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Eek
01-21-2010, 07:50 AM
Hey, the lock who range tanks keeps getting two shotted. Hes too squishy, and dies even before he can get the first shadow.... ball. Every strat says a properly talented lock, but never links or says what spec/talent it is. This is his armory.

The World of Warcraft Armory - Danielkai @ Mok'Nathal - Profile (http://www.wowarmory.com/character-sheet.xml?r=Mok%27Nathal&cn=Danielkai)

What can we do to improve? It eventually came down to me tank both the middle and the range guy, and got further into the fight, but was a bit hectic, though we only gave that one shot before calling it a night. Not sure if this goes into the tank help section, being that locks arent usually tanks...

Thanks yall!

Daydream
01-21-2010, 08:48 AM
Our lock didn't have too much of a problem tanking and he's running around 25k HP. First off is he grabbing enough Dark Nuclei, because if he does not have at least 3 or 4 by the time Keleseth is enpowered it is most likely going to kill him. As well you might want to assign one healer to heal him full time which is what I ended up doing because the damage is quite substantial while enpowered.

If the Nuclei and healing are not the issue you can try getting him to put on some pvp gear, which is what our other 10 man group ended up doing and that seemed to help out a lot just be sure not to put on too much and kill your locks ability to generate threat.

Liquidska
01-21-2010, 08:56 AM
I have not done this fight, so take this with a grain of salt but after reading through the guides a bit. I am making my walock tank his (http://www.wowhead.com/?item=43584) very own (http://www.wowhead.com/?item=43585) tank gear (http://www.wowhead.com/?item=43583). Planning to throw in 24 stam gems for each of them. It's relatively cheap to make and will add about 6.7k health to our little clothie. Epic stam gems will add 480 health to get your lock above 7k.

Now this is going from tier 9-10 gear to pure stam so the health upgrade is not quite the numbers here and your milage will vary, BUT... in my eyes the Eternal fires are the only thing that really cost anything here.

Daydream
01-21-2010, 09:04 AM
Issue with stam gear though is warlocks threat generation. Even with Searing Pain spam and almost full ICC our lock had issues holding boss when everyone was attacking it, because along with hitting it he is going to be spending about 50% of his time running around trying to grab the Nuclei. So if you do end up using stam gear be sure that your dps are very threat conscious on that boss and remember you don't have to burn him there is 3 bosses with all shared health pools.

Quinafoi
01-21-2010, 09:05 AM
Bottom line, at the start of the encounter, the ranged tank is going to be taking 15k hits at the start. You have to heal through that. Until they pick up a Dark Nucleus or two you have to have significantly higher healing on that tank at the start of the encounter. That's just the way it works. Once they pick up several and maintain having 3 or 4 all the time, healing on them becomes relatively trivialized unless they are hit by some other boss ability.

Timecks
01-21-2010, 09:21 AM
If you are confident in your tanks and your healers you could have one tank grab Tal and Val like I describe here.

Liquidska
01-21-2010, 09:22 AM
Issue with stam gear though is warlocks threat generation. Even with Searing Pain spam and almost full ICC our lock had issues holding boss when everyone was attacking it, because along with hitting it he is going to be spending about 50% of his time running around trying to grab the Nuclei. So if you do end up using stam gear be sure that your dps are very threat conscious on that boss and remember you don't have to burn him there is 3 bosses with all shared health pools.

Well, since the warlock has time to build his threat and was planning to have a hunter MD to the warlock. I am not very concerned about this. Even if this does become a factor. I also have hand of salv, plus all of the regular way for DPS to drop threat. Worst comes to worst my DPS can just sit on their hands for a few moments. I have yet to read about an enrage timer...

gacktt
01-21-2010, 09:25 AM
I'd suggest you to just use a single tank for the 2 melee adds and another pure tank(pray you don't use 2 warrior tanks) for keleseth, we're going to use that strat when we do our 10mans one of these days to prevent the "lol 30k shadow lance with 3 stacks on the lock" scenario.

Liquidska
01-21-2010, 10:22 AM
PIMP MY LOCK TANK!

I threw together some numbers to see how much health I can actually get my warlock tank.

