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		<title>TankSpot - Blogs - Nicki</title>
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			<title>TankSpot - Blogs - Nicki</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/</link>
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			<title>I miss tanking</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/2568-i-miss-tanking.html</link>
			<pubDate>Thu, 09 Jul 2009 16:33:59 GMT</pubDate>
			<description><![CDATA[Like the title says...

I honestly miss tanking but I don't want to feel like some spare socket or the wrench that is used for b sized nails. I guess my fears on my paladin of ending up like this on the tanking route aren't terribly well founded.

They exist though and partly because bad "warriors" have complicated ideals. 

I got quite annoyed today on a vent conversation; The argument was Warriors should be the best main tanks, P*****s should be the AoE tanks. Followed immidiately by the concern that he would complain if he couldn't tank a boss instead of a paladin/dk/druid. 

I swear I thought that because the design view had been changed this attitude would vanish in the midst of time.

On a side note I doubt id ever get back into tanking which is sad.

I doubt this because as boring as retribution is too play; Raiding is still better than no guild, a bad guild and playing with bad players and my tank gear is way out dated now.

A friend asked why I still play ret when i find it boring I actually had no response. Also in leveling my shadow priest I found it to be rather familliar to my ret paladin in many ways with a little bit more attention needed.]]></description>
			<content:encoded><![CDATA[<div>Like the title says...<br />
<br />
I honestly miss tanking but I don't want to feel like some spare socket or the wrench that is used for b sized nails. I guess my fears on my paladin of ending up like this on the tanking route aren't terribly well founded.<br />
<br />
They exist though and partly because bad &quot;warriors&quot; have complicated ideals. <br />
<br />
I got quite annoyed today on a vent conversation; The argument was Warriors should be the best main tanks, P*****s should be the AoE tanks. Followed immidiately by the concern that he would complain if he couldn't tank a boss instead of a paladin/dk/druid. <br />
<br />
I swear I thought that because the design view had been changed this attitude would vanish in the midst of time.<br />
<br />
On a side note I doubt id ever get back into tanking which is sad.<br />
<br />
I doubt this because as boring as retribution is too play; Raiding is still better than no guild, a bad guild and playing with bad players and my tank gear is way out dated now.<br />
<br />
A friend asked why I still play ret when i find it boring I actually had no response. Also in leveling my shadow priest I found it to be rather familliar to my ret paladin in many ways with a little bit more attention needed.</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/2568-i-miss-tanking.html</guid>
		</item>
		<item>
			<title>Repetition can lead to boredom</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/2516-repetition-can-lead-boredom.html</link>
			<pubDate>Wed, 24 Jun 2009 11:17:24 GMT</pubDate>
			<description><![CDATA[With the announcement of 10 normal, 10 heroic, 25 normal, 25 heroic mode dungeons it really displeases alot of players.

MMOs are hugely based on repetition but the layout changes and evolution of the game world is what attracts players.

History:

In vanilla WoW you had several 5 man top level dungeons, one 15 man raid and later a 20 man raid with 40 man raids as the pinnicle of progress.

As someone who was in bwl/AQ 40 I did still run the 5 man dungeons and even the occasional UBRS run, ZG (the 20 player dungeon) did become slightly boring by the end of vanilla and most people who were exalted hated the place but everyone was also bored of MC.

In TBC we got the first small raid groups of 25 player dungeons. Prehaps the opening wasn't done so perfectly with karazhan being quite hard for average guilds and gruul/magtheridon almost impossible (the first 25 player dungeons). Following this we got further 25 man dungeons and later on a 10 player. The enviroment changed enough to keep us hooked. The 10 man fights were unique and interesting even for guilds in the top level dungeos.

Currently in wrath we have not had a seperate 10 man dungeon from a 25 man. Now most people did hyjal and will tell you it was boring, what happens when you have to do hyjal on 10 and 25 man mode? you get extremely bored add another 2 levels of difficulty and even if you don't do those you will still be bleeding at your eyes.

As a personal view seperate 10 man dungeons and more importantly 25 man dungeons do help keep players interested in the content and the game.

Prehaps its too much of a mammoth task to ask for though however it would keep content less tedious as spending your spare non raiding moments in the same raid dungeon on 10 man for most people is pretty dull.

Repetition is a key feature to mmos but overuse it and you end up with bored players.

True 10 mans have allowed smaller guilds to exist and function but at the same time alot of 25 player guilds are being forced into 10 mans to acquire gear.

The result is that instead of being bored of hyjal in 3 months you are bored of it in 1.5 months.]]></description>
			<content:encoded><![CDATA[<div>With the announcement of 10 normal, 10 heroic, 25 normal, 25 heroic mode dungeons it really displeases alot of players.<br />
<br />
MMOs are hugely based on repetition but the layout changes and evolution of the game world is what attracts players.<br />
<br />
History:<br />
<br />
In vanilla WoW you had several 5 man top level dungeons, one 15 man raid and later a 20 man raid with 40 man raids as the pinnicle of progress.<br />
<br />
As someone who was in bwl/AQ 40 I did still run the 5 man dungeons and even the occasional UBRS run, ZG (the 20 player dungeon) did become slightly boring by the end of vanilla and most people who were exalted hated the place but everyone was also bored of MC.<br />
<br />
In TBC we got the first small raid groups of 25 player dungeons. Prehaps the opening wasn't done so perfectly with karazhan being quite hard for average guilds and gruul/magtheridon almost impossible (the first 25 player dungeons). Following this we got further 25 man dungeons and later on a 10 player. The enviroment changed enough to keep us hooked. The 10 man fights were unique and interesting even for guilds in the top level dungeos.<br />
<br />
Currently in wrath we have not had a seperate 10 man dungeon from a 25 man. Now most people did hyjal and will tell you it was boring, what happens when you have to do hyjal on 10 and 25 man mode? you get extremely bored add another 2 levels of difficulty and even if you don't do those you will still be bleeding at your eyes.<br />
<br />
As a personal view seperate 10 man dungeons and more importantly 25 man dungeons do help keep players interested in the content and the game.<br />
<br />
Prehaps its too much of a mammoth task to ask for though however it would keep content less tedious as spending your spare non raiding moments in the same raid dungeon on 10 man for most people is pretty dull.<br />
<br />
Repetition is a key feature to mmos but overuse it and you end up with bored players.<br />
<br />
True 10 mans have allowed smaller guilds to exist and function but at the same time alot of 25 player guilds are being forced into 10 mans to acquire gear.<br />
<br />
The result is that instead of being bored of hyjal in 3 months you are bored of it in 1.5 months.</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/2516-repetition-can-lead-boredom.html</guid>
		</item>
		<item>
			<title>New PC</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/2187-new-pc.html</link>
			<pubDate>Wed, 08 Apr 2009 19:21:51 GMT</pubDate>
			<description><![CDATA[PAIN GAH!

