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  #21  
Old 11-28-2007, 09:04 PM
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ok so uncrushable we just need MASS dodge... sorta sucks but figures... and I assume you mean Survival of the Fittest Talent not LoTp?
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  #22  
Old 11-28-2007, 09:11 PM
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Druids deal with crushes through massive armor. The problem with that approach is that there's a cap on it.

It is actually theoretically possible to become unhittable for a druid through absolute mass amounts of agility. It's not realistically possible -- it involves hunting down any and all "of Agility" items there are at 70 -- but it's a fun thought nonetheless.
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  #23  
Old 11-28-2007, 09:55 PM
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Yes...yes, Survival of the Fittest! That's what I meant.
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  #24  
Old 12-21-2007, 02:18 PM
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I'm curious - where are people coming up with this DW miss penalty thing? Prince certainly does not suffer from it, as I found out a couple weeks ago with ~99% avoidance. Neither does Moroes, Leotheras, or Illidan.
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  #25  
Old 12-21-2007, 02:41 PM
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It's long been known that dual wielding mobs get the same miss penalty that players do. I haven't tanked Prince in a long time since I always bring my mage to that (and he may only dual wield in phase 2?) but my generic tank gear certainly makes me passively uncrushable against Moroes and Leotheras, and I'd be about 11% short of passive uncrushable normally in that set. Illidan is irrelevant since he doesn't crush to begin with (though the Flames of Azzinoth can edit:not!)

99% < 102.4% was your problem.
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  #26  
Old 12-21-2007, 03:58 PM
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From what lore has written the flames cant crush :>
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  #27  
Old 12-25-2007, 04:05 PM
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I've never seen a flame of azzinoth crush me thus far on any of the WWS logs of tanking one, despite being way, way, way, WAY below uncrushable status in the gearset I use for tanking them. Their attacks can crit, but I am quite sure they are incapable of crushing.

As for Illidan himself, Shear definately doesn't suffer from a dual-weild miss penalty for the simple reason that Shear cannot miss. As far as his regular attacks, it's tough to say, though I'd always simply assumed so without any real evidence to base that assumption on.
His accuracy in general does seem to really suck, but that could simply be due to his faster attack speed making your true avoidance level more apparent and noticable. And this is definately a boss that highly favors wearing your avoidance set to tank.

For Prince, note that he only is actually dual-weilding in phase 2. My personal observation as my gear scaled up was that I started having mana-starvation issues to a more rapidly increasing extent in phase 2 than in the other portions of the fight.

The interesting thing about mana-starvation as an indicator is that the differences between a mana-based threat resource as compared to a rage-based threat resource is that mana-starvation provides a much better indicator of the overall incoming damage level, while rage-starvation is more indicative of the spikiness level of the incoming damage.
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  #28  
Old 12-25-2007, 06:06 PM
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Observations by our Illidan-tank (wich isn't me) show that Illidan doesnt suffer from the dual wield penality anyway (miss rate at 12% or somewhat).

Elemental crushing attack was removed several months ago because of hydross blasting crush attacks. At that time, many people said that "hydross is no more crushing", but i thought indeed "elementals attacks are no more crushing" was the right thing to say. As the flame of azzinoth do elemental attack, there's nothing suprising that they don't crush at all.
I havent perform tests to confirm this hypothesys though.
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  #29  
Old 12-26-2007, 01:16 PM
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Makes sense that they'd apply non-crush to all elemental attacks, yeah.
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  #30  
Old 12-26-2007, 02:07 PM
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Being a fury warrior that tanks, instead of a tank that dps's, please allow me to add in my 2c.

1. Prince does in fact only dual wield in Phase 2, during both phase 1 & 3 he uses the standard attack table, ergo passive uncrushability vs a dual wield only applies for that one phase. Also gain the "Thrash" ability, which might not be subject to the extra miss chance due to being a special.

2. Consider that while Illidan might have a 25% chance to miss, he's also got a bonus to hit (from being 3 levels higher), and any attack that isn't a normal melee attack shifts over to the normal chance to miss, so that is why you may not see the expected amount of misses. It just depends on if it is a instant special or a next attack special, like melee strike.

Shear never "misses" because its a spell, not a special melee attack. It has a cast time (so you can get your shield block up before hand). It doesn't do damage, it removes 60% of your life.

Anyway, there ya go!
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