
05-04-2009, 02:56 AM
| | Sponsor | | Join Date: Jul 2008 Location: France - Paris
Posts: 104
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I am also using the Charge/Intercept/Intervene macro but i found one problem with it.
When dealing with lag situation, like in BG, i find myself having to press more then once the macro and end up blowing Charge and Intercept in 1 try :x
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05-07-2009, 08:31 AM
| | New Registrant | | Join Date: Apr 2009
Posts: 8
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i apologize if this question has been answered, but i'm looking for a charge/intercept macro for my warrior that is specced into juggernaut.
my current macros have the battle stance button in slot 2 on my defensive bar, and charge in the same slot on my battle stance bar. i have to double tap to chage if i'm still in defensive stance.
im looking for somthing that will help me switch to zerker and intercept, will that take another doubletap?
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05-08-2009, 04:17 AM
| | New Registrant | | Join Date: May 2009
Posts: 2
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Hi!
This is my first post here and before i ask a question i must compliment you for a great forum you got here. I have found some really useful tips here regarding warriors and my guild is using some of your great boss fight videos tutorials. Keep up the good work
Now to proceed with my question, im trying to make a warbringer macro similar to the one Dubzil posted on a previous page but i would like to put a modifier in it so i can intervene if the mob is targeting another player.
Would this work?
#showtooltip
/castsequence [harm] reset=15 Charge, Intercept; [help] Intervene; [modifier:ctrl, target=targettarget, help] Intervene | 
05-12-2009, 03:29 PM
| | New Registrant | | Join Date: May 2009
Posts: 5
| | | A Few Questions
I've recently started using Macros for my warrior, because I find that going all over the screen to click on CD's is really ineffective. I have quite a few macro's, and a few questions about each one.
This is my Boss Starter, gives me extra threat by holding shift and pressing the button.
#showtooltip [modifier:shift] Heroic Throw; Charge(Rank 3)
/cast [modifier:shift] Heroic Throw; Charge(Rank 3)
/cast Charge(Rank 3)
Skill Replacements, my main question is can I use Shield Block and Spell Reflect after every attack (no i don't care about spam "You cannot use that ability right now" messages) I'm thinking about leaving spell reflect out because I might not have enough rage to use it, but I'll have to test that out.
Revenge Replacement (I have Revenge Glyph so HS is free)
#showtooltip Revenge(Rank 9)
/cast Revenge(Rank 9)
/cast !Heroic Strike(Rank 13)
/cast Shield Block
/cast Spell Reflect
Devastate Replacement
#showtooltip Devastate(Rank 5)
/cast Devastate(Rank 5)
/cast !Heroic Strike(Rank 13)
/cast Shield Block
/cast Spell Reflect
Shield Slam Replacement (My shield slam is usually up when I click it, so I'm not worried about using shield block before just to get a Shield Slam up, and if all my macros work together, then shield block will be as much as possible)
#showtooltip Shield Slam(Rank 8)
/cast Shield Slam(rank 8)
/cast !Heroic Strike(Rank 13)
/cast Shield Block
/cast Spell Reflect
Heroic Strike Replacement (Not sure if I'm going to use this or not, since I que up HS every time I attack with anything else)
#showtooltip Heroic Strike(Rank 13)
/cast !Heroic Strike(Rank 13)
/cast Shield Block
/cast Spell Reflect
Cleave Replacement (For when I need to AoE Tank... I'm quite the spammer and often disable attacks that I've toggled)
#showtooltip Cleave(Rank 8)
/cast !Cleave(Rank 8)
/cast Shield Block
/cast Spell Reflect
Concussion Blow/Heroic Throw Replacement(During a boss fight I want as much agro as possible so whenever Concussion Blow is up I use it instead of a Devastate, same goes with Heroic Throw. What I was going for with this macro is that I would always have both on CD during boss fights. Also, im not sure if Concussion Blow has its own CD during GCD [I've heard it was 1 sec instead of 1.5], and i dont know if it causes one, and Heroic Throw is on the GCD completely.)
#showtooltip [modifier:shift] Heroic Throw; Concussion Blow
/cast [modifier:shift] Heroic Throw; Concussion Blow
/cast Concussion Blow
This is my AoE opener, and I'm not sure if it'll work, but you do need the Ace Library to use it (since Blizzard doesn't include stopwatch macros)
/sw 10
/script Stopwatch_Play();
/cast Charge(Rank 3)
/in 1/cast Thunder Clap(Rank 9)
/cast !Cleave(Rank 8)
/in 2.5/cast Shockwave
/cast !Cleave(Rank 8)
/in 4/cast Demoralizing Shout(Rank 8)
/cast !Cleave(Rank 8)
/in 7/cast Thunder Clap(Rank 9)
Any feedback you have for me would greatly be appreciated.