Plug everything together->wait->error->nothing happens->replug stuff in->Wait->error->replug again->windows install loads->error formatting->retry->no CD drive detected wtf?->replug->not working->replug->winXP setup goes through->add usbstick 1-> files corrupted WEEEE...

Thats not half the story I broke scissors and used a Can opener to adjust my expansion space slots at the back of my PC so it would fit, fits in case stupid old case expansion slots are just wrong!!!

Currently installing everything...

My gosh how i love the razer diamondback i purchased already despite being seemingly unable to figure out how to use the left additional buttons...

Well after the hastle of a missed delivery, a technical error on Scan's order site and waiting all day yesterday and half of today im pleased overall despite actually not having tested my PC in WoW.

btw I went for e5200, Asus p43 p5QL pro board, 9800GTX+, 4gb (ofc i only see 3 running 32 bit windows but hey who knows about the future) and a 320gb hard drive. 

Why not 4850? I got the 9800gtx+ for £8 less and nvidia has a great rep for reliable drivers where as ATI is always getting bashed about its drivers (which aren't bad). I just took the advise of a friend and really benchmarks are around the same for both cards...In the end the choice was 4830 (it was £37 less than the 4850 and 29 less than the 9800gtx+) I would have taken it but well friend's advise is usually good too take =).

Will probably overclock when im finished instaling shit, motherboard has some decent options for overclocking it seems but it depends on what i feel is necessary. Also im worried I may have broke a heatsink pin it seems a bit loose but its not falling out and the temp was 30~ degrees C so heres praying GOD i hate 775 heatsinks...

So WoW, oh wow!

I went from 30 FPS average in belf starting area to over 180~ (yes you can't really see that). Dalaran is 30~ 20-45 fps but that is rather expected.

Bad points my mic quality has gone down alot HD realtek onboard is worse than their old 5.1 onboard audio, shame you can't transfer onboard audio! will try a hotfix and a couple of things but will probably have to get a sound card...

Overall its cool now WoW almost runs like butter but ofc i have yet to raid and still need to add addons. On the other hand im sure I have some overclocking headroom in my processor.

Upgrade was:
Athlon 2800XP 2ghz (single core) 512kb cache -> Intel DualCore E5200 2.4ghz 2mb cache

HD3650 (not really a game card but i needed something for my old AGP slot)->9800GTX+

Its kind of like a new game to not have jerkyness in framerates...]]></description>
			<content:encoded><![CDATA[<div>PAIN GAH!<br />
<br />
Plug everything together-&gt;wait-&gt;error-&gt;nothing happens-&gt;replug stuff in-&gt;Wait-&gt;error-&gt;replug again-&gt;windows install loads-&gt;error formatting-&gt;retry-&gt;no CD drive detected wtf?-&gt;replug-&gt;not working-&gt;replug-&gt;winXP setup goes through-&gt;add usbstick 1-&gt; files corrupted WEEEE...<br />
<br />
Thats not half the story I broke scissors and used a Can opener to adjust my expansion space slots at the back of my PC so it would fit, fits in case stupid old case expansion slots are just wrong!!!<br />
<br />
Currently installing everything...<br />
<br />
My gosh how i love the razer diamondback i purchased already despite being seemingly unable to figure out how to use the left additional buttons...<br />
<br />
Well after the hastle of a missed delivery, a technical error on Scan's order site and waiting all day yesterday and half of today im pleased overall despite actually not having tested my PC in WoW.<br />
<br />
btw I went for e5200, Asus p43 p5QL pro board, 9800GTX+, 4gb (ofc i only see 3 running 32 bit windows but hey who knows about the future) and a 320gb hard drive. <br />
<br />
Why not 4850? I got the 9800gtx+ for £8 less and nvidia has a great rep for reliable drivers where as ATI is always getting bashed about its drivers (which aren't bad). I just took the advise of a friend and really benchmarks are around the same for both cards...In the end the choice was 4830 (it was £37 less than the 4850 and 29 less than the 9800gtx+) I would have taken it but well friend's advise is usually good too take =).<br />
<br />
Will probably overclock when im finished instaling shit, motherboard has some decent options for overclocking it seems but it depends on what i feel is necessary. Also im worried I may have broke a heatsink pin it seems a bit loose but its not falling out and the temp was 30~ degrees C so heres praying GOD i hate 775 heatsinks...<br />
<br />
So WoW, oh wow!<br />
<br />
I went from 30 FPS average in belf starting area to over 180~ (yes you can't really see that). Dalaran is 30~ 20-45 fps but that is rather expected.<br />
<br />
Bad points my mic quality has gone down alot HD realtek onboard is worse than their old 5.1 onboard audio, shame you can't transfer onboard audio! will try a hotfix and a couple of things but will probably have to get a sound card...<br />
<br />
Overall its cool now WoW almost runs like butter but ofc i have yet to raid and still need to add addons. On the other hand im sure I have some overclocking headroom in my processor.<br />
<br />
Upgrade was:<br />
Athlon 2800XP 2ghz (single core) 512kb cache -&gt; Intel DualCore E5200 2.4ghz 2mb cache<br />
<br />
HD3650 (not really a game card but i needed something for my old AGP slot)-&gt;9800GTX+<br />
<br />
Its kind of like a new game to not have jerkyness in framerates...</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/2187-new-pc.html</guid>
		</item>
		<item>
			<title>Oh the fun we have...(SoB recoil blogging)</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/2138-oh-fun-we-have-sob-recoil-blogging.html</link>
			<pubDate>Wed, 25 Mar 2009 04:01:54 GMT</pubDate>
			<description><![CDATA[_Right now for my quibble topic...
_

---Quote---
*The fires typically do a lot more damage *than Seal of Blood. What is the most you have ever been bled for on a Judgement crit? Maybe 10K? And that’s a crit. No offense, but your healers probably laugh at the kind of damage you are inflicting on yourself. *The tank is getting hit for much more*, much faster and the fires or big AE sprays generally do more. A stray PoM or CL can probably top you off. *I know you don’t want to use Command, but if you’re sitting at 10% of your health or you know the dragon is about to breathe, it may be an attractive option until you get healed back up again.* I know the self-damage is a concern of the paladins though, and we’ll keep an eye on it to make sure it doesn’t feel like too much of a liability in raids.
---End Quote---
While im glad its getting some attention the excuses in this post are manifold for one PoM does not trigger off of JoB backlash, for two Chain heal does not always hit you and for three switching to command costs 1000~ mana likewise not judgeing costs DPS and mana gains.

