H ToC worst boss combo ever - TankSpot
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H ToC worst boss combo ever
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  #1  
Old 08-28-2009, 08:57 PM
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H ToC worst boss combo ever

Tonight we ended up pulling Mokra, Zul'tore, and Eressa. We had a Priest, 2 Warriors, Pally, and Hunter. I tried tanking the mage first and wiped the group. I tried tanking the hunter second... same thing. Infinite combos later, still no luck. Any advice on this encounter?

Btw, have done both versions multiple times and this is the first time I've really had trouble. Any advice is much appreciated.
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  #2  
Old 08-28-2009, 09:42 PM
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What I would do in that situation is silence Eressa take Eressa and Mokra to Zultore after that focus fire Mokra down, Keep interupting/silencing Eressa and AoE those two down.
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  #3  
Old 08-28-2009, 09:51 PM
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Yeah, basically what it comes down to is keeping the healer locked down until its dead. Blow all CDs and I haven't looked at your armory(work computer FTL), use spell reflect to keep the mage on you and reduce the damage every few seconds.

Make sure to use your stuns effectively. I've never had a problem with this encounter the times I've done it, but if you don't effectively pull off exactly what you need to do, I'm sure things can go downhill fast.
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Old 08-31-2009, 07:59 PM
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Sounds like you are alliance... so wowhead tells me you drew warrior, mage, hunter?

As a warrior tank the mage is the easiest thing to handle. SR, what you can and Heroic throw him every now and then to force him in for some AoE love. Try to stay away from him though, because he has a tendency to cast blastwave while in melee range.

For the hunter, she's not really dangerous (it's a she if you're Horde) but hard to tank since she moves around a lot, you can disarm her at the start to force her to stay close so you can get a few aggro moves on her. After that she'll probably disengage but you should have enough of a threat lead to keep her off your healer. If not toss a taunt her way when necessary.

The warrior is hands down the most dangerous one, especially if your group is melee heavy. WW is a killer his throw move is a pain. MS will make your healer sweat... and he bladestorms. Disarm him, demo shout him, ect. Keep him debuffed and/or stunned. He puts out a lot of damage.

BTW, this is all general advice... what exactly about this comp was giving you trouble?
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  #5  
Old 09-01-2009, 02:05 AM
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Ugh, I had the most difficult group for the first encounter tonight and would love suggestions as to how to get past them.

It was the warrior, rogue and hunter. Our group was heavy on melee. The warrior was tearing us up. My kill order was warrior, hunter then rogue. I tried disarming the warrior during WW, but it was only a temp fix. He would throw me, then next thing I know, I'm dead.

It was the first time I've seen this combo. Nothing I tried worked. Can someone please suggest something that might help?

Thanks
Ham

Last edited by Hamorane; 09-01-2009 at 02:06 AM.. Reason: misspelling
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  #6  
Old 09-01-2009, 05:39 AM
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Warrior, hunter and rogue are the worst. We usually take out the rogue first, then warrior then hunter. Tank (me) usually Death Grips the hunter into the range with the rogue so the hunter can't snipe the healer. We've done it warrior first, but found getting the posison out of the way early helps.
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  #7  
Old 09-01-2009, 08:26 AM
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ON the warrior/rogue/hunter combo, specially if your group is melee heavy its good idea to take the rogue out first. Also melee should need to move out of WW/poison aoe without fail. There is so much a healer can do.

I have always tanked it on warrior tank so I can tell you what I do. Charge the hunter and TC/SW to aggro all. HUnter disengaes moves out I heroic throw (mainly to maintain aggro). Tab stun warrior, tab back keep rogue busy, always keep them moving (if I stop melee stops and WW can kill them fast). As soon as charge/intercept come out of CD hit the hunter to stun him and taunt come back to warrior/rogue. Once the rogue is down the fight becomes very controlled.

Also its a good idea to pop you cd's early in this fight as that the most stressful part. If you have good dps, chain cds and burn the rogue down works great as well

FYI, almost always when I have gone in H-ToC I have had the same combo (yeah blizz loves me) so I am kinda used to it by now and is an ezmode combo for me now. I was surprised as the last time I did H-TOC I had shammy, warrior, hunter and I actually had to think what to do :P
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Old 09-02-2009, 08:36 AM
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Everyone says go for the rogue but I always have an easier time going for the ranged first. I end up kiting the rogue around while chasing after the hunter or mage.