Sorry for the Wall of Text, but I was just curious what other people thought about my macros. (and yes, they are all within the 255 character limit  )
Thanks 
Endrånce
PS. I know most of my macros look the same but w/e they are simple replacements
Last edited by Endrånce; 05-13-2009 at 03:28 PM..
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05-12-2009, 07:44 PM
| | New Registrant | | Join Date: May 2009
Posts: 5
| | Source: Ipanic
#showtooltip
/castsequence [harm] reset=15 Charge, Intercept; [help] Intervene; [modifier:ctrl, target=targettarget, help] Intervene | I think you can make it
#showtooltip [modifier:ctrl] Charge(Rank 3); Intervene
/cast [modifier:ctrl, harm] Charge(Rank 3), Intercept; [target=targettarget, help]Intervene
I think this would make it so that you hold down control, hit the macro, and if the target is enemy, Charge them and Intercept (because I think you can do both, if I'm not mistaken, if I am then oh well) and if you are targeting an enemy, it targets the enemy's target and intervenes them. (also this shows the Intervene tooltip when ctrl is not held down and the Charge Tooltip if it is held down, if you want to reverse that, you can try this)
#showtooltip [modifier:ctrl] Intervene; Charge(Rank 3)
/cast [modifier:ctrl, target=targettarget, help] Intervene; [harm] Charge(Rank 3), Intercept
This one casts Intervene on enemy's target if ctrl is held down and enemy's target is a friendly, if ctrl is not held down it will charge and intercept, if the target is an enemy, also it will display the Charge Tooltip, and then Intervene Tooltip when ctrl is held down.
Hope this helps 
Endrånce
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05-13-2009, 03:47 AM
| | New Registrant | | Join Date: May 2009
Posts: 2
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Thanks Endrånce , ill try it out tonight 
Need to figure out which one of your suggestions feel better ingame
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05-13-2009, 01:23 PM
| | New Registrant | | Join Date: May 2009
Posts: 1
| | Source: Vaex
I am looking for a usefull Fury macro. | /agree
I also am looking for a useful Fury macro. Not so much for grinding or trash, but for single target extended (read Boss) encounters.
I know there are still Fury warriors out there, despite the recent nerf. What are you guys using??
~Pete
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05-13-2009, 03:26 PM
| | New Registrant | | Join Date: May 2009
Posts: 5
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Ooops... i forgot about macro syntax... Since, charge does set the Global CD for Intercept, you can really do either or... so...
#showtooltip [modifier:ctrl] Intervene; Charge(Rank 3)
/cast [modifier:ctrl, target= targettarget, help] Intervene; [harm] Charge(Rank3)
/cast Intercept
I for got that castsequence syntax requires the use of a comma. So, adding in /cast Charge(Rank 3), Intercept, would (i think) only cast charge. by putting intercept as a seperate cast, you would charge the enemy and the macro would end because intercept is on CD, if charge was on CD, intercept would be used instead because the GCD was not procced or w/e :X sorry for the confusion xD hope this works better
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05-19-2009, 12:38 AM
| | New Registrant | | Join Date: May 2009
Posts: 2
| | | recklessness
I have been trying to create a macro for switching to berserker stance, casting recklessness and then switching back to defensive stance. I know its possible because I have seen it before on here, but for some reason I just cant find it now  This is what I have tried with no luck
/cast berserker stance
/cast recklessness
/cast defensive stance
If someone could please help me out that would be great. Thanks
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05-20-2009, 04:33 AM
| | New Registrant | | Join Date: May 2009
Posts: 1
| | | Macro Headaches
ok this may be a bit much to ask for but wondering if anyone can help me or let me know if its even possible..I want a macro for starting a fight with bloodrage, heroic strike queuing, charging, and berserker rage.. i can do that part easy.. but i want the to have an alt modifier that will intervene (or charge but intervene prefered if possible) on a mouseover target and mocking blow said target without losing my original target.. for instance..
tanking 3 mobs and a mage takes agro of 1.. intervene the target of the mob leaving me and mockingblow said mob without actually targeting said mob.. all done on 1 key with an alt modifier..
like i said i know its a lot to ask for but any help to move me in the right direction would be AWESOME.. Thanks in advance!
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05-20-2009, 08:51 AM
| | Chick Tank | | Join Date: Feb 2009 Location: Ohio
Posts: 43
| | Source: Elvira
so in other words it should be
#showtooltip Last Stand
/rw Oh crap, using Last Stand
/cast Last Stand
/cast Shield Wall
/cast Lifeblood
/cast Enraged Regeneration
/use Crazy Alchemist's Potion
/use Runic Healing Potion
/use Runic Healing Injector
/use Seal of the Pantheon
NOTE: yes the pots cancel each other but its based on use whats available | I made something like this that uses everything I can think of. Mine works very well--I have about 28K health unbuffed, but I've seen as much as 36K health after hitting this and getting a big heal after my healer catches up. More importantly, I don't usually hit it until I'm below 5K health, so the boost is very substantial.
