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Posted 11-04-2009 at 06:02 PM by Scotch

I've always enjoyed those fights where I feel I've made a difference in the success of the group. Most of the time I run instances and I know that any competent tank could have filled in and it wouldn't make any difference. But some runs, you get lucky - and by lucky I mean you get incompentent players.

I got on late one evening and most of my guild had already run the daily heroic, which was Azjol-Nerub. I needed some Triumph badges at the time for my final badge upgrade so I pugged. (I went ring last, but thats another discussion for another time).
Pally healer, Mage, Hunter, DK, and myself - Pally tank

First boss was easy - dps was a little low, but no biggie. If you can do the first boss no problem, the rest of the place is normally easy. But that is where the fun started.

We had a hunter in the group who managed to fall off the bridge walking to the second boss. Fortunatly for him he landed in a spot where he didn't aggro and after the start of the encounter he was able to reach us. But still nothing that special, but it forboded what was to come.

Two bosses down. The tanking trinket dropped, which I remember fondly dropping for me the first time I ran the place. Always liked this instance - think the mage picked it up as a pvp piece.

We approach the final boss.

I run a ready check - everyone says ready.

I state in chat - Pulling!

I run in. The healer runs in. The DK runs in.

The door closes.

10 seconds later the mage says - "It won't let me in!"

Fortunatly the healer and myself outgear the place, I think "no problem - 3 man Anub!"

We clear the first phase quickly - he burrows.

We kill the first wave of adds easily - 3 man is pretty easy.

Anub comes back - he leaves quickly - We're going to do this!

One more set of adds - We kill them!

Anub comes and goes - down to 25% - Final add phase coming!

Then, the problem. During the second add phase, the spiders that spit poison come out. This normally isn't an issue as they don't attack until they get into the room. But as they entered, our mage and hunter friend were bored. They decided that they wanted to dps the adds to help out on the way in. So they did. This led to their death. This also led to them attacking our healer from range, without me being able to taunt because they were behind the door. After they killed our healer friend, the quickly dying DK and myself were able to kite the guys into the room. The DK fortunatly was able to hurt them enough for me to finish them off. I'm almost dead with the poison ticking on me - I LOH - I cleanse like crazy to drop the poison - but the poison did its work - I'm almost dead...again. Now I'm alone at 5k health with Anub at 25% life. And no LOH

I pop a health pot. Then I make a mistake. I stand in too long for a pound - the magic of Ardent defender saves me. But now I'm down to a Bubble and I have almost no mana. At around 10% life on Anub I bubble and get of a weak holy light - then back to dps. I manage to dps him down and end the fight at about 1k life.

The group was impressed that I was able to drop the guy solo the final 25%. I honestly love those fights as its rare to get challenge doing something as mudane as the daily heoric.

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