So....
~kill the healer first if he's there
~disarm the warrior whenever possible and leave him for last
~stay out of the green poison from rogue
~kill ranged first or as soon as healer is down

I never have a problem with this if we do it my way. Everyone always wants to do rogue first but the only times I've wiped was when we did that.
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  #9  
Old 09-04-2009, 12:35 PM
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I am a pally so when I get 2 range dps and the warrior I run in aoe everything for a few then kite the warrior to kill him first then once that is over I pick up the Hunter or mage and try to get them to slow kite to stay out of the poison aoe then finish of the rogue.

So overview strategy to to pick up what will kite (Shammy always 1st if spawned) with me leave the rest behind and then go after the ranged.

I will stun the warriror and hit silence and everything else I can during this encounter because it is the hardest part imo of the whole instance (p2 of BK being the second hardest part).

I run this almost everyday so it is way easier than it used to be.
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Old 09-05-2009, 02:22 PM
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As someone who sees this daily from the viewpoint of a Prot War and Holy Paladin... the rogue is the most dangerous, his Poison Bottle AoE just decimates health bars... closely followed by the warrior's Whirlwind effect.
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  #11  
Old 09-08-2009, 06:19 AM
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H Toc thorn in my side

Everytime I go into heroic Toc Ialways draw the rouge which is instantly a headache regardless of the combo, but the last time I was in there it was sham warrior and rouge, and nomatter what I did trying to down that sham first just wasnt gonna happen and if you stand in one spot for 2 sec to long with the rouge your done, I honestly wanted to break down and beg Blizz or God to equip prot warriors with death grip to get that sham outta the poison were i could effectivly keep some agg on him wile alowing the dps to drop him because trying to kill any others with the sham alive forget about it plz help as I wont even accept invites to tank H Toc anymore what do I do.
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Old 09-08-2009, 08:26 AM
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Tonight we ended up pulling Mokra, Zul'tore, and Eressa. We had a Priest, 2 Warriors, Pally, and Hunter. I tried tanking the mage first and wiped the group. I tried tanking the hunter second... same thing. Infinite combos later, still no luck. Any advice on this encounter?

Btw, have done both versions multiple times and this is the first time I've really had trouble. Any advice is much appreciated.
Both the hunter and the mage's nastier attacks are melee aoes, so they really can be dealt with last. The shaman is only a threat if he's facing the group and his heals aren't interrupted. The rogue and the warrior... there's little to do other than burning htem down fast.

As a paladin, I don't need to "tank" the hunter/mage. Both get all the threat they need from holy shield/avenger shield until i'm done with the melees.
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  #13  
Old 09-13-2009, 03:49 AM
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Rogue, Mage, Shaman or Rogue, Warrior, Shaman are my hardest ones...the Rogue does so much Dmg typically, and LOVES to stay behind me at all times, and trying to keep the Shaman from healing while avoiding Rogue damage and Warrior/Mage knockbacks can become a very tricky event.

I also find that 9/10 times the Mage and Hunter dont need to be actively tanked as a Paladin, and should they aggro onto anyone else they never seem to cause much strife...nothing that a taunt wont fix when you get a moment.
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  #14  
Old 09-13-2009, 11:35 PM
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A trap for young players, always stay in melee range of the hunter. Allowing the hunter to sit back and shoot is letting them to output alot of damage.
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  #15  
Old 10-13-2009, 04:06 AM
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The secret to doing this fight as a prot warrior is setting up a focus cast bar and focus cast macros.

Say you have rogue, shaman, mage. The rogue is lethal and you really want to kill him first, but you don't want the shaman to just spam Lesser Healing Wave and keep him alive forever. Set the shaman as your focus, then use these macros:

/cast [target=focus, harm][] Shield Bash

/cast [target=focus, harm][] Charge

You can tank the rogue, move out of the poison, do whatever you want. If you see the shaman casting a heal, bash him or charge him, depending on how far away he is. When the rogue dies, you can switch to the shaman and then focus the mage, or just kill the mage and keep controlling the shaman.

The same trick works for Heroic Throw, Concussion Blow, and Intercept, if you have room in your keybindings.

It also works wonders on Paletress. If you tank the nightmare right on top of her, you can stop a lot of Smite spam with focus Shield Bash.
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  #16  
Old 10-13-2009, 07:24 AM
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I always kill the warrior first no matter what is up, his Throw attack is the worst out of the entire bunch, especially if a DPS thinks it's a good idea to stun him in the middle of it (they may have fixed this bug by now)..
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