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View Full Version : Starcraft II -- Wings of Liberty Zerg



Ciderhelm
03-29-2010, 04:11 PM
7lxdd5inCYU

http://www.tankspot.com/snowfall/donorbanner.jpg (http://www.tankspot.com/premium.php)

Kazeyonoma
03-29-2010, 04:53 PM
annnd it's up


did they patch the inject to 5? i thought it was always 4. pretty sure it's still 4.

Volador
03-29-2010, 08:27 PM
I'm pretty sure you're correct, Kazey.

I didn't realize roaches regen'd so quickly underground, though. That's pretty impressive (and I suppose one of the reasons people call them OP).

Lore
03-30-2010, 02:14 AM
I'm pretty sure you're correct, Kazey.

I didn't realize roaches regen'd so quickly underground, though. That's pretty impressive (and I suppose one of the reasons people call them OP).

They actually just got nerfed, which doesn't show in this video. They still regen very quickly though.

Lore
03-30-2010, 02:18 AM
annnd it's up


did they patch the inject to 5? i thought it was always 4. pretty sure it's still 4.

You're right, I'm bad at math.

Kazeyonoma
03-30-2010, 02:30 AM
fun race though, always a tough challenge for terrans, my latest TvZ games have devolved into back and forth map control until i get enough raven's to push out and win with good HSM attacks.

vhaarr
03-30-2010, 02:55 AM
Opening audio decoder: [ffmpeg] FFmpeg/libavcodec audio decoders
AUDIO: 48000 Hz, 2 ch, s16le, 192.0 kbit/12.50% (ratio: 24000->192000)
Selected audio codec: [ffwmav2] afm: ffmpeg (DivX audio v2 (FFmpeg)

Success! :)

krembo
03-30-2010, 03:07 AM
Hi lore and tankspot readers

u are doing really good work, and efforts in the marmot and warcraft vids as a whole and i would like to give u this compliment since i should have done it earlier.
However, this StarCraft thing that u post in the main page is totally not interesting me and imho shouldnt be with in this site, at least not in the main page. for me and others this is a Warcraft site not a Blizzard games\promotion site.
I would like to see more "digging" to game aspects, strats for boss fights, something that can cover up all fights mechanics through WoW history can be an awesome project imo, things like conducting the "right" setup per boss fight (alternative setups) and more discussions about this kind of stuff which i find much more relevant to the game itself. ( maybe tips for bleeding edge raiders too. maybe how to overcome difficulties with creative ideas dealing with a new encounter - even based on past encounters, give the mechanic and suggest how to overcome it)
I believe this can and will contribute to raiders to be better in what they will face and hopefully we will see less low skilled players and more quality raids ( hopefully pugs wouldnt be rediculously crap, and we would see more and more 25men guilds able to progress through instances). imho blizzard taking false tact letting people to gear up fast so "they have the gear to beat the content" and to deal with encounter without letting them ingame the way to learn how to be a raider. most new people to the game never ever done similar thing like raid, they dont know what to expect they know very little, and even this is brearly being execute in the right time. if i would take it to FPS games for an example i would say in the main page u have tutorial how to use your abilities, in WoW u have zero info how to raid, even in the lowest levels. skill from questing is most of the time just not enough for the raiding guild, not even to the bad ones.

i would like to hear moderators opinion about this.
have a wonderful day

Ciderhelm
03-30-2010, 03:29 AM
i would like to hear moderators opinion about this.
have a wonderful day
Moderator's opinion: We offer more content than we used to. Not different content. Starcraft movies are in addition to our Warcraft movies and people who enjoy them are absolutely more important than people who feel inconvenienced by seeing that we make them.

krembo
03-30-2010, 06:36 AM
Moderator's opinion: We offer more content than we used to. Not different content. Starcraft movies are in addition to our Warcraft movies and people who enjoy them are absolutely more important than people who feel inconvenienced by seeing that we make them.

thanx for the quick reply, however.. i didnt know we have "classes" of readers in this site and that 1 class is not as important as the other.
tbh.. its a shame. i had the impression this site has no bias and has great synergy with its visitors so it can be beter.

as a dedicate reader\visiter\raider i must admit i am a bit insulted and surprised to discover i am "class b" reader in this site.