The fact that AE IS alot more damage is exactly the concern no player should have to contribute too their own death log.

Ok these posts are old but I needed to get this off my chest..

If every class had a main abillity that took away 33% of the damage it dealt as health would that work? say MS, Blood thirst, Storm strike, Lava burst etc..

No it wouldn't classes would complain the issue would be that they are unsustainable by having health as a uncontrollable resource.

The first thing about life tap and shadow word death are that they are very very different from judgement which is a key spell to retribution DPS.

My points on the whole situation are:

1. You do not need to frequently use lifetap or shadow word death (12 second cooldown)
2. Shadow word death is not a major DPS loss
3. Life Tap is using health as a resource, JoB is using health for the sake of using health (unless glyphed which seems we might be but then again maybe not!)
4. Not casting shadow word death won't destroy your mana regen, not casting life tap may destroy your mana regen but on the flip side I have never seen a warlock death report with life tap in it.
5. Ranged classes are generally not as likely to take damage as melee classes.
6. Switching seals is a loss to dps and mana no one would do it or be able to do it for say an aoe breath.
7. 'gimmick' fights will always limit retribution paladins under the current mechanic inclusive of: Buffing bosses e.g. Thaddius, Malygos, Bloodboil (if you get felrage), Kiljaedan (more holy damage taken in p5?), Curator, Nethersprite AND AoE raid damage fights: Entropius, Eredar twins, Najentus, Gluth, Huhuran. AND Mechanical backlash additions: Twillight torment (Sartharion), Reliquary of souls phase 2.

#7 simply means that there will come a fight developed that will lead to necessary switching of seals in certain occasions.

I think What im saying is clear the design is wrong given that encounters like these are implemented and potentially crippling.

PvP is the common reason for recoil on SoB however it is already being used in PvP some of the top ret paladins in PvP do not even spec into seal of command.

TLDR: Seal of blood recoil is definately not fine in PVE and in PvP it is being used anyway]]></description>
			<content:encoded><![CDATA[<div><u>Right now for my quibble topic...<br />
</u><br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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				<font color="Blue"><b>The fires typically do a lot more damage </b>than Seal of Blood. What is the most you have ever been bled for on a Judgement crit? Maybe 10K? And that’s a crit. No offense, but your healers probably laugh at the kind of damage you are inflicting on yourself. <b>The tank is getting hit for much more</b>, much faster and the fires or big AE sprays generally do more. A stray PoM or CL can probably top you off. <b>I know you don’t want to use Command, but if you’re sitting at 10% of your health or you know the dragon is about to breathe, it may be an attractive option until you get healed back up again.</b> I know the self-damage is a concern of the paladins though, and we’ll keep an eye on it to make sure it doesn’t feel like too much of a liability in raids.</font>
			
		</td>
	</tr>
	</table>
</div>While im glad its getting some attention the excuses in this post are manifold for one PoM does not trigger off of JoB backlash, for two Chain heal does not always hit you and for three switching to command costs 1000~ mana likewise not judgeing costs DPS and mana gains.<br />
<br />
The fact that AE IS alot more damage is exactly the concern no player should have to contribute too their own death log.<br />
<br />
Ok these posts are old but I needed to get this off my chest..<br />
<br />
If every class had a main abillity that took away 33% of the damage it dealt as health would that work? say MS, Blood thirst, Storm strike, Lava burst etc..<br />
<br />
No it wouldn't classes would complain the issue would be that they are unsustainable by having health as a uncontrollable resource.<br />
<br />
The first thing about life tap and shadow word death are that they are very very different from judgement which is a key spell to retribution DPS.<br />
<br />
My points on the whole situation are:<br />
<br />
1. You do not need to frequently use lifetap or shadow word death (12 second cooldown)<br />
2. Shadow word death is not a major DPS loss<br />
3. Life Tap is using health as a resource, JoB is using health for the sake of using health (unless glyphed which seems we might be but then again maybe not!)<br />
4. Not casting shadow word death won't destroy your mana regen, not casting life tap may destroy your mana regen but on the flip side I have never seen a warlock death report with life tap in it.<br />
5. Ranged classes are generally not as likely to take damage as melee classes.<br />
6. Switching seals is a loss to dps and mana no one would do it or be able to do it for say an aoe breath.<br />
7. 'gimmick' fights will always limit retribution paladins under the current mechanic inclusive of: Buffing bosses e.g. Thaddius, Malygos, Bloodboil (if you get felrage), Kiljaedan (more holy damage taken in p5?), Curator, Nethersprite AND AoE raid damage fights: Entropius, Eredar twins, Najentus, Gluth, Huhuran. AND Mechanical backlash additions: Twillight torment (Sartharion), Reliquary of souls phase 2.<br />
<br />
#7 simply means that there will come a fight developed that will lead to necessary switching of seals in certain occasions.<br />
<br />
I think What im saying is clear the design is wrong given that encounters like these are implemented and potentially crippling.<br />
<br />
PvP is the common reason for recoil on SoB however it is already being used in PvP some of the top ret paladins in PvP do not even spec into seal of command.<br />
<br />
TLDR: Seal of blood recoil is definately not fine in PVE and in PvP it is being used anyway</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/2138-oh-fun-we-have-sob-recoil-blogging.html</guid>
		</item>
		<item>
			<title>Tier 8 tank set bonuses</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/2125-tier-8-tank-set-bonuses.html</link>
			<pubDate>Thu, 19 Mar 2009 14:20:10 GMT</pubDate>
			<description>Im not tanking currently so i have no need to make a thread out of this...

Paladins fall out short with the worst possible 4 set of 225 block value AFTER ShoR (pally shield slam) for 3 seconds.

While warriors gain 20% magic reduction on shield block (Hello sarth breath easy mode here we come!) and death knights gain 10% physical reduction on antimagic shell. Both of these are far far far more useful unfortunately due to the 4 set its a gain of what mitigation off of a 1-2 hits every 6 seconds.