The only thing I've noticed is that if I spam it (which is what you do in an "Oh crap" situation), I seem to burn through more than 1 potion. I went through 8 of them in 2 wings of Naxx, but only popped this two or three times. Some discipline on the button is certainly key, but even though the pots' effects don't stack, more than one seems to fire if you rapidly mash the button multiple times. I wonder if using /use !Runic Healing Potion would fix this?
And I, too, have items in there which I may or may not be carrying, just in case (such as a fel healthstone). Also make sure you put Bloodrage in to power a Commanding Shout for the extra 2200+ health it gives.
I don't know if it makes a difference, but I put Last Stand at the very end because it is based on maximum health (not baseline, but whatever your possible maximum is at that moment), so hitting every total health boosting item first might give you more bang for your buck. I'm guessing that's how I've seen far, far more than my standard unbuffed baseline when I use it. It has certainly saved my bacon more than once.
Also, for you old-school Gauntlet fans out there, mine says, "/rw Warrior needs food--badly!" or "rw/ Elf is about to die!" when I hit it. Always worth a lol from someone who gets it.
__________________ Snackpants, Female Night Elf Warrior, Echo Isles My allies are my weapon; I am their shield.
Last edited by Snackpants; 05-20-2009 at 09:29 AM..
Reason: Typos, typos, typos
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05-20-2009, 09:25 AM
| | Chick Tank | | Join Date: Feb 2009 Location: Ohio
Posts: 43
| | Source: Endrånce
This is my Boss Starter, gives me extra threat by holding shift and pressing the button.
#showtooltip [modifier:shift] Heroic Throw; Charge(Rank 3)
/cast [modifier:shift] Heroic Throw; Charge(Rank 3)
/cast Charge(Rank 3) | You don't need the (Rank #) after each command. It will automatically pick the highest rank of the spell currently known. If you're pressed for character space, this will save you a lot. The only time to use it is if you don't want to hit as hard, but as a tank, why would you?
I have a multi-mob starter that uses Heroic Throw on my mouseover target, but keeps my main target in the red circle. So I target the first mob and mouse over X (or the other caster or whatever), then hit it. The first guy gets thrown, the second guy gets charged. Then they're out of business and by the time those spells wear off, shockwave/shield bash/concussion blow is ready to take them out again. It's also a great way for a warrior to generate multiple mob aggro right out of the box without Thunderclap or Shockwave, giving you a better head start on threat. On a lone boss, it works exactly like your macro whether I'm mousing over the boss or not.
Hmm, what does it look like? I'm not 100% certain this is what I have, but it is something akin to: #showtooltip /cast [target=mouseover] Heroic Throw; Heroic Throw /cast [target=target] Charge /startattack (I put this in all my macros so I'm never standing around doing nothing.  )
If that's not what I have, it's something similar and it works pretty well 90% of the time. The only problem is that once in a while it will change the red target circle to the mouseover target and throw and charge the same guy. I have yet to figure out why it only does this sometimes. Maybe because of the second Heroic Throw command?
I have considered putting /cast Thunderclap on the end, which will work just fine, but I've found that pairing Thunderclap with Charge often causes Thunderclap to go off before I reach the mobs. In theory, you want it to go off as you're passing through the crowd (you ARE targeting the guy in back with your Charge, right?  ), but it often goes off too early. Hmmmm...
Just as a side note, you don't need to tell the tooltip what image to show unless you want something specific. If you specify nothing (as I did above), it'll show whatever ability is going to fire when you press the button. So if you have a castsequence, it'll show the first spell before you hit it, then after you hit it, it will show the second spell and so on. That way you always know what's on deck. Even when you hit your modifier button, the button will change. Cool! Source: Endrånce
(no i don't care about spam "You cannot use that ability right now" messages) I'm thinking about leaving spell reflect out because I might not have enough rage to use it, but I'll have to test that out. | If you have the characters to spare, put /run UIErrorsFrame:Clear() at the end of all your macros and it will kill the visual error messages (you can turn off the audio warnings in the Interface). They got in the way of Omen, Digits and MSBT and it was a relief to have it gone. BIG difference.
I also wouldn't spam Spell Reflect in your macros. Since it's such a long cooldown, you really want to save it for when you need it instead of randomly having it when you may or may not need it. Same with Heroic Strike unless you're in an infinite rage situation. When soloing, that's a recipe for 0.0 rage. On a boss, sure, I have a few like those that I switch onto my bar before the fight/raid. But 80% of the time, you will do better to launch it manually.
Hope this helps!
