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Andenthal's thoughts and philosophies on life, WoW and beer.
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4th time's a charm??

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Posted 10-03-2008 at 01:09 PM by Andenthal

So I've up and decided to make my own guild. Reasons for leaving the previous guild are maybe for another blog. Long story short, I did not like how the guild was functioning (or not functioning) mostly due to how the officers were handling (or not handling) certain aspects of the game.

This will be the 3rd time I have picked up roots to start new. Granted this time is on the same server with the same character, but it's a new start as far as I'm concerned.

My first character was started shortly after the WoW release. Ditched him due to mucho guild drama and went over to my dad's server. On there, started a Priest and got to do every instance pre-TBC except AQ40 - didn't make it all that far in Naxx, but did get to do it. Then more guild drama and we left servers again, this time to the Horde side. This is when Andenthal was born. Back to my main topic.....

I "stole" about 5 players from the old guild - and most of them were officers and certainly very "core" members of the guild. Not normally my way of doing things but I can justify my actions. One was my RL dad, and one was my GF. One was on the verge of leaving to join a guild capable of actually killing 25 man bosses anyway, and I talked him into this little venture. The other was a RL friend of that member, and someone I had known since I was just a low level 40. The other is someone we had aquired from a guild merger, and was also talking to me about her displeasure in the guild - possibly moving to another one.

We've got some additonal bodies since the signing of the guild charter. 2 brothers - a Feral Druid and a Elemental Shaman - have signed up. The Druid, especially, seems rock solid. We have a Holy Priest that knows his class very well, and will work wonders for us as long as we can accomodate his schedule. My RL brother has changed shifts at his work and will be able to raid with us now. I may be forgetting someone - sorry if I am. Last count I had 9 players that I could constantly rely on for raiding 10 man instances. Heals and tanks are covered, just need another competent DPSer and we're good to go.

The majority of my fears are to not make the same mistakes the other guild did. They were stuck on Karazhan farm mode for about 3 or 4 months, not able to get players to log on for 25 man instances. They (IMO) had no backbone in telling players "your gear/spec/DPS is not where it should be, you can not come to this instance." They wanted every single player that was in the guild to be able to come to every single instance - even if it made it incredibly hard, or impossible to kill the bosses. And I think that's where a lot of the problems stemmed from. There were something like 10 officers in that guild. 5 of them never said a word in officer chat or on the forums. 2 or 3 of them would just agree with everything said, but would still continue to do the same wrong actions. There were about 3 of us that stood up and tried to make the right desicions for the guild to better it. But, they were inevitably shot down by those that wanted every player in every raid, even with Blue quality gear.

So I'm trying to do things right now. I've selected officers that I think have good ideas - even if they are different than mine. I only have 5 officers. I choose a mix of personalities, playstyles and backgrounds. I am making a ton of documentation that I will post on our website for all players to read. We will be utilizing guild ranks for raid invites and Gbank access. I want our players to have fun, but raiding will be a very serious endeavor. I am wanting to be very firm when it comes to raiding, but more slack with other aspects of the guild. Our goal is to be a "raiding guild" not a "hardcore" guild, or a "friendly" guild. My officers and I want to complete the entire game - killing every boss available. We don't need to be the first guild to do it, we just want to do it.

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