Insert 10k hitting boss; 2.25% damage reduction with a 50% down time so an effective 1.125% damage reduction.

Anti magic shell by comparison is around 1.11% damage reduction.

However the cookie all crumbles when you combine the effectiveness of AMS 4 set+Ice bound fortitude! giving ~50% damage reduction.

In short the 4 set protection bonus and the *_silly block rating libram_* show that the designers are not paying attention to mechanics. Which is imo very problematic!</description>
			<content:encoded><![CDATA[<div>Im not tanking currently so i have no need to make a thread out of this...<br />
<br />
Paladins fall out short with the worst possible 4 set of 225 block value AFTER ShoR (pally shield slam) for 3 seconds.<br />
<br />
While warriors gain 20% magic reduction on shield block (Hello sarth breath easy mode here we come!) and death knights gain 10% physical reduction on antimagic shell. Both of these are far far far more useful unfortunately due to the 4 set its a gain of what mitigation off of a 1-2 hits every 6 seconds.<br />
<br />
Insert 10k hitting boss; 2.25% damage reduction with a 50% down time so an effective 1.125% damage reduction.<br />
<br />
Anti magic shell by comparison is around 1.11% damage reduction.<br />
<br />
However the cookie all crumbles when you combine the effectiveness of AMS 4 set+Ice bound fortitude! giving ~50% damage reduction.<br />
<br />
In short the 4 set protection bonus and the <b><u><i>silly block rating libram</i></u></b> show that the designers are not paying attention to mechanics. Which is imo very problematic!</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/2125-tier-8-tank-set-bonuses.html</guid>
		</item>
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			<title>The methodology of tanking</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/1903-methodology-tanking.html</link>
			<pubDate>Mon, 02 Feb 2009 02:07:53 GMT</pubDate>
			<description><![CDATA[A few months ago I made a post on the tanking forums got a few good responses and listened to what was being said however I want to take it further.

My aim is to construct something that brings about the basicness of tanking so that it can be learnt quickly by anyone aswell as additional understanding of how other roles as a tank work.

Problem #1: Tanking isn't simple
Problem #2: People don't read forums in large

So the dilemna is who am i reaching if those im aiming at are not reading?

But for those few that find it useful I guess that makes it all worth while right?

Anyway HERE (http://forums.wow-europe.com/thread.html?forumId=7287131&sid=1&topicId=6752055506&pageNo=1) is the post, its not designed to superseed or displace anything already written but rather give a method and meaning to tanking aswell as give people the understanding of what it means to be a tank (for instance leveling my DK alt  and tanking some instances has been good despite not reading up on the tanking side of DKs).

Any suggestions even if its to just scrap it as a really bad idea would be appreciated.]]></description>
			<content:encoded><![CDATA[<div>A few months ago I made a post on the tanking forums got a few good responses and listened to what was being said however I want to take it further.<br />
<br />
My aim is to construct something that brings about the basicness of tanking so that it can be learnt quickly by anyone aswell as additional understanding of how other roles as a tank work.<br />
<br />
Problem #1: Tanking isn't simple<br />
Problem #2: People don't read forums in large<br />
<br />
So the dilemna is who am i reaching if those im aiming at are not reading?<br />
<br />
But for those few that find it useful I guess that makes it all worth while right?<br />
<br />
Anyway <a href="http://forums.wow-europe.com/thread.html?forumId=7287131&amp;sid=1&amp;topicId=6752055506&amp;pageNo=1" target="_blank">HERE</a> is the post, its not designed to superseed or displace anything already written but rather give a method and meaning to tanking aswell as give people the understanding of what it means to be a tank (for instance leveling my DK alt  and tanking some instances has been good despite not reading up on the tanking side of DKs).<br />
<br />
Any suggestions even if its to just scrap it as a really bad idea would be appreciated.</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/1903-methodology-tanking.html</guid>
		</item>
		<item>
			<title>Wishes for the future</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/1902-wishes-future.html</link>
			<pubDate>Mon, 02 Feb 2009 01:54:44 GMT</pubDate>
			<description><![CDATA[1. People who read tactics and lead raids with knowledge rather than chinese whispers.
2. Players that want to improve and want to gear up.
3. A purpose


1. A fairly big argument broke out in a 10 man naxx raid about 'slime', 'melee' and patchwerk's hateful strike. I knew in the back of my mind that slime wasn't even an element to the patchwerk fight so i was against it entirely and adament that I was right. I checked after some people gave me grief about being wrong, I was right but i had forgotten the mechanics of the fight myself. However I had remembered from raiding experience that slime had no benefit for the raid.

My small little guild and I went to naxx  25 for the second week properly with another smaller guild. The previous week we had been trying to do patch with 2 tanks (and no replenishment), I had been healing. It went terribad the melee obviously died every pull. Because the tactics were based off of what another guild did rather than what was written in stone. 

One shot yes after wiping the previous week one shot, I barked the orders down the vent and corrected the flaws that were previously in the old tactic.

But I got shot down, I was not meant to be raid leading, it was not my raid. Yet i was fully expected to come and help even respec from healer to tank at the very beginning. Im sorry but I won't be going back to that raid setup if thats the response I get for adding input into content.

2. Im tired of seeing people come to naxx 10 and expect me to gear them up while they remain in shitty specs and do bugger all, all raid. A DK we told to go DPS still has 27k health in DPS gear after 2 weeks, stamina gems in his DPS helm etc. going no where at all with a 7/0/64 spec. 

Ill gladly gear up someone who has knowledge enough to read a few lines of an elitist jerks thread or any source of information but 7/0/64 is not a spec its a joke.

Which brings about the point I was an officer in this guild then i got pissed off about everyones ideas about melee standing in slime and well now im not but im afraid those leading the guild have no 'balls' to simply get rid of people we are carrying as a guild.

3. I long for this a solid role not this meander of respecs here and there but a solid role of being something.

To put it bluntly Ive spent over 2000 gold on respecs since 3.0 and alot more before 3.0 considering i would respec almost 3-4 times per week at times.

But a role, a home, a community and being needed and wanted for my input and gameplay are sorely missed values that I simply do not feel at the moment.

I also feel that there is this conformity that because we are not a 'hardcore' guild we can't have good players or we must have bad ones. I do not agree with this at all...

