Why not register and interact with one of the most knowledgeable and helpful communities in Warcraft?


Timetheos
TankSpot // Blogs
Old

Musings on resistance gearing and magic EH

Posted 09-18-2008 at 07:18 AM by Timetheos
I first used the term 'magic effective health' (henceforth EH in this entry) in this post on my guild forum. If that particular phrase hasn't been uttered elsewhere, I'm sure the concept has. Anyway, I won't get into the details of that.

I've been thinking a lot about resistance gearing lately. I have a lot of resistance gear, am capped for Nature, Arcane and Fire, and building up Shadow and Frost, and have dedicated sets for elementals, melee casters, pure casters like imps, and...
Timetheos's Avatar
Windseeker
Posted in Tanking, Gear
Comments 0 Timetheos is offline
Old

Am I doomed to mediocrity?

Posted 05-14-2008 at 07:44 AM by Timetheos
I stopped playing WoW for a few months, to catch up with RL. Early in this break, 2.4 was released. Before that, I was sufficiently geared for t5 tanking. Right now, approaching my return to the game in a couple of weeks, I'm in the same situation. Meanwhile, on my server, a dozen of the t5 guilds have become t6 guilds. With the new gear in 2.4, coupled with the time I had off, I'm afraid that my gearing is below the mark for any hopes at joining a serious guild.

This is very...
Timetheos's Avatar
Windseeker
Posted in Guild stuff
Comments 4 Timetheos is offline
Old

Nightfall nerfed

Posted 05-13-2008 at 08:07 AM by Timetheos
Patch 2.4.2: "[item]Nightfall[/item] now has a chance to fail on targets over level 60."

Damn. I still used Nightfall regularly when I wasn't tanking any given encounter. I always dreamed of some theoretical raid consisting entirely of casters and Nightfallers. It was a tiny piece of the old world that I was able to cling onto, comfortable that it was universally useful and not bound by level; the only thing it scales with is raid size.

Why would Blizzard...
Timetheos's Avatar
Windseeker
Posted in Gear
Comments 8 Timetheos is offline
Old

Tanking stats scaling with level

Posted 05-13-2008 at 12:19 AM by Timetheos
1000 spell damage at lvl 60 is exactly as effective as spell damge at lvl 70. It increases all of your spells by that static figure, modified by the individual spell/rank. 1000 AP at lvl 1 is exactly as effective as 1000 AP at lvl 80. It increases your melee dps by (1000/14). +Healing acts similarly. Granted, this is not the case for all healing.dps stats. Spell crit/hit, melee crit/hit, penetration, expertise all, I think, suffer from becoming less effective at higher levels. But the guts...
Timetheos's Avatar
Windseeker
Posted in Tanking, Gear
Comments 3 Timetheos is offline
Old

Elemental damage

Posted 05-10-2008 at 10:52 AM by Timetheos
Updated 05-10-2008 at 11:18 AM by Timetheos (Adjusting categories)
I don't know why, but elemental damage is something I find immensely interesting. I find myself often championing a non-generalized approach to things. It's an open mind that allows one to see the true value in things, and the possibilities of seldom-explored dimensions of existing knowledge. And that's the most pretentious sentence, I suspect, that I've ever written. However, it's true. I quietly cheer to myself whenever I inspect a hunter to find leather gear which exceeds any mail he's come...
Timetheos's Avatar
Windseeker
Posted in Tanking
Comments 8 Timetheos is offline