join Date: Aug 2007 Location: Rhode Island, U.S.A
Posts: 890
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There's something that you're unfortunately ommitting from the calculations for paladin threat in this wws parser.
Spells that we cast which grant a buff of some kind (All seals, Holy Shield, Righteous Fury, Avenging Wrath) generate ambient threat.
This is easily demonstrated by having a 0 threat paladin spam-recast a seal on the pull. All the active mobs will all turn and look at him and start running his way.
Realizing this, a good number of paladins (well, I know both Lore and I do it at least) incorporate seal or RF recasting into the dead space in our rotations when we have mana to burn due to high damage intake, for that little bit of extra threat.
Another positive side effect of this practice is that it keeps our mana below 100% as much as possible to maximize spiritual attunement power-gains threat.
I'm not 100% certain on the exact threat numbers for a self-buff recast, but the number thats jumping out at me is something like 125 threat per casting. divided among active targets.
This little bit does make a difference.
For example: Brekkie produced 1521 tps
In this gorefiend kill, according to your calculator, I generated 1521 TPS on Teron Gorefiend.
In reality, I did approximately 1550 TPS once self-buffing ambient threat is included, a difference of 29 TPS.
__________________ 
"In raids, the reality is that most of a player's contribution comes from how well that player plays that character, regardless of the class." ~Kalgan, Blizzard Lead Developer | 
07-31-2008, 05:07 PM
| | Community Author | | Join Date: Apr 2008
Posts: 45
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Adding threat from buffs isn't hard for me to do, but I won't be doing this until I can find specifically which buffs, and how much threat.
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07-31-2008, 10:03 PM
|  | Sitting on a Theorycloud | | Join Date: Aug 2007 Location: Rhode Island, U.S.A
Posts: 890
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i'll see if i can dig up the numbers we figured out on this. It was a good while back so i may have to search.
get back to you.
__________________ 
"In raids, the reality is that most of a player's contribution comes from how well that player plays that character, regardless of the class." ~Kalgan, Blizzard Lead Developer | 
08-21-2008, 10:46 PM
| | Unpossible! | | Join Date: Jan 2008
Posts: 184
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OK... going to introduce a problem that's a little difficult, because some of it has WWS at fault.
First, the semi-easier part. I'm tanking Kil'Jaeden as 0/31/30, with Bloodthirst as my main 'burst' threat ability, with sunders filling in. I'm spec'd full 3/3 TM (I'm assuming, since you say the assumption is that everything is 'threat favorable', that you want to assume 3/3 TM for this), and I'm not seeing any innate threat.
Now, I'm not sure exactly what the 'threat bonus' is.
According to the link here: http://www.tankspot.com/forums/theor...ges-ms-tm.html
It's 250 innate threat for 3/3 TM.
According to another post here: http://www.tankspot.com/forums/theor...ing-build.html
It mentions something about 1.65 threat per point of damage.
I'm really not sure what it is at this point.
The harder problem is that of sunder armor. My rotation basically consists of BT, Sunder, Sunder, Sunder while keeping HS up.
However, WWS doesn't track it in the ability list, since, well.. it doesn't deal damage. Even in the logs, I don't see any listing of Sunder Armor.
I'm showing about 1300-1500 TPS, when I think it's much higher than that on omen. While I understand that omen is going to be more accurate, I'd like a better verification that I'm doing what I need to as we progress into the later stages of this fight.
Edit: I'm also seeing a 1.49 multiplier, at least on BT... would you want to assume a 2% Threat to gloves enchant, therefore making it a 1.529 (or 1.53) multiplier?
Edit 2: A link to one of my reports: Ttocs produced 1465 tps
It's an "all bosses" report, you can go to the wws link and break it down however you want.
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Luck is what happens when preparation meets opportunity. -Seneca
Last edited by ttocs; 08-21-2008 at 10:53 PM.
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08-22-2008, 07:35 AM
|  | Community Author | | Join Date: Dec 2007 Location: Fredericksburg, VA
Posts: 485
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Remember that neither WWS nor Rehfield can know your talents (like tactical mastery) or glove enchants. You will probably have to calculate those separately.
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08-25-2008, 02:49 AM
| | New Registrant | | Join Date: Aug 2008
Posts: 1
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Did this tool change for paladins recently so that it doesnt add "mana gained" from the Energy Gained report anymore? Regards Jupi - Zenedar
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08-26-2008, 11:14 AM
| | Community Author | | Join Date: Apr 2008
Posts: 45
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ttocs,
I assume a typical prot warrior. Although I can detect you may not be full prot by seeing stuff like BT or MS in the wws summary, I can't detect exactly how you spent your talent points. For example, you may have MS and defiance. Or maybe you have only 1 point in defiance. There's simply too many possibilities, most of which I simply cannot be sure of by using the heuristic techniques I'm forced to use.
You should see a red message on your report stating the report appears bogus, with a link to what makes a report bogus. The use of MS or BT is one of the things which immediately invalidates a report.
And yes, sunder is a boon. Not sure about now, but a long time ago the first 5 sunders to a target showed in the combatlog. Parsing combatlogs simply doesn't pick it up, so mods like omen actually need to hook into the game to detect when you use it. I don't really concern myself with this considering a prot warrior should be using devastate against any boss.
Last edited by bagelbite; 08-26-2008 at 11:22 AM.
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08-26-2008, 11:17 AM
| | Community Author | | Join Date: Apr 2008
Posts: 45
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Jupi,
Thanks for the heads up. WWS changed a few minor things, causing my parser not to pick up power gains. I've updated it and it should be working correctly again. Some reports may take up to 24 hrs to show properly again.
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08-26-2008, 12:39 PM
| | Registrant | | Join Date: Aug 2008
Posts: 63
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This tool has been invaluable for me. I just want to say thanks!
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08-26-2008, 10:18 PM
|  | Have Sword, Will Travel | | Join Date: Sep 2007 Location: Arlington, VA
Posts: 210
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Is coolyo.org still working?
My WWS reports all generate 0 TPS
Battle time in seconds: 289
Heroic Strike:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Shield Slam:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Devastate:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Revenge:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Swing:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Shield Bash:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Cleave:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Vengeance:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Thunderfury:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Deep Wound:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Thunder Clap:
Amount: Hits: Crits: Dmg threat: 0 Skill threat: 0
Earth Shield:
Amount: Overheal: % Threat: 0
Prayer of Mending:
Amount: Overheal: % Threat: 0
Lifebloom:
Amount: Overheal: % Threat: 0
Total amount of dmg threat: 0
Total amount of skill threat: 0
Total amount of healing threat: 0
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09-02-2008, 03:55 PM
| | Unpossible! | | Join Date: Jan 2008
Posts: 184
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Fair enough.
I figured you wanted to keep it fairly "prot/feral" specific, but it was worth a shot.
I thought there was a mod that would output threat to a text file or something for later parsing. Was it KTM that did that? Not that I'd go back to that POS...
__________________
Luck is what happens when preparation meets opportunity. -Seneca
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10-07-2008, 04:15 AM
| | New Registrant | | Join Date: Sep 2008
Posts: 4
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Hi Bagel,
Was just wondering if you are still actively developing this tool?
--
Colyn
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10-07-2008, 05:52 PM
| | Community Author | | Join Date: Apr 2008
Posts: 45
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Not at the moment, but I'm planning to update the existing features for wotlk.
I'm considering adding some better search/browsing capabilities, but not much else at the moment.
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