I don't want to carry a raid group, I want to feel that each of them is good and belongs. If i feel that anyone is being carried and i don't mean they shouldn't be helped...I also don't want to raid with unsociable idiots.

At the same time im not prepaired to raid 5-6 days a week to get close to this...eventhough I miss the accuracy and relentlessness of that raiding regime.]]></description>
			<content:encoded><![CDATA[<div>1. People who read tactics and lead raids with knowledge rather than chinese whispers.<br />
2. Players that want to improve and want to gear up.<br />
3. A purpose<br />
<br />
<br />
1. A fairly big argument broke out in a 10 man naxx raid about 'slime', 'melee' and patchwerk's hateful strike. I knew in the back of my mind that slime wasn't even an element to the patchwerk fight so i was against it entirely and adament that I was right. I checked after some people gave me grief about being wrong, I was right but i had forgotten the mechanics of the fight myself. However I had remembered from raiding experience that slime had no benefit for the raid.<br />
<br />
My small little guild and I went to naxx  25 for the second week properly with another smaller guild. The previous week we had been trying to do patch with 2 tanks (and no replenishment), I had been healing. It went terribad the melee obviously died every pull. Because the tactics were based off of what another guild did rather than what was written in stone. <br />
<br />
One shot yes after wiping the previous week one shot, I barked the orders down the vent and corrected the flaws that were previously in the old tactic.<br />
<br />
But I got shot down, I was not meant to be raid leading, it was not my raid. Yet i was fully expected to come and help even respec from healer to tank at the very beginning. Im sorry but I won't be going back to that raid setup if thats the response I get for adding input into content.<br />
<br />
2. Im tired of seeing people come to naxx 10 and expect me to gear them up while they remain in shitty specs and do bugger all, all raid. A DK we told to go DPS still has 27k health in DPS gear after 2 weeks, stamina gems in his DPS helm etc. going no where at all with a 7/0/64 spec. <br />
<br />
Ill gladly gear up someone who has knowledge enough to read a few lines of an elitist jerks thread or any source of information but 7/0/64 is not a spec its a joke.<br />
<br />
Which brings about the point I was an officer in this guild then i got pissed off about everyones ideas about melee standing in slime and well now im not but im afraid those leading the guild have no 'balls' to simply get rid of people we are carrying as a guild.<br />
<br />
3. I long for this a solid role not this meander of respecs here and there but a solid role of being something.<br />
<br />
To put it bluntly Ive spent over 2000 gold on respecs since 3.0 and alot more before 3.0 considering i would respec almost 3-4 times per week at times.<br />
<br />
But a role, a home, a community and being needed and wanted for my input and gameplay are sorely missed values that I simply do not feel at the moment.<br />
<br />
I also feel that there is this conformity that because we are not a 'hardcore' guild we can't have good players or we must have bad ones. I do not agree with this at all...<br />
<br />
I don't want to carry a raid group, I want to feel that each of them is good and belongs. If i feel that anyone is being carried and i don't mean they shouldn't be helped...I also don't want to raid with unsociable idiots.<br />
<br />
At the same time im not prepaired to raid 5-6 days a week to get close to this...eventhough I miss the accuracy and relentlessness of that raiding regime.</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/1902-wishes-future.html</guid>
		</item>
		<item>
			<title>Dinging 80 and off tanking naxx..</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/1603-dinging-80-off-tanking-naxx.html</link>
			<pubDate>Sun, 30 Nov 2008 11:25:11 GMT</pubDate>
			<description><![CDATA[So within a day of dinging 80 I was taken to 10 man naxx by my guild. I had managed to gather some def gear enough for 540 with a flask but silly outfitter removed an item :D. So I tanked patchwerk with a 0.1% chance to be crit and got 0 thankfully gluth did manage to crit me and then i realised i had the wrong bracers on.

The best part in all of this is my charachter sheet defense skill base was 399 the whole time :D but i was fairly confident in my ability to pull it off.

prince was much much harder than patchwerk in 10 man naxx

And in other news i ditched the warrior leveled my paladin hoping to get a ret spot but obviously couldn't and now i will be raiding as prot hopefully.]]></description>
			<content:encoded><![CDATA[<div>So within a day of dinging 80 I was taken to 10 man naxx by my guild. I had managed to gather some def gear enough for 540 with a flask but silly outfitter removed an item :D. So I tanked patchwerk with a 0.1% chance to be crit and got 0 thankfully gluth did manage to crit me and then i realised i had the wrong bracers on.<br />
<br />
The best part in all of this is my charachter sheet defense skill base was 399 the whole time :D but i was fairly confident in my ability to pull it off.<br />
<br />
prince was much much harder than patchwerk in 10 man naxx<br />
<br />
And in other news i ditched the warrior leveled my paladin hoping to get a ret spot but obviously couldn't and now i will be raiding as prot hopefully.</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/1603-dinging-80-off-tanking-naxx.html</guid>
		</item>
		<item>
			<title>Things you want a paladin tank for</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/1519-things-you-want-paladin-tank.html</link>
			<pubDate>Sat, 08 Nov 2008 23:12:12 GMT</pubDate>
			<description>Judgements of the just
BoSanc

Seems really silly that the debuff warriors get is better applied by a paladin so the warrior can do more damage...Along with Bosancs massive increase to warriors (and possibly frost DKs)...

Things need to change imo I dont want to say im bringing a paladin tank for convenience I want to say im bringing a paladin tank too tank!!!</description>
			<content:encoded><![CDATA[<div>Judgements of the just<br />
BoSanc<br />
<br />
Seems really silly that the debuff warriors get is better applied by a paladin so the warrior can do more damage...Along with Bosancs massive increase to warriors (and possibly frost DKs)...<br />
<br />
Things need to change imo I dont want to say im bringing a paladin tank for convenience I want to say im bringing a paladin tank too tank!!!</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/1519-things-you-want-paladin-tank.html</guid>
		</item>
		<item>
			<title>I ditched the pally</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/1496-i-ditched-pally.html</link>
			<pubDate>Tue, 04 Nov 2008 18:15:33 GMT</pubDate>
			<description><![CDATA[I really can't explain why but i've rerolled warrior despite having a really bad name...

If this seems sudden it isn't I did post about my warrior alot earlier: http://www.tankspot.com/forums/blogs/nicki/1176-rubbish-alt-getting-better.html

My quick point of view is that paladins *lack interactivity and 'fun' talents.*

My guess is most people will read that and think im mad in the head and just have no idea so i'll agree with them I am mad in the head.

