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Entries for October 27, 2008
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Raid Withdrawal, Prot Regret

Posted 10-27-2008 at 10:14 PM by breaklance
Raid withdrawl?

I can only classify my tank as that. Prior to the huge collapse of the raiding scene on my server and the subsequent disband of my own guild I went from raiding 4-6 days a week to not been to a raid since the day after 3.0.2

People are pugging BT and Hyjal sure, but with craptacularly geared people. I guess I lied I did go into a hyjal maybe 5 days ago as a pug. I felt that I was easily the best tank in the raid, and by far the best geared. On trash pulls...
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Old

Man I hate WoW.

Posted 10-27-2008 at 09:48 PM by Gzipper
All rite, I admit during the initial feedbacks from Woltk and with my last guild I really got fed up with the whole thing called WoW. I needed a break and I took it. I didnt like the where the game were going and the guild I was in didnt make it better. Some folks were nice but the majority were not pushing it hard enough. I ran most of BT with rank 1 devastate and still could out do them in threat. One warlock with 3 pieces of t6 still did less dps than I did in my green gear prot dw shit. I couldn't...
I, can.
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Old

You know that there is an expansion coming...

Posted 10-27-2008 at 02:52 PM by Machus
When you gain four lvl 70 epic items after an hour of grinding! True, the large floating necropolises and undead circles all round the landscape are another clue.

I like the new Undead Cleansing set. It makes me look like a paladin, and I got a horn to summon a pet paladin too. Finally someone to dispatch those melee-only skeletons in Scholomance! My old Undead Cleansing set, as well as the items from Balzaphon are still in good condition, and I wear them occasionally. Hoarder though...
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Old

Me Being Me in 3.0

Posted 10-27-2008 at 10:30 AM by Horacio
We've all had almost 2 weeks, minus server barfs of varying degrees on misc. servers, to play with all our new toys and learn to tank in a brave new world where we can hold AoE threat and do real damage. And so far, I'm having an absolute blast. There are many things people have discussed on these forums pertaining to the various and sundry changes so I'll make some observations of my own.

-Rage generation is a little jumpy for me. I've lost alot of +hit with the reitemization and...
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Sponsor
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Old

AP coefficients

Posted 10-27-2008 at 06:12 AM by Armstrong
Updated 11-03-2008 at 12:37 PM by Armstrong
http://www.tankspot.com/forums/f200/...fficients.html

Attack Power coefficients


Death Knight abilities that are not based on weapon damage generate a base amount of damage plus a percentage of the Death Knight's attack power. These abilities are generally considered "spells". They generate magic damage and are affected by spell resistance mechanics and spell hit / miss chance.

The Attack Power coefficient allows...
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Gosh!
Posted in Death Knights
Comments 0 Armstrong is offline