fare well

Volador
03-30-2010, 06:40 AM
thanx for the quick reply, however.. i didnt know we have "classes" of readers in this site and that 1 class is not as important as the other.
tbh.. its a shame. i had the impression this site has no bias and has great synergy with its visitors so it can be beter.

as a dedicate reader\visiter\raider i must admit i am a bit insulted and surprised to discover i am "class b" reader in this site.

fare well

So, you're not being catered to? You're not getting every boss encounter as they're completed by the competent staff here? You're not getting every bit of content you would normally get PLUS the added Weekly Marmot + Starcraft 2 information? I'm just curious what you're NOT getting on Tankspot that you expect to get. Care to enlighten me (and the crew that puts together the site/vids/strats/etc)?

Darksend
03-30-2010, 06:41 AM
thanx for the quick reply, however.. i didnt know we have "classes" of readers in this site and that 1 class is not as important as the other.
tbh.. its a shame. i had the impression this site has no bias and has great synergy with its visitors so it can be beter.

as a dedicate reader\visiter\raider i must admit i am a bit insulted and surprised to discover i am "class b" reader in this site.

fare well

Ask yourself, "Because of this starcraft video, is there less warcraft related info on the site?" The answer to that question is no, which is the point I think cider was trying to get at. Personally, I am not a fan of starcraft so I choose not to watch these videos, but am I turned off by the fact they are here? No.

either way, this discussion has nothing to do with stacraft or warcraft so we should probably get back on topic instead of continuing this flame war.

Bodasafa
03-30-2010, 07:06 AM
Anyway moving on from whatever that was.....

Nice video Lore, I'm enjoying the Beta Journals. I really like the bio feel of this race.

How many total races/factions are there to chose from?

Volador
03-30-2010, 07:12 AM
There will be three total races: Terran, Zerg, and Protoss.

There will be a departure from Starcraft (and Warcraft for that matter) in the way the game and the expacs are released though. Instead of one game with 9-10 missions for each race, there will be 3 games. Each game will have 25-30 missions for it's respective race. Terrans are up first. I really hope that they release the expacs quicker than they have with other games though. Playing that long of a campaign for each race, and then waiting for the next one could be a bit aggrivating.

krembo
03-30-2010, 07:16 AM
Ask yourself, "Because of this starcraft video, is there less warcraft related info on the site?" The answer to that question is no, which is the point I think cider was trying to get at. Personally, I am not a fan of starcraft so I choose not to watch these videos, but am I turned off by the fact they are here? No.

either way, this discussion has nothing to do with stacraft or warcraft so we should probably get back on topic instead of continuing this flame war.


Hey darksend,

the answer is no.
its not we get less wow related content, not at all, and i am greatful for the site contribution, so dont get me wrong.

its just am not a big fan of starcraft too, and as i percept this site as a WoW site, i felt that lately moderators enrich the site in a different way, which i found irrelevant to the game (wow) i like. maybe my opinion is not like others though and i respect that.
i like this site its reliabbility and in fact i do watch the vids for all the encounters no matter SC2 vids.

i had an idea in my mind which i think can be nice to implement if any of you think it is right stuff.

and you are right, flamewar leads to dead end, lets get on track. there are still bosses for us to take down.
cheers and gl with lk hc.

@Volador - read my post again, it is NOT about what i dont get, it is about i GET another game which personally i find irrelevant to the site. now we can argue on that till dawn but i am not the moderator, i was pointing an issue and i got cider's reply, and its cool.

Bashal
03-30-2010, 08:36 AM
Krembo:

You're making a mountain out of a molehill, here. You seem to have the attitude that something is being taken away from you just because the Starcraft video is occasionally posted here. As if there'd be something else there in it's place.

There wouldn't be.

This is something additional, which you are entirely free to not look at, just like everything else on this site. You find it irrelevant, yes, we get that, and I'm sure a few others do as well. But Starcraft is a Blizzard product, some of us play other Blizzard products, and while the main thrust of the site is about Warcraft and as far as I know will remain that way, that doesn't mean it has to restrict itself to Warcraft and nothing but for all eternity.

TLDR what you personally find irrelevant and take exception to, others do not. Skip what you don't like. Enjoy the rest.