After playing prot in 3.02 on my warrior tanking was never an option on my paladin and after the ret sudden nerfs (and 4 hot fixes) I decided that I wasn't in for a random ride again.

As pointed out too me ret got hotfixed too nerf its abillity in pvp (Due to public outcry which blizz won't admit) while prot spent along period in TBC having 0 avoidance while casting instant spells...

Warrior tanking is very fun and hopefully paladins get brought up too the same level but for me im really enjoying my warrior enough too sadly say good bye too Nicki...

It is really the play style that got me hooked not the nerfs they were only a contributing factor about being misslead.

Farewell Nicki]]></description>
			<content:encoded><![CDATA[<div>I really can't explain why but i've rerolled warrior despite having a really bad name...<br />
<br />
If this seems sudden it isn't I did post about my warrior alot earlier: <a href="http://www.tankspot.com/forums/blogs/nicki/1176-rubbish-alt-getting-better.html" target="_blank">http://www.tankspot.com/forums/blogs...ng-better.html</a><br />
<br />
My quick point of view is that paladins <b>lack interactivity and 'fun' talents.</b><br />
<br />
My guess is most people will read that and think im mad in the head and just have no idea so i'll agree with them I am mad in the head.<br />
<br />
After playing prot in 3.02 on my warrior tanking was never an option on my paladin and after the ret sudden nerfs (and 4 hot fixes) I decided that I wasn't in for a random ride again.<br />
<br />
As pointed out too me ret got hotfixed too nerf its abillity in pvp (Due to public outcry which blizz won't admit) while prot spent along period in TBC having 0 avoidance while casting instant spells...<br />
<br />
Warrior tanking is very fun and hopefully paladins get brought up too the same level but for me im really enjoying my warrior enough too sadly say good bye too Nicki...<br />
<br />
It is really the play style that got me hooked not the nerfs they were only a contributing factor about being misslead.<br />
<br />
Farewell Nicki</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/1496-i-ditched-pally.html</guid>
		</item>
		<item>
			<title>And that rubbish alt is getting better</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/1176-rubbish-alt-getting-better.html</link>
			<pubDate>Sun, 24 Aug 2008 00:34:55 GMT</pubDate>
			<description><![CDATA[Warning long random rambling and speaking to myself on some level

Well, I got off my ass and got a few levels on my warrior lol alt.

Boy learning fast had to do most group quests solo but ive only skipped one.

I did try ms/slam basically even with a slightly higher item to my dual wield set up it isn't as good as prot especially since i couldn't get flurry or sword spec (due to lack of a sword). Nice bursts but the rage required for a good rotation is too high solo.

So prot leveling. It is actually very useful. Last stand has saved me alot as has shield wal..Spell reflect although not protection is very fun.

So tanking, yes well thats why im prot right? right. Ok so ive tanked a few things, I think ive got better compared to when i first started tanking on my warriorlol alt in underbog I pulled about 8 mobs (4 then 2(pat) followed by 2)I managed to hold most of them if not all of them without using challenging shout (was on cooldown) also had no blood rage. 

Not to mention the fact that {SKULL} the only target i mark always dies last in these pugs! 

So i feel pretty hot shot about being somewhat capable of pulling off a bad pull.Though I reckon that i will have a down period at 70 as atm I have a ton of hit, socketed and on gear. It makes a huge difference though and its not as if i need more stam in my tanking gear at this level.

VS paladin tanking 

I feel i have much more control in general, I can use last stand when im low, I can interupt spells and even reflect them on trash and i can stun if needed. True multiple mob tanking is quite a bit harder and i doubt you could AoE mobs that i was tanking but im able to keep them off the healer with a little bit of effort. Indeed that idea of threat points having a number over the V nameplate would be ever ever so useful.

I like warrior tanking, its alot of fun but will remain a side hobby for now since sunwell raiding is so demanding.

Still its going good, got alot to learn and alot to practice. using the right abillity at the right time is still a fine art im missing for instance ill often miss a revenge by mistake and habit of spamming devastate though the longer a fight the easier it is to get into ss->rev->devx2..

But its definately a blast and sooo much easier to not be the ooom tank (had a group with a tankadin while ms specced and he was oom after every pull, had i not had my exp of being a tankadin and seeing better tankadins before. Id have never ever suggested them ever.). 

Its good to have rage and fun mostly ^_^ eventhough the pugs are trying!!]]></description>
			<content:encoded><![CDATA[<div><i>Warning long random rambling and speaking to myself on some level</i><br />
<br />
Well, I got off my ass and got a few levels on my warrior lol alt.<br />
<br />
Boy learning fast had to do most group quests solo but ive only skipped one.<br />
<br />
I did try ms/slam basically even with a slightly higher item to my dual wield set up it isn't as good as prot especially since i couldn't get flurry or sword spec (due to lack of a sword). Nice bursts but the rage required for a good rotation is too high solo.<br />
<br />
So prot leveling. It is actually very useful. Last stand has saved me alot as has shield wal..Spell reflect although not protection is very fun.<br />
<br />
So tanking, yes well thats why im prot right? right. Ok so ive tanked a few things, I think ive got better compared to when i first started tanking on my warriorlol alt in underbog I pulled about 8 mobs (4 then 2(pat) followed by 2)I managed to hold most of them if not all of them without using challenging shout (was on cooldown) also had no blood rage. <br />
<br />
Not to mention the fact that {SKULL} the only target i mark always dies last in these pugs! <br />
<br />
So i feel pretty hot shot about being somewhat capable of pulling off a bad pull.Though I reckon that i will have a down period at 70 as atm I have a ton of hit, socketed and on gear. It makes a huge difference though and its not as if i need more stam in my tanking gear at this level.<br />
<br />
VS paladin tanking <br />
<br />
I feel i have much more control in general, I can use last stand when im low, I can interupt spells and even reflect them on trash and i can stun if needed. True multiple mob tanking is quite a bit harder and i doubt you could AoE mobs that i was tanking but im able to keep them off the healer with a little bit of effort. Indeed that idea of threat points having a number over the V nameplate would be ever ever so useful.<br />
<br />
I like warrior tanking, its alot of fun but will remain a side hobby for now since sunwell raiding is so demanding.<br />
<br />
Still its going good, got alot to learn and alot to practice. using the right abillity at the right time is still a fine art im missing for instance ill often miss a revenge by mistake and habit of spamming devastate though the longer a fight the easier it is to get into ss-&gt;rev-&gt;devx2..<br />
<br />
But its definately a blast and sooo much easier to not be the ooom tank (had a group with a tankadin while ms specced and he was oom after every pull, had i not had my exp of being a tankadin and seeing better tankadins before. Id have never ever suggested them ever.). <br />
<br />
Its good to have rage and fun mostly ^_^ eventhough the pugs are trying!!</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/1176-rubbish-alt-getting-better.html</guid>
		</item>
		<item>
			<title>Happy with blizzard</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/1139-happy-blizzard.html</link>
			<pubDate>Wed, 13 Aug 2008 12:01:06 GMT</pubDate>
			<description><![CDATA[http://blue.mmo-champion.com/1/8765643774-tanking-in-wrath-of-the-lich-king.html

