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Map to End All Maps (Part 1)

Posted 07-14-2008 at 04:19 AM by Ciderhelm
The title is misleading -- this won't end all maps. So, apologies on the bait and switch.

As some of you know, my hobby is a strange one. I draw maps. I love maps. And I happen to have a very good excuse for this time-consuming activity -- it's for the Evensfell game project!

Yesterday I began something I had been dreading, not because I didn't want to do it, but because I know how long it will take me to do it. Think Gandalf telling Frodo to go from the Shire and throw...
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AOC Raiding Impressions (vs. WoW)

Posted 07-08-2008 at 02:34 PM by Ciderhelm
We completed our first raid in AOC. For those who weren't aware, a very large chunk of our guild is TankSpot folk.




Kylliki's Crypt is where we first hit. Here's your outline of the entire zone: Honorguards, Spellguards, Priests, and minions (inconsequential mobs that can be 1-shot). That was the trash. That was the only trash. Every single pull had at least one of each. There was zero variety over the course of about 15 pulls.

The trash pulls...
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Barrow Dens Are Where Dreams Are Sent To Die

Posted 03-16-2008 at 08:37 AM by Ciderhelm
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Test

Posted 03-06-2008 at 11:38 AM by Ciderhelm
Did it really break?
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Mass Effect

Posted 02-11-2008 at 07:29 PM by Ciderhelm
Updated 02-11-2008 at 10:31 PM by Ciderhelm
Incredibly well done game. No surprise coming from Bioware, but still... I'm surprised these guys keep topping themselves.

It's by far the best combat system implemented in a real-time RPG. I can't think of another game which comes close. Unfortunately, the combat system was one of the only weak points, and only because small things like enemy AI reminded me that it was just one step shy of Halo or other FPS games.

The biggest problem with the combat system is that -- if...
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