Kazeyonoma
03-30-2010, 09:54 AM
Here's the thing, Tankspot is still tankspot, there's a dozen different forums where everything and anything about wow is being discussed, from dps, to healing to tanking, to encounter videos, to strategy, to guild discussions. That's all still here.

Weekly Marmot, while being PART of tankspot, has never been, and will never be, a WoW centric subsection of our community. It is a place, where our authors can discuss things that they feel is interesting or reaches out to our community. Lore does his weekly marmots about wow, Aliena does hers about healing and whatever else interests her. Lore does these Starcraft II ones because HE likes the game, and knows others share the same sentiment. You don't have to watch them, like darksend doesn't. While your opinion is always welcome, it isn't always warranted. What you're demanding here is that we narrow ourselves because you can't be bothered to ignore something you don't want to read. By that same logic, we should remove the healing forums because since you're a tank, you probably don't bother going over to that forum either.

Tankspot is still tankspot, we just have more content to give you, read what you want, watch what you want, but don't try to take away from other people's enjoyment of our content because you don't like it.

Cider was not calling you a class b citizen, but you have to understand that by making demands like this, you make it very easy to misconstrue your "intentions" as an insult to the authors and staff who work very hard and into the late night to provide you all content to enjoy. Lots of people do enjoy our content, across all boards, others like darksend don't necessarily like it all but realize that they aren't being FORCEFED the other content and are free to ignore what he doesn't like. People who like to complain because they somehow feel entitled to about something that doesn't exist, well those people make all of our lives harder, and as such, would appreciate it if those types of players would leave their attitudes in the WoW forums.

Rak
03-30-2010, 10:02 AM
Just because this site started as a place for tanks doesn't mean tanks don't play other roles or other games. Personally I'm hoping some day we get a SC2 section like the old sections for other MMOs.

Predakhan
03-30-2010, 12:40 PM
Hey Lore, as a player of the first Starcraft and expansion would you say the game play is easier or harder? I mean the actual interface and controlling units etc.

Mindy
03-30-2010, 01:57 PM
I'd say it's a little too early to tell, but so far, what I see that you micro different aspects of your play. Instead of micro'ing workers to different mineral patches and selecting each production building to make units, you need to keep up with using chrono boost/spawn larva/mule usage. With new AI mechanics for units, melee can surround easier and ranged are better with attacking while chasing, but now you need to do more scouting because counters are harder now.

I'm also hoping a SC2 sub forum would pop up one day :P

As for content on tankspot, these days youtube can host every tutorial vid out there now. Also, more content is better than less.

Lore
03-30-2010, 04:15 PM
Hey Lore, as a player of the first Starcraft and expansion would you say the game play is easier or harder? I mean the actual interface and controlling units etc.

There's been quite a few UI improvements which make certain parts of the micro easier. I've been finding it easier to play.

Kazeyonoma
03-30-2010, 04:57 PM
the AI of the units is definitely smarter, especially melee as Lore has pointed out. Being able to group a near infinite amount of units into a single control group also makes it much easier to control large amounts of units simply by pressing tab to cycle through the unit types. Spell casting is smarter as well generally only casting once despite having a group of 2+ selected so you never "waste" spells (this can backfire if say you're trying to fire off several spells simultaneously but you can always shift click or just mash the spell and click repeatedly). I'd say overall, the micro of the game has been made "easier" in the sense you don't have to single target units to cast individual spells and also not having to control group only 12 units at a time. Don't get me wrong though, your ability to micro will still play a large part in your ability to win close matches so it's not just a roflfest of click attack @ enemybase and just rofl your way to victory.

Volador
03-30-2010, 05:08 PM
So, question because I haven't figured it out yet. In WC3, you can click other types of units that are in your current grab and control that unit(s) ability. Can you do that in SC2, or just the hotkeys?

Kazeyonoma
03-30-2010, 05:21 PM
you should be able to do it the same way as in war3. just highlight a large group of units, and click the unit type you want and it should make those your new "selected" unit while still controlling the entire group.

Volador
03-30-2010, 05:23 PM
I'm pretty sure I've tried it that way ... I guess I could go play a computer opponent and check.

