WoW Warrior Macros - Page 7 - TankSpot
Remove Advertisements
WoW Warrior Macros
TankSpot // TankSpot News & Discussion // User Interface, Addons, and Macros
Reply
 
Thread Tools
  #121  
Old 06-06-2008, 02:56 PM
Kazeyonoma's Avatar
t3h Banhammer
WoW Characters
 
Join Date: Jul 2007
Posts: 9,567
Blog Entries: 2
it should queue up heroic strike and because HS isn't on the gcd, it'll cast the next ability listed, aka devastate.
__________________

READ THIS: Posting & Chat Rules
Source: Turelliax
I will never be a kaz.. no one can reach the utter awesomeness of you.
Reply With Quote
  #122  
Old 06-06-2008, 05:29 PM
Rogue Bashing since 2006
WoW Characters
 
Join Date: Aug 2007
Location: The Poconos
Posts: 728
thanks Kaz,


while i'm here would you mind posting the latest version of the weapon switch spell reflect macro? ...the one that will re-equip your 2H after you reflect lol Polymorph at those scum sucking dress wearing freak shows


I went thru a bunch of pages of this thread but i not sure what the best one is
Reply With Quote
  #123  
Old 06-06-2008, 05:33 PM
Kazeyonoma's Avatar
t3h Banhammer
WoW Characters
 
Join Date: Jul 2007
Posts: 9,567
Blog Entries: 2
uhh, i think it's...

#show Shield Reflect
/cast [nostance:2] Defensive Stance
/equip [equipped:Two-Handed Swords] The Sun Eater
/equip [equipped:Two-Handed Swords] Vengeful Gladiator's Shield Wall
/cast [stance:2] Shield Reflect


That should work, put you into def stance, and equip the shield/weapon, you will however have to press it twice really fast to get the shield reflect up, but it should be efficient. If you want to to be battle stance just chance it to battle stance and stance:1

Oh and if you want to re-equip your weapon after the shield reflect i've found it more reliable to just drag your 2hander icon onto your bar and make it a hotkey, putting it into the macro can cause unwanted results. Namely that you can no longer keep SR up if you don't have a shield on, so if you activate SR and macro pulls out your 2hander, you'll cancel the SR duration.
__________________

READ THIS: Posting & Chat Rules
Source: Turelliax
I will never be a kaz.. no one can reach the utter awesomeness of you.

Last edited by Kazeyonoma; 06-09-2008 at 10:15 AM..
Reply With Quote
  #124  
Old 06-09-2008, 04:11 AM
New Registrant
 
Join Date: Jun 2008
Posts: 14
Warrior Abilities and Spells

Ok, simple question with a real long answer:

When developing macros where do I find which abilities/spells share same CD (cooldown)? Unless someone will be so gracious as to supply it here in forum the exact imformation I need. Thanks.
Reply With Quote
  #125  
Old 06-09-2008, 10:14 AM
Kazeyonoma's Avatar
t3h Banhammer
WoW Characters
 
Join Date: Jul 2007
Posts: 9,567
Blog Entries: 2
uhh, for a warrior, every skill is on the same global cd. except for shield block, heroic strike, and stance dances as far as I know.

Stance dancing has it's own internal cd of 1.0 seconds.

shield block is 5 second cool down, 6 second duration, not tied to gcd.

heroic strike will just make your next white swing turn yellow + 196 damage, so no gcd associated either.

uhh for tied cd's

i think all of our 30 minute ones are tied together
pummel/shield bash are tied together as well.

I think that's basically it... everything else is independent.

Oh for some reason i think i read somewhere that revenge and overpower share a cd O_o.
__________________

READ THIS: Posting & Chat Rules
Source: Turelliax
I will never be a kaz.. no one can reach the utter awesomeness of you.
Reply With Quote
  #126  
Old 06-09-2008, 12:14 PM
Reincarnated bear
WoW Characters
 
Join Date: Jan 2008
Posts: 71
You're mostly right. A recap:

All warrior abilities trigger the standard global cooldown except the following:
  • Stance changing (they trigger a separate global cooldown between themselves)
  • Shield Block does not trigger a global cooldown
  • Bloodrage does not trigger a global cooldown
  • Heroic Strike and Cleave affect your next auto-attack, so they do not trigger a global cooldown, either
  • Spell Reflection does not trigger a global cooldown