This is the best news for ALL tanks EVER. With more viability for classes with tank specs to tank without them and for those who want to tank as any class to do so.

I've seen many paladins reroll warrior simply to get a honest shot at tanking. Now we seem to be working to a more equatable soloution as a result of possibly all the childish arguments presented by the WoW forums dissing paladin and druid tanking "their stealing awour jawbz"

It will be awesome if they follow this. Still a chance they might say screw it and put in class specific obstacles (e.g. shear and kael'thas shield) but hopefully they don't.

I think they have realised that skilled players were penalised by class not skill in pve. 

It's a big shift in their philosophy and is bound to have issues but hell its a good shift!

Prot paladins get a bit more mana regen and warriors get a few more tweaks and I think wrath will be fun for all tank classes.

Also getting a 5 man tank will be easier and raid tanks won't necessarily need to do the job while healers and dps can have a change of role without a change of spec and still have a challenge.
/cheer 

It's looking good for tanks!]]></description>
			<content:encoded><![CDATA[<div><a href="http://blue.mmo-champion.com/1/8765643774-tanking-in-wrath-of-the-lich-king.html" target="_blank">http://blue.mmo-champion.com/1/87656...lich-king.html</a><br />
<br />
This is the best news for ALL tanks EVER. With more viability for classes with tank specs to tank without them and for those who want to tank as any class to do so.<br />
<br />
I've seen many paladins reroll warrior simply to get a honest shot at tanking. Now we seem to be working to a more equatable soloution as a result of possibly all the childish arguments presented by the WoW forums dissing paladin and druid tanking &quot;their stealing awour jawbz&quot;<br />
<br />
It will be awesome if they follow this. Still a chance they might say screw it and put in class specific obstacles (e.g. shear and kael'thas shield) but hopefully they don't.<br />
<br />
I think they have realised that skilled players were penalised by class not skill in pve. <br />
<br />
It's a big shift in their philosophy and is bound to have issues but hell its a good shift!<br />
<br />
Prot paladins get a bit more mana regen and warriors get a few more tweaks and I think wrath will be fun for all tank classes.<br />
<br />
Also getting a 5 man tank will be easier and raid tanks won't necessarily need to do the job while healers and dps can have a change of role without a change of spec and still have a challenge.<br />
/cheer <br />
<br />
It's looking good for tanks!</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/1139-happy-blizzard.html</guid>
		</item>
		<item>
			<title>why i hate wow raiding</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/916-why-i-hate-wow-raiding.html</link>
			<pubDate>Tue, 24 Jun 2008 20:27:28 GMT</pubDate>
			<description><![CDATA[I've come across loot prio issues so many times and i hate the subject...

Comming from south africa and being born in the age where apartheid was non existant I liked the idea of equality though its always hard to do it is a socially corrrect. 

I wont ever raid again where a player will be passed over not because of skill (merit) but because he can wear mail.

Some of you who are progression guilds fair enough you can do this and achieve faster kills but its not right this is a game people should be equal in a system where players raid to earn upgrades. Ive heard all the debates know all the whines so no need to post them.

This is a game and im sick of people getting stepped on because of people's opinions. Never ever will I raid where this is the case. A game shouldnt become another way of showing how wicked, inconsiderate and uncompassionate man is.]]></description>
			<content:encoded><![CDATA[<div>I've come across loot prio issues so many times and i hate the subject...<br />
<br />
Comming from south africa and being born in the age where apartheid was non existant I liked the idea of equality though its always hard to do it is a socially corrrect. <br />
<br />
I wont ever raid again where a player will be passed over not because of skill (merit) but because he can wear mail.<br />
<br />
Some of you who are progression guilds fair enough you can do this and achieve faster kills but its not right this is a game people should be equal in a system where players raid to earn upgrades. Ive heard all the debates know all the whines so no need to post them.<br />
<br />
This is a game and im sick of people getting stepped on because of people's opinions. Never ever will I raid where this is the case. A game shouldnt become another way of showing how wicked, inconsiderate and uncompassionate man is.</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/916-why-i-hate-wow-raiding.html</guid>
		</item>
		<item>
			<title>People think...(paladin tanking)</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/815-people-think-paladin-tanking.html</link>
			<pubDate>Mon, 26 May 2008 13:26:36 GMT</pubDate>
			<description><![CDATA[That paladin tanking is like the easiest thing in the world, I mean just spam consecration right?

I ask you take that simplistic narrow minded attitude away and think for a moment how many CCd mobs are there on trash packs making it hard to or impossible to consecrate or how about keeping single target threat as a paladin you literally have to spam everything off cd to even do a decent ammount of threat. Let alone factoring in that you will have to change gear if your dps is evenclose to decent wearing 30% dodge gear in ZA will hinder you, while ive seen a full t6 feral druid tank karazhan in the same gear they tank 25 mans in...Or how about that t6 warrior tanking black wing lair 3 months ago. They had no problems doing these things but as  a paladin I know I have to change gear or i won't manage and i'll still run low on mana.

But you only have to target one mob?

Not true generally I do tab target infact when i was playing around with my now 52 warrior I didnt find tanking alll that different, I was quite amazed by how easy it was and how much more room for error i was given low on rage use shield bash or revenge taking too little damage dont use demo shout taking too much put on TC and demo..very simplistic very easy to understand and pick up. Rotations are non existant at that level I agree id still have alot to learn at 70 but generally in 5 mans i was 'rage starved' it was still easier than my one button paladin tank, I took less damage too afaik and shield wall and last stand are invalueble.