Kazeyonoma
03-30-2010, 05:35 PM
hrm, let me know, but i know for sure tabbing through works as I've done it just last night.

Volador
03-30-2010, 06:04 PM
Highlighted a big group of units, and clicking them (in their frame) will only select the one you click. So, tabbing while you have multiple unit types seems to be the best way to do it (if they're not hotkeyed).

krilz
03-31-2010, 04:46 AM
Good video and explains a lot of stuff.

Some things though from someone who has been playing a lot of Zerg since I got my key (about a week or two ago):

There has been some very nice improvements to the game itself for Zerg players. Being able to hold almost a limitless amounts of units into one group lets you be able to handle units much easier (which is good, because Zerg usually has larger armies than the opponent).
Also, a very convienient thing is that you can set two rally points for your hatcheries; where your drones will go, and where your regular units will go.

Zerg early game is mostly about roaching hard or going for a fast expansion. The units that T and P can make in SC2 are very hard and Zerg needs to tech hard in order to deal with it. The new M&M:s are very powerful against Zerg and are best dealt with infestors.
Protoss is by far the hardest opponent for a Zerg if he knows what he's doing. Templars are much stronger now, especially vs hydras which can't be upgraded in speed any longer and colosses rip most Zerg armies apart unless you get some good air units like corruptors.

Overall I think Blizzard is doing good with the game so far. They've tried to keep what made the original such a huge success but tried to spice it all up with nice graphics, sounds and UI improvements. The only problem I have is that most early units are too strong. You'd be surprised how strong M&M:s are against Zergs units if you don't have infestors.

Kazeyonoma
03-31-2010, 10:04 AM
banelings are the counter to MM, you don't need to tech all the way to infestors to counter them.

Volador
03-31-2010, 10:10 AM
M^3 (medivacs) are pretty good against most opponents, given an equal supply number with a proper composition.

Klimpen
04-01-2010, 06:15 AM
Queens 'Spawn Larvae' is +4 every 40seconds. That's in addition to a Hatch's 1 every 15seconds - a very sizable improvement.

Bread and Butter of the Zerg army is Hydra/Roach, imo. Hydras are a little fragile, but can put out a ton of damage - Roaches are a little weak on the dps but they're tank as - getting up to 5 armour. Also, the range differences [6 for Hydras and 3 for Roaches] mean that your tank's up the front taking the damage.

At high level, you can micro damaged Roaches to burrow - only the damaged ones. The majority of players don't have the micro to be doing that - especially when other things will provide a greater return. Not to mention the multitasking of keeping macro going while micro'ing your army in a battle.

Mutas are a good midgame harass unit - especially for maintaining map control as many players are unwilling to move out when their base is likely to be attacked moments later. Mutas die extremely easily though, so it's a good idea to exploit their impressive movement speed to move around and get into a better position for later use.

Kazeyonoma
04-01-2010, 09:48 AM
Can't wait till the Terran one =P

Magetta
04-01-2010, 05:06 PM
Wow did they really make it so ultras can burrow. And can they be seen while burrowed, i noticed the spikes that stood out of the ground?

Volador
04-01-2010, 05:58 PM
The spikes that show up are so the Zerg player can see them (or if there's an observer). They can be fully hidden through burrowing.

Nukeo
04-02-2010, 07:08 AM
I would love to help out with any future SC2 Beta videos beyond the showing all the new units. When your done with Terran that is, and that will be an interesting video to go through everything.

Right now most matchups include the same tactics that I've seen. I got ranked Platinum 1v1 only playing Protoss, but I used the Random setting after a while before the rest and used to be Gold League.

I think it would be somewhat interesting for videos to showcase matchups and how well things match up against other things. Especially a good representation of hard counters like 6 marines and 3 hellions vs 3 roaches.

Beyond hard counters though I have seen things used very well, from Ravens Seeker missle, to Colossus dropped on a mineral line via a Warp Prism. I've seen some varying tactics PvZ that I held out against for as long as possible but ended up being unable to win against in the end. Muta/ling being the one that is truly difficult to fight against. The truly effective nature of Sentry's forcefield.

I'd love to help, or simply get some more people on my beta friends list, the people I've usually played with have been busy, or lost some interest. Send me a message some time in game, Shrapnel.nukeo.

GL HF.