A few abilities share cooldowns with one another, similar to the way potions share a common cooldown:
  • Pummel/Shield Bash
  • Retaliation/Shield Wall/Recklessness
Reply With Quote
  #127  
Old 06-10-2008, 12:31 PM
New Registrant
 
Join Date: Jun 2008
Posts: 14
Is the following sequence of marcos neccessary for targeting or is it overkill:

/cast [nocombat] Attack
/cleartarget
/targetenemy
/startattack
Reply With Quote
  #128  
Old 06-11-2008, 08:01 AM
New Registrant
 
Join Date: Jun 2008
Posts: 14
Is there mechanic difference between?Piercing Howl- Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.War Stomp (Racial)- Stuns up to 5 enemies within 8 yds for 2 sec.Key words being "dazed" and "stuns".
Reply With Quote
  #129  
Old 06-13-2008, 04:12 AM
New Registrant
 
Join Date: Jun 2008
Posts: 7
I have 2 trinkets for tanking gear, and 2 for dps.

I want to have a macro that displays the trinket i have equipped right now, and use it.

I know I can use it by /use 13, but how do i get it to show the one in 13?

#show [????]
/use 13

#show [????]
/use 14
Reply With Quote
  #130  
Old 06-13-2008, 06:53 AM
New Registrant
 
Join Date: Jun 2008
Posts: 5
2 Trink

Source: hudf
I have 2 trinkets for tanking gear, and 2 for dps.

I want to have a macro that displays the trinket i have equipped right now, and use it.

I know I can use it by /use 13, but how do i get it to show the one in 13?

#show [????]
/use 13

#show [????]
/use 14


You can just use the ? icon, this will show whatever the item is.
Delete the #show line, i use:

Trinket Macro Top: "use the ? icon"
#showtooltip
/use 13

Trinket Macro Bot: "use the ? icon"
#showtooltip
/use 14

Last edited by thatmikeguy; 06-13-2008 at 07:35 AM.. Reason: Added macros
Reply With Quote
  #131  
Old 06-13-2008, 07:04 AM
New Registrant
 
Join Date: Jun 2008
Posts: 5
Question Help with a dance Macro!

I’m trying to find a macro for stance dance that can’t be over clicked.
I’m not sure if stance can be changed once castsequence is started.
/castsequence reset=30 [stance:3] Berserker Rage; Berserker Stance, Defensive Stance
Reply With Quote
  #132  
Old 06-13-2008, 07:20 AM
New Registrant
 
Join Date: Jun 2008
Posts: 5
I may have found one

I will try this tonight, hope it works.

#showtooltip Berserker Rage
/castsequence reset=6 Berserker Stance, Berserker Rage, Defensive Stance, Defensive Stance

May need a few more Defensive Stances on the end for the GCD if it works.

Last edited by thatmikeguy; 06-13-2008 at 08:18 AM..
Reply With Quote
  #133  
Old 06-13-2008, 08:06 AM
New Registrant
 
Join Date: Jun 2008
Posts: 5
Post Here are some of the macros I use

Please feel free to make them better. I once swore off macros, but I’ve found that I can get great benefits as long as they are me-proof, and not overly complex.

TAB "my tab target, keybound"
/script SetCVar("targetNearestDistance", 10)
/targetenemy
/script SetCVar("targetNearestDistance", 41)

Shoot Throw Whatever "use the ? icon"
#showtooltip
/cast [equipped:Bows/Guns/Crossbows] Shoot; [equipped:Thrown] Throw


Bandage Self
/use [target=player] Heavy Runecloth Bandage

Bandage Self and Fear
/cast Intimidating Shout
/stopcasting
/stopattack
/use [target=player] Heavy Netherweave Bandage
/targetlasttarget

Trinket Macro Top "use the ? icon"
#showtooltip
/use 13

Trinket Macro Bot "use the ? icon"
#showtooltip
/use 14

Last Stand
#showtooltip Last Stand
/use Healing Potion Injector
/use Nightmare Seed
/cast Last Stand


Tank "one click switching into DEF weapons and stance during fight"
/cast [nostance:2]Defensive Stance
/equipslot 16 The Unbreakable Will
/equipslot 17 Bulwark of the Amani Empire

DPS "one click switching into DPS and weapons during fight"
/cast [nostance:3] Berserker Stance
/equipslot 16 Vanir's Right Fist of Brutality
/equipslot 17 Vanir's Left Fist of Brutality


Execute "one click Exicute ready"
/cast [nostance:1] Battle Stance
/equipslot 16 Gorehowl

