Bubbledin
03-25-2010, 09:40 AM
2 pieces: Your Shield Slam and Shockwave abilities deal 19 to 20% increased damage. (http://www.tankspot.com/?spell=70843)
4 pieces: Your Bloodrage ability no longer costs health to use, and now causes you to absorb damage equal to 19 to 20% of your maximum health. Lasts 0 sec. (http://www.tankspot.com/?spell=70844)
Shield slam crits for around 7.5k. Add a 20% and your at 9k .
This is a good threat boost? no? Ain't even counting shockwave in.
4pc - I am at around 55k buffed, this means a 11k hp shield , pop last stand and you get 13.6k shield.
Thats another added cooldown, considering warriors don't have ardent defender, I find this pretty insane.
So for that 4 piece, you get the threat increase and a 13.6k hp shield.
At what cost? 2000-300 armor? Since the shoulders only have 1 slot, you also lose 30 stam.
Usally, people would get Pillars of might, emblem gloves, bone shoulders and broken skull ram head.
So 2000-3000 armor and 30stam vs 20% more dmg and a 13.6k shield.
Maybe im doing something wrong with these maths, if so, correct me please
4 pieces: Your Bloodrage ability no longer costs health to use, and now causes you to absorb damage equal to 19 to 20% of your maximum health. Lasts 0 sec. (http://www.tankspot.com/?spell=70844)
Shield slam crits for around 7.5k. Add a 20% and your at 9k .
This is a good threat boost? no? Ain't even counting shockwave in.
4pc - I am at around 55k buffed, this means a 11k hp shield , pop last stand and you get 13.6k shield.
Thats another added cooldown, considering warriors don't have ardent defender, I find this pretty insane.
So for that 4 piece, you get the threat increase and a 13.6k hp shield.
At what cost? 2000-300 armor? Since the shoulders only have 1 slot, you also lose 30 stam.
Usally, people would get Pillars of might, emblem gloves, bone shoulders and broken skull ram head.
So 2000-3000 armor and 30stam vs 20% more dmg and a 13.6k shield.
Maybe im doing something wrong with these maths, if so, correct me please