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TankSpot // TankSpot News & Discussion // User Interface, Addons, and Macros
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  #1141  
Old 10-28-2009, 07:08 AM
New Registrant
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Join Date: Feb 2009
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Have to agree with the above. WTB Download link please =d
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  #1142  
Old 10-29-2009, 04:20 PM
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Join Date: May 2009
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Source: Buttlern
Have to agree with the above. WTB Download link please =d
I have no idea how best to upload a UI in this day and age, are there any profile copyers? or do you still take the interface+WTF folders?
I'll see what I can do about it atleast! while waiting, ill just say that it's very easy to duplicate!

Shadowed Unitframes
ShadowedUF_AuraTracker (change some spellIDs)
Dominos (bar 2,3,4,5 mouse over opacity hidden, menubar bagbar hidden)
Bison
Bigwigs
TellMeWhen for all the cooldowns

Then randomly place it a little like this!



* CHANGED the auras and im finally happy with them!
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  #1143  
Old 10-31-2009, 04:42 PM
Tankadin
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Join Date: Jul 2009
Posts: 4


Here's my newest UI, this shot is a little dated and I've made some small revisions to it but the general look is still the same. It's built off of Tuk's UI, I've modified it pretty heavily though. You can see it in action on my stream: www.livestream.com/sharpshin
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  #1144  
Old 10-31-2009, 09:17 PM
Raid UI
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Join Date: Jun 2009
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some pics, 10 Man..


25 Man (experimented with square buttons and minimap but didn't like it)
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  #1145  
Old 11-01-2009, 03:31 PM
WarDPS
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Join Date: May 2009
Posts: 3
New UI

Here is a pic of my UI. In 10's-25's i use grid, takes up the same space as pitbull party frame. Bottom bar is Autobar (options pop up when you mouse over, all mounts come up... all food buff food pops up.)



http://i232.photobucket.com/albums/e...409_135719.jpg
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  #1146  
Old 11-02-2009, 08:40 PM
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Join Date: Oct 2009
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Source: Sharpshin


Here's my newest UI, this shot is a little dated and I've made some small revisions to it but the general look is still the same. It's built off of Tuk's UI, I've modified it pretty heavily though. You can see it in action on my stream: Sharpshin Live - live streaming video powered by Livestream.
Hey that is awesome, especially how your debuffs are filtered. I'm really liking the flat square theme, mine's similar but not as fluid :P
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  #1147  
Old 11-03-2009, 05:35 PM
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Join Date: Jun 2009
Posts: 110
25 man:


Idle:


All my main spells are key bound and therefore hidden. In between my unit frame and my target there is a on mouse over visible bar with my buffs and offspec spells that I might use (cyclone, roots, nature's grasp, ect.) .

My focus target would show up above my unit frame in the corner, opposite of where the tot is.
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  #1148  
Old 11-04-2009, 12:52 PM
Raid UI
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Join Date: Jun 2009
Posts: 3
changing things around, wip 25 Man
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  #1149  
Old 11-04-2009, 03:06 PM
Sponsor
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Join Date: Mar 2008
Posts: 784
Here's my current UI:



I've been more or less using this interface for the last 6 months, but I recently switched to using skinner (TY Lore and Weekly Marmot #1 for reminding me!) to expand how much I could see while visually separating "what I have to push or read" from "what's going on in the game". This had a large "decluttering" effect I'm very fond of.

I have minimal combat text (but of course DBM warnings and relevant procs), Pitbull lines up the raid unit frames down the left side, and Elkano buff bars are on the right (I'm probably gonna try Satrina's for a bit more customization when I get the bug to tinker with my UI again). Recount and Omen occupy the same position but recount shows up out of combat while omen shows up during combat. Pretty much it's just for tanking my way, which is have have the information easily accessible at a glance but out of my field of view in the game port.

Also, since I took this screen cap I have dropped my long-beloved Outfitter (whose bar is on top and somewhat to the right) for the ingame gear manager, although the bar I put in occupies the same place and size so it has no practical effect on the appearance. Gotta save system resources when it's practical!

