| Heroic Nexus: Chaos Theory
Gave this a shot over the weekend and on all the tries we got to the 25% mark without too much difficulty. Once he came back up though, we were overrun by what seemed like dozens of ads.
Up to that point, we managed the ads just fine, but the combination of the rifts and ads seemed to be a bit much.
Group comp:
Warrior tank(me)
Pally healer
Lock
Mage
Hunter
It seemed like we had an ideal group make up for DPS because they were all ranged and could stay far enough back so I was the only one taking the rift hits.
We started by DPSing him down (got past 70%) where he starts. I moved to the top of the ramp and ranged moved down to the lower platform. Killed any ads that spawn. Next phase I moved him down to the bottom of the ramp, and the ranged stayed at the top of second ramp. DPSed him down another 25% (his health was around 50%). Ranged moved down the ramp on to the lowest floor, I moved to the top of the ramp.
He came back up and moved to me at the top of the ramp, the rifts then started jumping to everybody else in the group and we were swarmed by ads. I tried my AoE taunt, shield wall, last stand/enraged regen to compensate for everything hitting me while the pally was spamming heals, but everything kept running past me after that. Still no luck. We only gave it 4 shots or so, but it seemed like the kiting method was sound.
The mage did have dampen magic up on all the ranged and healer. What were we missing for that last 25%? Any types of resist gear that might help?
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