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		<title>TankSpot - Blogs - Paruhdox</title>
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			<title>TankSpot - Blogs - Paruhdox</title>
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			<title>Another One bites the dust</title>
			<link>http://www.tankspot.com/forums/blogs/paruhdox/794-another-one-bites-dust.html</link>
			<pubDate>Tue, 20 May 2008 14:34:59 GMT</pubDate>
			<description>I would be really interested to see how many guilds have disbanded or broke up because of the Eredar Twins.  I know mine did for the most part.  This...</description>
			<content:encoded><![CDATA[<div>I would be really interested to see how many guilds have disbanded or broke up because of the Eredar Twins.  I know mine did for the most part.  This is my farwell post to Immortal of Onyxia, in my experience it was one of the best guilds I have ever been in.  Everyone always talks about how they want a laid back guild that can have fun, never take anything to seriously, and still kill stuff, that was Immortal.  Unfortunatly the name was just a name, as for me I have moved on.  <br />
<br />
I have decided that it is time for me to do something I wanted to.  I created my own guild on Ner'zhul starting completely from scratch.  This in itself is no easy task, I knew it would be hard and I knew what I was getting into.  I wanted to be a part of something big,  I was tired of apping to guilds just to ride in the wake of someone else's success.  With only me and 1 of my friends by my side I transfered and we were underway.  In under a week I have almost filled a roster with decently geared people.  We managed to clear the smaller instances and we will take a shot at ssc/tk next week.  If all goes well, we will be pushing our way through hyjal as well. <br />
<br />
I for one am extremely excited about this.  There is a very nice advantage to starting a guild from scratch, it is often over looked but that is, that everyone is equal.  Everyone has the same amount of time invested in the guild and that is what makes it appealing.  No one can tell you that you were not a part of the &quot;Old School&quot; because you are now that group.<br />
<br />
I will probably blog more as we progress through content, I am going over alot of material including the Podcasts for guild management but I think we will be fine.  If you are curious and want to see how the grand crusade is going feel free to look us up.<br />
<br />
<br />
<a href="http://www.blackfoxguild.com" target="_blank">www.blackfoxguild.com</a></div>

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			<dc:creator>Paruhdox</dc:creator>
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			<title>Bend over and touch your toes!</title>
			<link>http://www.tankspot.com/forums/blogs/paruhdox/615-bend-over-touch-your-toes.html</link>
			<pubDate>Fri, 11 Apr 2008 14:44:17 GMT</pubDate>
			<description>I would just like to start by saying this is not a QQ blog post.  Originally I encountered some very narrow minding thinking in the tankspot shoutbox...</description>
			<content:encoded><![CDATA[<div>I would just like to start by saying this is not a QQ blog post.  Originally I encountered some very narrow minding thinking in the tankspot shoutbox and to say the least it annoyed me. This will be my first blog ever and its because I am bored on Friday and even more because I feel like ranting on about the Eredar Twins in Sunwell.<br />
<br />
There has been a lot of QQ posts on the forums about how impossible this fight is and that it should be nerfed.  Even with 2 guilds having killed them, people continue to scream for the nerf stick.  I for one, am not a fan.  Before saying anything about this encounter I want to say that I don't think it is impossible.  I do however think that it has more flaws than C'thun 1.0 but it is still slightly more managable.<br />
<br />
The first thing that comes to my mind when doing this fight is rape... It is extremely difficult with 24 random variables.  Those 24 random variables are everyone else in your raid.  It is a very unforgiving fight and every person in your raid is a liability.  I think when you have some of the best players in the world and every one of them can think on their feet you stand a much better chance of beating this encounter.  Unfortunatly as most of you may know that is never the case.  More often than not most guilds have a &quot;core group&quot; of players and then there is everyone else.  It sounds very stereo-typical and it is, but in my expierence it is more often than not, true.  The problem with that on this encounter is one person making a mistake at a specific time can take 5-10 people with him.  These mistakes are avoidable but you have so much damage and so much debuff management through out this fight that eventually someone will mess up and you are done.  On top of annoying spells and debuffs that need to be managed I love having to tank a boss with one trinket!  Oh look the tank got conflag lets burn a 2 minute CD trinket to get out of conflag so we dont wipe....30 seconds later... Oh look the tank got conflag again... yea lets just wipe now.  I mean come on what are the odds... apparently pretty good.  In the end my over all assesment of this fight is this.  It is VERY possible to kill if you want to spend 10 hours doing it.  But right now it is hardly stable, it is just another fight were bad luck in the end will eventually screw you.  I do enjoy this encounter but it seems like there are way to many variables right now.<br />
<br />
I would just like to finish by saying that I have not beaten this encounter and I don't know everything about it.  Maybe later on I will find something really obvious that we are all missing and this fight will be the next shade of akama.  Until then though it is what it is.  I am a person who enjoys raiding, I enjoy tough encounters, but at the end of they day this fight just makes me feel like I have lost some of my pride.</div>

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			<dc:creator>Paruhdox</dc:creator>
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