here's mine

based on Tukz UI.
and the long story on why i changed it
i use a n52te game pad, and play many alts, all classes except DK... i needed the bottom two bars to change with stances and specs. i use them for a reminder of what spell is where. start of combat spell is always button 5 on the gamepad... but the pad has 16 buttons, a D-pad and a mousewheel( bound differently than the mouse mousewheel. not counting the D-pad for movement, the gogomount bind, one button for <shift> modifier, and one for jump. that leaves 13 buttons to bind, that i want to change with spec and stance changes...
changing to bartender broke tpanels. replaced it with kgpanels. that broke the data display. added SLDT.
added vuhdo and mouseover / shift mod macros for healing.
added autobar for easy of use.
added forte for DPS
pushed in tuks party/raid frames ( may not use them once i know vuhdo well enough)
IHML (bound to mouse button) uses quest/area/target appropriate item ... if i was in the bear pit the ? would change to the bear reins.
buffet shows/uses best HP/MP ... food or drink. in combat pots/shift for bandage
added quest helper ( have you tried lvling 6 alts?)
added chatter. i wanted one window must read ... the other for trade combat log general ...
not shown -- added other thing like auctioneer/gatherer/etc
makes my memory use larger ... but as you can see my fps is good.
i've tried to keep the look of Tukz UI ... but not the memory minimal side of it....
Doc