Lemme know what you guys think, and I can list all the addons if you're interested.
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Last edited by TomHuxley; 11-04-2009 at 03:14 PM..
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  #1150  
Old 11-05-2009, 09:53 PM
Raid UI
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Join Date: Jun 2009
Posts: 3
My UI v1105

25 Man


Solo


info available here

Last edited by Limb0; 11-05-2009 at 09:57 PM.. Reason: added second pic
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  #1151  
Old 11-07-2009, 12:52 PM
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Here's mine. Will post a pic in raid when I get one tomorrow! Let me know what you guys think!

Bags:



Focus, Target of Target and Cast Bars:


In Combat:

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  #1152  
Old 11-08-2009, 12:58 PM
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Here you got it, did it today took me an hour or two. Please reply with crittisism and if you like it ill perhaps upload it
Also take a look at my AWESOME fps count!!
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  #1153  
Old 11-08-2009, 01:09 PM
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nothing crazy...well cant seem to make it larger-clicking on it works, sorry
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  #1154  
Old 11-09-2009, 09:14 AM
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Was a while ago since I posted, so here we go Combat -

Idle -
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  #1155  
Old 11-09-2009, 01:09 PM
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@Buttlern, in the combat screenshot what addon is the icons to the left of your unit frame?

Thanks
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  #1156  
Old 11-09-2009, 01:58 PM
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Source: Fastine
@Buttlern, in the combat screenshot what addon is the icons to the left of your unit frame?

Thanks
It is powerauras, really the best addon in the world. wouldnt even consider playing or raiding at all without it. so if you dont have it, go and get it asap
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  #1157  
Old 11-10-2009, 10:33 AM
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Join Date: Jul 2008
Posts: 107
here's mine

based on Tukz UI.

and the long story on why i changed it

i use a n52te game pad, and play many alts, all classes except DK... i needed the bottom two bars to change with stances and specs. i use them for a reminder of what spell is where. start of combat spell is always button 5 on the gamepad... but the pad has 16 buttons, a D-pad and a mousewheel( bound differently than the mouse mousewheel. not counting the D-pad for movement, the gogomount bind, one button for <shift> modifier, and one for jump. that leaves 13 buttons to bind, that i want to change with spec and stance changes...

changing to bartender broke tpanels. replaced it with kgpanels. that broke the data display. added SLDT.
added vuhdo and mouseover / shift mod macros for healing.
added autobar for easy of use.
added forte for DPS
pushed in tuks party/raid frames ( may not use them once i know vuhdo well enough)
IHML (bound to mouse button) uses quest/area/target appropriate item ... if i was in the bear pit the ? would change to the bear reins.
buffet shows/uses best HP/MP ... food or drink. in combat pots/shift for bandage
added quest helper ( have you tried lvling 6 alts?)
added chatter. i wanted one window must read ... the other for trade combat log general ...

not shown -- added other thing like auctioneer/gatherer/etc
makes my memory use larger ... but as you can see my fps is good.

i've tried to keep the look of Tukz UI ... but not the memory minimal side of it....


Doc
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  #1158  
Old 11-10-2009, 04:15 PM
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Join Date: Feb 2009
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Here's my UI...





This version isn't quite done yet.


ADDONS:
Stuf Unit Frames
MSBT
SLDT
Bartender4
ButtonFacade (NotCaith skin)
ForteXorcist
Classtimer
Satrina Buff Frames
OmniCC
KgPanels
caelNameplates

Last edited by Acapulco; 11-10-2009 at 09:58 PM..
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  #1159  
Old 11-11-2009, 07:08 PM
Bloodwraith's Avatar
CM/Unholy DK
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Join Date: Sep 2007
Location: NC
Posts: 1,614
Blog Entries: 23
I made this UI earlier:



Not in the Picture:

Party is off on the left edge.
Focus is above and to the left of the player frame.
Tooltips are above the bar with the hearthstone on it.
Debuffs are above the player cast bar.
Aloft is enabled for hostile targets.
Gladius is above and to the right of the target frame.
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  #1160  
Old 11-13-2009, 07:59 PM
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Isn't finished yet..
Things I think i will change:
1. I'm thinking of moving target's target frame under my CD's/pots.
2. I need to resize the focus and focus target frames so they don't go over the bars above my name plate when i have a lot of procs.
3. move tool tips so they don't go over grid.
4. I will only have dmg done showing in wow combat text and i will have dmg taken, dodges, parrys, heals taken ect ect showing in MikScrollingBattleText
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