More buttons does not mean harder to play. It only means your keyboard may not like you very much. What you forget is that as a paladin we have 2 things for snap aggro: Judgement (8 second CD) and Avengers shield (1 sec cast 30 sec CD), Try keeping those ready when you need to break a sheep or catch a running mob let alone having taunt on a 12 second CD is an absoloute nightmare...

So i ask you to think before you generalise saying xyz tank is easier because they have less buttons. Theres alot more micro management involved with less buttons...

Im not tanking but this came up in my guild chat please excuse the tone which may be a bit too aggressive and maybe I overlook things but Its my feeling that unless you've played a class to a decent level (ok so a 52 warrior isn't decent but ive got all the skills that a 70 warrior does bar intervene, spell reflect and commanding shout) what may look simplistic is sometimes a logistical nightmare.]]></description>
			<content:encoded><![CDATA[<div>That paladin tanking is like the easiest thing in the world, I mean just spam consecration right?<br />
<br />
I ask you take that simplistic narrow minded attitude away and think for a moment how many CCd mobs are there on trash packs making it hard to or impossible to consecrate or how about keeping single target threat as a paladin you literally have to spam everything off cd to even do a decent ammount of threat. Let alone factoring in that you will have to change gear if your dps is evenclose to decent wearing 30% dodge gear in ZA will hinder you, while ive seen a full t6 feral druid tank karazhan in the same gear they tank 25 mans in...Or how about that t6 warrior tanking black wing lair 3 months ago. They had no problems doing these things but as  a paladin I know I have to change gear or i won't manage and i'll still run low on mana.<br />
<br />
But you only have to target one mob?<br />
<br />
Not true generally I do tab target infact when i was playing around with my now 52 warrior I didnt find tanking alll that different, I was quite amazed by how easy it was and how much more room for error i was given low on rage use shield bash or revenge taking too little damage dont use demo shout taking too much put on TC and demo..very simplistic very easy to understand and pick up. Rotations are non existant at that level I agree id still have alot to learn at 70 but generally in 5 mans i was 'rage starved' it was still easier than my one button paladin tank, I took less damage too afaik and shield wall and last stand are invalueble.<br />
<br />
More buttons does not mean harder to play. It only means your keyboard may not like you very much. What you forget is that as a paladin we have 2 things for snap aggro: Judgement (8 second CD) and Avengers shield (1 sec cast 30 sec CD), Try keeping those ready when you need to break a sheep or catch a running mob let alone having taunt on a 12 second CD is an absoloute nightmare...<br />
<br />
So i ask you to think before you generalise saying xyz tank is easier because they have less buttons. Theres alot more micro management involved with less buttons...<br />
<br />
Im not tanking but this came up in my guild chat please excuse the tone which may be a bit too aggressive and maybe I overlook things but Its my feeling that unless you've played a class to a decent level (ok so a 52 warrior isn't decent but ive got all the skills that a 70 warrior does bar intervene, spell reflect and commanding shout) what may look simplistic is sometimes a logistical nightmare.</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
			<guid isPermaLink="true">http://www.tankspot.com/forums/blogs/nicki/815-people-think-paladin-tanking.html</guid>
		</item>
		<item>
			<title>From prot to ret to prot to ret...</title>
			<link>http://www.tankspot.com/forums/blogs/nicki/797-prot-ret-prot-ret.html</link>
			<pubDate>Wed, 21 May 2008 01:24:31 GMT</pubDate>
			<description><![CDATA[This is a somewhat interesting update to my raid life...

Instead of trial by fire, it is trial by pit lord...

For the past year almost ive been a paladin tank through and through. 1 month ago I tried retribution got my gear up to scratch and performed fairly well. The guild disbanded I went back to prot in order to find a guild ofcourse.

So I take a chance on " Recruiting paladins of all specs" after joining a guild as prot. I sent my prot, ret and holy stats and made the app decent. I got asked to join as retribution.

Now theres some ironic irony that I just went from reliquary of souls wipes to a brutallus kill. Bellieve me im over the moon..

oops i skipped 5 bosses! And now I think i'll get the progression type raiding ive been after for 2 years...Im undergeared do realise that but...heres the wws for my new guilds first brutallus kill :D im pretty sure things did go wrong and i can improve but wow at http://eu.wowarmory.com/character-sheet.xml?r=Silvermoon&n=nicki  doing http://wowwebstats.com/v6wqskybnpd6m?s=7586-7955&m

im happy i was able to contribute 2 judgements, blessings and still push out a dps level that is 'decent'.

I loved tanking but now I am needed and wanted as ret. Open minded people, a nice raid enviroment Im prety happy. Hope this continues so far looks very promising :)]]></description>
			<content:encoded><![CDATA[<div>This is a somewhat interesting update to my raid life...<br />
<br />
Instead of trial by fire, it is trial by pit lord...<br />
<br />
For the past year almost ive been a paladin tank through and through. 1 month ago I tried retribution got my gear up to scratch and performed fairly well. The guild disbanded I went back to prot in order to find a guild ofcourse.<br />
<br />
So I take a chance on &quot; Recruiting paladins of all specs&quot; after joining a guild as prot. I sent my prot, ret and holy stats and made the app decent. I got asked to join as retribution.<br />
<br />
Now theres some ironic irony that I just went from reliquary of souls wipes to a brutallus kill. Bellieve me im over the moon..<br />
<br />
oops i skipped 5 bosses! And now I think i'll get the progression type raiding ive been after for 2 years...Im undergeared do realise that but...heres the wws for my new guilds first brutallus kill :D im pretty sure things did go wrong and i can improve but wow at <a href="http://eu.wowarmory.com/character-sheet.xml?r=Silvermoon&amp;n=nicki" target="_blank">http://eu.wowarmory.com/character-sh...ermoon&amp;n=nicki</a>  doing <a href="http://wowwebstats.com/v6wqskybnpd6m?s=7586-7955&amp;m" target="_blank">http://wowwebstats.com/v6wqskybnpd6m?s=7586-7955&amp;m</a><br />
<br />
im happy i was able to contribute 2 judgements, blessings and still push out a dps level that is 'decent'.<br />
<br />
I loved tanking but now I am needed and wanted as ret. Open minded people, a nice raid enviroment Im prety happy. Hope this continues so far looks very promising :)</div>

]]></content:encoded>
			<dc:creator>Nicki</dc:creator>
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