This is my resident lock (http://www.wowarmory.com/character-sheet.xml?r=Stormscale&cn=M%C3%ACcro&gn=Retaliation) and the one who shall receive the pimping. Your own lock will of course have different gear so the numbers will be a bit different, but probably in the ball park.

His starting unbuffed health is 20,645

Using a lock in his very own (http://www.wowhead.com/?item=43585) tank gear. (http://www.wowhead.com/?item=43583) Every slot filled with a cheap +24 stam gem breaks down like this.

Chest enchanted with +275 health:

2685 extra health

Waist enchanted with belt buckle with +24 stam gem

2020 extra health

Feet enchanted with +22 stam

1990 extra health

6,695 total extra health

8 gem slots total (So if you sprung for the extra 30 stam gems, you would get 480 health, I personally won't be seeing as this is just for one fight due to their cost, but in preperation for hard mode where this may be mandatory, it's not a bad idea!)

Now these numbers aren't totally accurate because of course the warlock is using this instead of his regular gear. So... the pure health gain he gets from each of these.

Micro's extra health!

Chest:

1045 Extra health

Waist:

720 Extra Health

or1910 health (My lock happens to be a jewel crafter that has all 3 of his Dragon eyes in his belt! Win! That's easy to replace with this!)

Feet:

1180 Extra health

So at this point, just from putting on new gear my warlock gained a total of 4135 Extra health. Bringing him to 24,780. Not bad for a clothie, but he is still unbuffed!


Let's break it down buff by buff

Blessings of kings is the only one that requires much thought, my lock started with 1306 stam, and we got him an extra 386 stam. So his current stam should be 1692. After that the rest of his buffs are static... so let's pimp him out with some tank buffs.

1692.0 health from Blessing of Kings
2140.0 health from (Talented) Power word: Fort
400 health from Food buff
520 health from (Talented) Mark of the Wild
1300 health from Flask of Stoneblood
2818 health from (Talented) commanding shout

8,870 extra health from buffs!

So now when we bring that together with his new gear our lock will have about 13,005 extra health!

Which coming from his starting health is a grand total of 33,650 TOTAL HEALTH!


Now this is not taking in to account talents at all, and it wasn't until half way though this that I realized my warlock had 2/3 points in Demonic Embrace (http://www.wowhead.com/?spell=18697). Which obviously changes the numbers... but the numbers are skewed by gear from lock to lock anyways. End of the day report is that a warlock with some easy to make BoE gear can pick up quite a bit of health if he is buffed and flasked as a tank. Enough to eat a few 15k shadowbolts before he can get resistance up. Hell, with a pain suppression and enough resistance gear he may even be able to eat the 80k empowered ones without Dark Nucli if it comes to it. If nothing else this is a buffer zone.

Of course.... this will adversely affect his threat, with Misdirects, Tricks of the Trade and appropriate threat reduction by the other DPS you will "probably" be able to work around this.

Crommi
01-22-2010, 02:40 AM
We didn't have too much trouble, just make sure your healers are aware of high damage at the beginning of the fight. Seemed to get a lot easier one those blue balls spawned, only getting spiky during empowerment.

Here's our warlock tank from last night, he used Demo spec with Voidwalker.
The World of Warcraft Armory - Dram @ Lightning's Blade - Profile (http://eu.wowarmory.com/character-sheet.xml?r=Lightning%27s+Blade&cn=Dram)

gabbu
01-22-2010, 04:10 AM
Every strat says a properly talented lock, but never links or says what spec/talent it is.

This is my recollection from BC when I used to play my lock and use him as tank for the eye.

You want to put 3 points in Nether Protection Talent in Destro tree, which gives u spell resist for the school you are being hit. ( Nether Protection - Spell - World of Warcraft (http://www.wowhead.com/?spell=30302) )

Also he would want to gem for stamina all over and would be spamming searing pain the whole fight. Make sure he keeps blueberry pet out and Uses the shield from Blueberry everytime its up.

Also your warlock tank will need every bit of misdirects, ToT's and any dmg increasing buffs (say power infusion etc etc) to keep aggro when all your dpsers are Focus Firing the boss down.

Following Glyphs are recommended,

Glyph of Searing Pain - Item - World of Warcraft (http://www.wowhead.com/?item=42466)
Glyph of Voidwalker - Item - World of Warcraft (http://www.wowhead.com/?item=42473)

HTH !!