PDA

View Full Version : The BFF Report -- City of Heroes: Going Rogue



fony
08-12-2010, 11:25 AM
hMZwgfTzFAA%2Em4v


Click here for more episodes of the BFF Report! (http://www.zam.com/bffreport)
Follow Zam (http://twitter.com/zamofficial) and me (http://twitter.com/akamikeb) on Twitter!

Kazeyonoma
08-12-2010, 11:40 AM
lol Commander Planet.

Prise
08-12-2010, 06:20 PM
What game lol? Hopper?

Hargood
08-13-2010, 08:15 AM
What game lol? Hopper?
No, its one in development called "Oh Man I Gotta Pee Real Bad 2000". In the Game it puts you in diffrent situations where you Jump up and down because you have to pee real bad and make it to the restroom. (Such as Work, Movie Theatre, etc). Everytime you accomplish a mission you get buffs like "Larger Bladder" or equiment like "Adult Diepers". The Graphics are Awesome! It made me feel like I was "Really Pee'ing my desk chair". Alot like I actually do when playing regular video games.

fony
08-13-2010, 09:50 AM
Is that from the same guys that did

BABY MAKER EXTREME
http://xboxlivemedia.ign.com/xboxlive/image/article/108/1084065/baby-maker-extreme-20100415030907737_640w.jpg
(this game is way awesome tbh)

rchrdwell
08-13-2010, 10:34 AM
fony,

did you like the game or not?

fony
08-13-2010, 12:48 PM
I couldnt really say tbh. I mean the game LOOKS like it was made in 2004, unlike other games which have evolved over the years, graphic-wise.
See how wide each corridor is? What is the reason for that? I mean, do I need to have a 12 foot wide hallway in every office building?
The action is good and fun etc etc.. but does that make up for the instancing and general sense of repetitiveness? Hard to tell, since I've only logged 12-15 hours ingame. If I pushed myself to 20 hours I might've grown tired of it.

Quinafoi
08-13-2010, 01:04 PM
lol Commander Planet.
It's no wonder he was demoted to Commander... I mean look at those noodle arms.

rchrdwell
08-14-2010, 02:45 PM
I couldnt really say tbh. I mean the game LOOKS like it was made in 2004, unlike other games which have evolved over the years, graphic-wise.
See how wide each corridor is? What is the reason for that? I mean, do I need to have a 12 foot wide hallway in every office building?
The action is good and fun etc etc.. but does that make up for the instancing and general sense of repetitiveness? Hard to tell, since I've only logged 12-15 hours ingame. If I pushed myself to 20 hours I might've grown tired of it.


thanks for the response. love your show btw. keep up the good work.

Darksend
08-17-2010, 08:53 PM
"how could this happen to m" WTF WHY AM I STILL ALIVE!

pure win

Kenaoshi8
08-18-2010, 10:14 AM
The game doesn't look that interesting, but funny the way they cant die from falling! :)