Source: Nunes
The DPS loss of the 1 poor rogue who had to spec into Imp EA and put it up, would suffer more of a loss than the gain for the whole raid.
It's *that* bad of an idea.
But what do I know, I've only had that rogue for 3 years. |
This isnt true at all.
We've been using Imp EA on Brut, and we've had two different rogues do Imp EA. Both lose only about 100 dps, going from about 2300 to 2200. (We dont make our glaive set rogue do it, he does 2500-2600).
Overall raid dps increase is significant, about as much as Blood Frenzy.
In fact, a rogue gives up much less dps by speccing Imp EA than a warrior gives up by swithcing from Fury to Arms for Blood Frenzy, for a comparable buff. Having an Imp EA should actually be considered a mroe essential raid buff than having an Arms warrior, imo. (You really should have both).
Threat wise, it works well on Brutallus because it increases the druid's threat by about as much as it decreases the warrior's threat (assuming a warrior+druid tanking setup). You put the Imp EA up when the first transition to the druid occurs and then keep it up from then on.
If you are using a warrior MT in a normal (no taunting) fight, that is threat sensitive, then Imp EA can cause threat issues. This is simply a reason in favor of druid tanks and against warriors imo, since using a warrior tank means that you cant use a certain strong raid buff.