Intervene
#showtooltip Intervene
/cast [nostance:2] Defensive Stance; [help] Intervene; [target=targettarget, help] Intervene

BZK "keybound, I dont care for many of the intercept macros I've found"
/cast [nostance:3] Berserker Stance

DEF "keybound"
/cast [nostance:2] Defensive Stance

Last edited by thatmikeguy; 06-16-2008 at 05:59 AM.. Reason: Spelling
Reply With Quote
  #134  
Old 06-15-2008, 11:09 AM
Them apples
 
Join Date: Apr 2008
Posts: 34
I are the suck at macros! =p

However, I'd like to have one that equips a one hander+shield and casts shield slam if I'm in battle or defensive or casts pummel if I'm in berserker.

guess I could just use a slot in berserker with pummel and do one of them basic ones

#show shield bash
/equipslot 16 xxx
/equipslot 17 xxx
/cast shield bash

(?!)

but the other one sounds more fun... any help highly appreciated
Reply With Quote
  #135  
Old 06-21-2008, 03:57 AM
New Registrant
 
Join Date: Jun 2008
Posts: 1
Ok trying to figure out how I can get the mouse over to work so that when i hold down the shift key and mouse over it will do a sheild slam when I hold down the crl key it will do a taunt this is what i came up with got the Shift for taunt working but can't get the crl Sheild Slam to work

/cast [target=mouseover, harm, nodead][harm, nodead][target=targettarget, harm, nodead][] sunder armor
/cast [modifier:ctrl] Shield Slam; [modifier:shift] Taunt;
Reply With Quote
  #136  
Old 07-11-2008, 05:58 PM
New Registrant
 
Join Date: Jul 2008
Posts: 9
Is there a way to constantly have the tab button target the NEAREST target without having to do something b4 hand ?

Ex : A mage sheeps or whatever and the sheep is a mile away , I'm tabbing and i target the sheep during my tab cycle . I don't want to lose 1/2 a second cycling unneccesarily.

TY !
Reply With Quote
  #137  
Old 07-12-2008, 04:42 AM
Kazeyonoma's Avatar
t3h Banhammer
WoW Characters
 
Join Date: Jul 2007
Posts: 9,567
Blog Entries: 2
Tab should target the nearest target in your frontal view. Not sure why it does that, I've experienced it myself too, I'll hope that Satrina or Mozman(where are j00000) has a better reply.
__________________

READ THIS: Posting & Chat Rules
Source: Turelliax
I will never be a kaz.. no one can reach the utter awesomeness of you.
Reply With Quote
  #138  
Old 07-12-2008, 06:39 PM
Them apples
 
Join Date: Apr 2008
Posts: 34
Does

/targetenemy

target nearest enemy, like the normal tab does?

guessing if it does a

/targetenemy
/startattack

will start auto attack when I tab targets, I hate that you can't just flip a switch for this ingame><
Reply With Quote
  #139  
Old 07-16-2008, 01:06 AM
New Registrant
 
Join Date: Feb 2008
Posts: 2
Does anyone know how to bind two stances to one key (berserker, battle stance) and then bind Defensive Stance to that same key+Shift? What i wanna do is equip my 2H to battle/berserker stance and when i press Shift+same key to switch me to defensive and equip sword and shield. I started playing with this macro below and its almost works but whenever i press Shift gives me a notice saying that ability isnt ready yet.

/cast [modifier:Shift,stance] Defensive Stance
/equip 16 [modifier:Shift] Gladiator's Pummeler
/equip 17 [modifier:Shift] Dawnforged Defender
/cast [stance:1] Berserker Stance; Battle Stance
/equip Stormherald

Thanks for the help!
Reply With Quote
  #140  
Old 07-24-2008, 08:44 AM
Sponsor
 
Join Date: Jul 2008
Location: France - Paris
Posts: 104
Hi everyone !

This is my first post here (but been reading for awhile )

I want to make a macro that will cancel a buff, use my trinket and cast shield slam.

If i got it right, would this work (am always in def stance with a shield)

#show Shield slam
/cancelaura Blessing of salvation (got it a couple time in pickup...)
/cancelaura Greater blessing of salvation
/use [harm,nodead] Dabiri's enigma
/cast Shield slam

Do i have to use the /stopcasting after the trinket ?

Thanks for the help
__________________


Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


World of Warcraft™ and Blizzard Entertainment® are all trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with or endorsed by Blizzard Entertainment®.