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Finally, Al'ar down
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Finally, Al'ar down

Posted 05-19-2008 at 10:03 AM by Rayne
After wiping to him repeatedly on two different nights we went in last night and got him on the third try. The first attempt was our best to date, 13%, he finally enraged after losing four melee really early in the fight (get out of fiery death please) and numerous folks throughout the fight. Second attempt was a comedy of errors (hunter MDing to his pet on the initial pull, losing the Pally ember tank to flame buffets while still in P1). Third fight was very solid. Few deaths all the way through. From a tanking perspective the key was three tanks on Al'ar in P2 which really lessened the issues with taunts being resisted.

That puts us at TK 3/4, SSC 5/6, and MH 1/5. Plan now is push into MH, have some newer raiders work on SSC, and let the vets pick up the raid on SSC weeks.

Yea, the content is way old, old hat, I know, but hey, new to us =).

Total Comments 2

Comments

Old
Al'ar is quite possibly one of my favourite fight's so far, In TK its easily the hardest fight behind Keal(which I only ever saw briefly), It's such a different fight compared to normal, in theory Phase one should be fairly, but movement plays such a huge part.

Well done, and enjoy MH and BT
Posted 05-19-2008 at 10:45 AM by adrenalize adrenalize is offline
Old
loquatious's Avatar
I think Al'ar is just a terrific fight.
Tanks have challenging roles
Healers have to be smart, aware, and mobile.
All the off tanks have a critical and challenging job
raid needs to function in teams
DPS cant just blindly pew pew and need to be strategic about bird kills.
Everyone needs to have their eyes open and improvise.

Whats not to love?
Posted 05-19-2008 at 11:37 AM by loquatious loquatious is online now
 
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