So in a moment of weakness...
Posted 05-08-2008 at 12:49 PM by Velhym
I played Tabula Rasa last night during their free weekend with a friend (the free week extends to the 13th). The combat is still as fun as it always was, but I definitely noticed that things were harder to kill and I died a hell of a lot easier without constant attention to my repair tool (against a bazillion mobs, at least).
They redid the art and models on bosses which was pretty cool. There are zone-wide random events and radio missions on a more frequent basis plus new cinematics throughout.
They've done a great job at making a pretty cool game to level up in. Now if they only still had some idea of what they were doing with end game...
They redid the art and models on bosses which was pretty cool. There are zone-wide random events and radio missions on a more frequent basis plus new cinematics throughout.
They've done a great job at making a pretty cool game to level up in. Now if they only still had some idea of what they were doing with end game...
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