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  #121  
Old 10-29-2008, 03:16 PM
Death Incarnate
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Huh. Never really thought of Haste really causing a problem...interesting to see what the findings will come up with now. =/
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  #122  
Old 10-29-2008, 03:28 PM
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It's not a problem, per se. I haven't worked out the math, but haste will:
a) increase your rage
b) increase your white DPS
c) decrease the effectiveness of slam, which leads to
d) cause you to execute for more rage

You'll lose some Dmg-per-Rage in your rotation, but gain white dps and more rage, which *should* be a net increase in DPS.
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  #123  
Old 10-30-2008, 01:18 AM
Death Incarnate
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So I guess Haste is going to become beneficial in the two main specs for PvE then.

Will help with Arms by giving more rage to execute with

Will help fury quicken the two slow handers to generate more rage and more hits which should give more dps.

I guess we'll be seeing a lot of haste related items. Not sure if I wanna become a rogue though =/
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  #124  
Old 10-30-2008, 08:16 AM
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Even with a ton of haste, you'll be nowhere near a rogue. I'm using a faster weapon (BoH) and have a decent amount of haste (109), and with WF totem I'm swinging at 2.63speed. That's still slower than most main-hand weapons, and I don't have flurry.

Granted, I could up my haste rating to 200 if I wanted to, but that only drops me to 2.52spd. Not much to worry about
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  #125  
Old 11-17-2008, 12:37 AM
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Tonight with a shaman i was able to drop my speed to 1.6 on mh and oh as dw furry warrior.. i struggled to dump rage as fast as i could. but slam was still effective just not as much as per normal.
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