__________________ Snackpants, Female Night Elf Warrior, Echo Isles My allies are my weapon; I am their shield. | 
05-20-2009, 09:48 AM
| | Chick Tank | | Join Date: Feb 2009 Location: Ohio
Posts: 43
| | Source: Clancy
I have been trying to create a macro for switching to berserker stance, casting recklessness and then switching back to defensive stance. I know its possible because I have seen it before on here, but for some reason I just cant find it now This is what I have tried with no luck
/cast berserker stance
/cast recklessness
/cast defensive stance
If someone could please help me out that would be great. Thanks | Are you sure it's not working or are you only pressing the button once and not getting all 3 commands to execute (which they won't)? I'm pretty sure it should work as-is, but you will have to hit the button 3 times, once for each command, to get the effect you're looking for. No macro will automatically fire all of them in sequence with 1 push. Unfortunately, there's no way around this.
I use something similar for Shattering Throw. It takes 3 button presses, but you can mash them fast and it still works. Take that, bubble-using PvP priests!
I'd also add a #showtooltip at the beginning to tell you which ability it is going to use next time you press the button. You might even be able to use a /castsequence command instead and put in a reset to prevent it from executing the wrong command at the wrong time, however this also runs the risk of stranding you in a stance you don't want to be in or using an ability you don't want to use, requiring some extra pushes to catch up. Up to you.
__________________ Snackpants, Female Night Elf Warrior, Echo Isles My allies are my weapon; I am their shield. | 
05-21-2009, 12:25 AM
| | New Registrant | | Join Date: May 2009
Posts: 2
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Thanks alot for the advice....1 button 3 times is much easier than 3 different buttons!!!
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05-21-2009, 12:31 PM
| | New Registrant | | Join Date: May 2009
Posts: 1
| | | A noob to macros
Currently am a Arms spec warrior for PVE/PVP so am in battle stance and the macro help am looking for is something that takes me from
Battle to Beserker stance pop recklessness then back to Battle and pop sweeping strike and then bladestorm
so I guess any help would be appreciated. Thanks Brodin | 
05-21-2009, 02:15 PM
| | Chick Tank | | Join Date: Feb 2009 Location: Ohio
Posts: 43
| |
That one is going to work just like the one Clancy was asking about just above. Any macro for that particular set of commands won't be a 1-button wonder. In fact, looking at the list of commands you want to execute, it'll take four or five pushes. In addition, I believe you will be subject to a global cooldown with the last two, so you won't be able to just spam it--you can't macro your way around the cooldown.
I might suggest just doing the stance-dance/recklessness sequence as a macro and then launching the two attacks manually: #showtooltip /cast [nostance:3] berserker stance /cast recklessness /cast [nostance:1] battle stance /startattack
That will still require 3 button pushes, but it will give you what you're looking for. After that, you can hit any attack depending on the situation. That typically works better than trying to get a macro to think for you. You'll be better without it!
Be sure to read all the guides and information here before you go too much further. A lot of questions like this will be answered there. Also do a search for WoW+macros in Google and see what you get. Cogwheel has an awesome tutorial on macros in general. Find it.
Hope this helps.
__________________ Snackpants, Female Night Elf Warrior, Echo Isles My allies are my weapon; I am their shield. | 
05-21-2009, 11:53 PM
| | New Registrant | | Join Date: Dec 2008
Posts: 6
| | | Recklessness + Bladestorm
Hello!
I'm trying to create a macro that will cast Recklessness if it is up, and then cast Bladestorm, all with one button (without using a different key modifier). My attempts have all resulted in a macro that works fine as long as Recklessness is up, but when Recklessness is down, it halts and won't Bladestorm.
I understand why it's doing this, but I'm wondering if there is a workaround. Currently my best idea is to do a
/castsequence reset=300 Recklessness, Bladestorm, Bladestorm, Bladestorm, Bladestorm...
until I run out of character space, but surely there is a more elegant way to do it.
Thanks!
- Wütend
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05-30-2009, 08:51 AM
| | New Registrant | | Join Date: Apr 2009
Posts: 12
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Anyone know how to write a macro to cast Revenge if it's up but otherwise cast Devastate?
I can't think of many situation where I'd rather use Devastate than Revenge so I figure it would save some finger work to compress it down to one button.
/cast Revenge
/cast Devastate
and
/castsequence Revenge, Devastate
don't seem to work for whatever reason because it won't move on to Devastate if Revenge isn't available. Anyone know how to bypass that?
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05-31-2009, 12:25 PM
| | Murloc Queen | | Join Date: Oct 2008
Posts: 24
| | Source: Torpedo
Anyone know how to write a macro to cast Revenge if it's up but otherwise cast Devastate? | Instead of using castsequence, use castrandom. Since revenge will be on cooldown, it will use devastate.
/castrandom Revenge, Devastate
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05-31-2009, 08:53 PM
| | New Registrant | | Join Date: May 2009
Posts: 18
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It works that way?
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