Random stuff - new job and warrior changes
Posted 11-02-2008 at 03:34 PM by Thist
I have a new job :-) Pays a bit less, but the people are great and I am really excited about it. I do also get pre-IPO stock options, which may work out really well, but can never really say for sure.
I have been trying out a new warrior spec, and I am not that impressed at the moment. My threat is good now and it is easier to keep it high, but the damage pallies does is amazing and they are about on par with threat, and the threat druids can churn out against a single target is obscene. So, while I am better threat-wise, another class is much much better. No fair! ;-)
I also noticed that stacking sunders and devastates seems to fail more often, even on low-level targets. I don't have any numbers, but it seems different than before. I read that hunters and rogues can stack similar debuffs and now I am wondering if maybe that would be better since ours aren't the threat they used to be and may be a pain to stack.
I don't like the new button rotations - it does require more watching and interaction, but sometimes it feels very whack-a-mole on anything that isn't on cooldown instead of being slightly organized. I wonder what people think about the random things that just weren't on cooldown that I threw in there.
I like achievements, gives me something to do this week. Anyway, going shopping so that's all for now.
I have been trying out a new warrior spec, and I am not that impressed at the moment. My threat is good now and it is easier to keep it high, but the damage pallies does is amazing and they are about on par with threat, and the threat druids can churn out against a single target is obscene. So, while I am better threat-wise, another class is much much better. No fair! ;-)
I also noticed that stacking sunders and devastates seems to fail more often, even on low-level targets. I don't have any numbers, but it seems different than before. I read that hunters and rogues can stack similar debuffs and now I am wondering if maybe that would be better since ours aren't the threat they used to be and may be a pain to stack.
I don't like the new button rotations - it does require more watching and interaction, but sometimes it feels very whack-a-mole on anything that isn't on cooldown instead of being slightly organized. I wonder what people think about the random things that just weren't on cooldown that I threw in there.
I like achievements, gives me something to do this week. Anyway, going shopping so that's all for now.
Total Comments 1
Comments
| | Devastate has become fairly low priority for me too. I’ve settled into a pretty comfortable rotation, Shield Slam is first, always, and I’m getting a lot better at noticing my S+B procs. Revenge (particularly Imp. Revenge with the glyph) is AWESOME and if Shield Slam is not up, I’m looking for Revenge. Failing that, Devastate (and chance to proc S+B). I used to try and have my 5 stack of sunders up in 2 rotations, now it’s more like 4 rotations. I’m just not sure what is more beneficial – hitting as many big burst threat moves as I can, or getting some ArP early and holding DPS back a few seconds so everything will hit harder when it does.. I can’t see there being an awful lot of a difference tbh. The sunders still get stacked, it just takes me a bit longer than it used to, and meantime I’m hitting more Shield Slams. I like that tanking is more interactive now. |
Posted 11-02-2008 at 04:10 PM by Spazlord |
Recent Blog Entries by Thist
- Malygos and Sartharion (01-03-2009)
- Failing at Hyjal still possible (11-05-2008)
- Stage of the invasion event your server is at? (11-04-2008)
- Random stuff - new job and warrior changes (11-02-2008)
- Arthas (the server), I hate you. (10-22-2008)






