mikee
12-17-2009, 02:53 PM
So I have been looking into this weapon with using it as a dk tank in mind, the following is other peoples reports and testing:
By Tryptomine (http://www.wowhead.com/?user=Tryptomine)-
1. The proc is Shadow damage. As such it can benefit from shadow enhancements, especially Ebon Plague. My average drain came to about 2.9k as an Unholy DK.
2. There is NO internal CD on the proc. Or if so, it is less then 2.7 seconds, since I watched it go off on two consecutive melee swings.
3. It is about a 15% proc rate. This number determined by just standing and auto attacking a dummy for a solid half hour.
4. It DOES proc off of skills When going all out, the proc occurred roughly twice as often for me (procing roughly the same number of times as BCB, which is 30% chance on melee swing with a small internal CD), going so high as 45 procs within 100 melee swings. It seems to be quite random as the numbers tend to vary wildly though. While I haven't tested enough to prove it, I highly suspect it can only proc off of physical hits (it only makes sense).
5. The proc CANNOT crit. Not once did it ever crit for me in my extensive testing.
6. The proc CAN miss. It appears to be regarded the same as any other spell and can miss depending on your spell hit or be partially resisted.
7. Spell power does not increase the proc's damage. Can't be as sure with this one, since the only spell power I could get was a 46 spell power food, but I found absolutely no noticeable increase in the proc's damage after eating.
By axhawk (http://www.wowhead.com/?user=axhawk)-
The theorycrafting on this potent weapon is still rather sparse, so I spent several hours testing the limits of the proc and it's dps contribution. First off, the basics:
The 264 version proc has an average damage of 2250, while the 277 version has an average of 2538.
The damage does not scale with any character stats (though the dps does, more on that below).
The damage does scale with any percentage damage increases that affect spell damage, such as Avenging Wrath, Curse of Elements, Blood Presence, etc.
The drain can proc off of any weapon attack, as well as some odd events such as applying or refreshing effects such as deathknight diseases or the paladin talent Righteous Vengeance. These odd events do have some requirements though. The drain can proc off of the refreshing of some DoTs or debuffs so long as the character is within melee range of and facing the target for the drain. Specific to the deathknight class, the drain can proc off of the disease application of Icy Touch (assuming you are in melee range), can double-proc off Plague Strike (the strike and the disease application), and on each target that is in melee range and in front of you from Pestilence.
The drain has a base proc rate of 2 procs-per-minute, or 11.3333% chance per swing, and has no internal cooldown.
The drain can proc multiple times per attack, provided there's are more than one weapon event for the attack. For example, the drain can multi-proc off the following:
- On any or all of the multiple targets of Cleave, Whirlwind, Divine Storm, Heart Strike, or Sweeping Strikes.
- From a melee (or special) and it's subsequent seal proc, Blood-Caked Blade proc, or Windfury proc.
- From both the physical and shadow portions of Scourge Strike.
The drain can not proc from any spells, excluding the odd events mentioned above.
The drain is incapable of critting and functions on the spell hit table. However, it doesn't seem to be resistible.
Now, with a 2 PPM baseline, the weapon will deal 2 procs a minute before any waste or special attacks or talents are factored in, giving it a minimum dps of 75. In practice, the proc will usually provide between 200 and 400 dps, depending on the character's haste rating, spec and rotation (and therefore number of procable attacks per second), spell hit chance, and +damage buffs present. A good estimate is that it will provide approximately 4-8% of a character's dps. For many classes, this means the proc is worth the equivalent of between 400 and 800 additional attack power, though it's place on the best-in-slot list is strongly dependent class, spec, haste rating, and rotation. In general is can be assumed to be near the top of the list, however, as the proc itself provides a fairly respectable amount of dps while also making it easier for the healers to keep you alive through miscellaneous raid damage.
now what im wondering is how good is this weapon for a blood dk tank. does the proc give threat? is it effected by vamp blood? i did find a WoL report froma blood dk tank on EJ that may help: World of Logs - Real Time Raid Analysis (http://www.worldoflogs.com/reports/rz3cpicsgdbeb67n/details/74/?s=6553&e=6872)
sorry if there is already a discussion on this here, i could not find it if there is.
By Tryptomine (http://www.wowhead.com/?user=Tryptomine)-
1. The proc is Shadow damage. As such it can benefit from shadow enhancements, especially Ebon Plague. My average drain came to about 2.9k as an Unholy DK.
2. There is NO internal CD on the proc. Or if so, it is less then 2.7 seconds, since I watched it go off on two consecutive melee swings.
3. It is about a 15% proc rate. This number determined by just standing and auto attacking a dummy for a solid half hour.
4. It DOES proc off of skills When going all out, the proc occurred roughly twice as often for me (procing roughly the same number of times as BCB, which is 30% chance on melee swing with a small internal CD), going so high as 45 procs within 100 melee swings. It seems to be quite random as the numbers tend to vary wildly though. While I haven't tested enough to prove it, I highly suspect it can only proc off of physical hits (it only makes sense).
5. The proc CANNOT crit. Not once did it ever crit for me in my extensive testing.
6. The proc CAN miss. It appears to be regarded the same as any other spell and can miss depending on your spell hit or be partially resisted.
7. Spell power does not increase the proc's damage. Can't be as sure with this one, since the only spell power I could get was a 46 spell power food, but I found absolutely no noticeable increase in the proc's damage after eating.
By axhawk (http://www.wowhead.com/?user=axhawk)-
The theorycrafting on this potent weapon is still rather sparse, so I spent several hours testing the limits of the proc and it's dps contribution. First off, the basics:
The 264 version proc has an average damage of 2250, while the 277 version has an average of 2538.
The damage does not scale with any character stats (though the dps does, more on that below).
The damage does scale with any percentage damage increases that affect spell damage, such as Avenging Wrath, Curse of Elements, Blood Presence, etc.
The drain can proc off of any weapon attack, as well as some odd events such as applying or refreshing effects such as deathknight diseases or the paladin talent Righteous Vengeance. These odd events do have some requirements though. The drain can proc off of the refreshing of some DoTs or debuffs so long as the character is within melee range of and facing the target for the drain. Specific to the deathknight class, the drain can proc off of the disease application of Icy Touch (assuming you are in melee range), can double-proc off Plague Strike (the strike and the disease application), and on each target that is in melee range and in front of you from Pestilence.
The drain has a base proc rate of 2 procs-per-minute, or 11.3333% chance per swing, and has no internal cooldown.
The drain can proc multiple times per attack, provided there's are more than one weapon event for the attack. For example, the drain can multi-proc off the following:
- On any or all of the multiple targets of Cleave, Whirlwind, Divine Storm, Heart Strike, or Sweeping Strikes.
- From a melee (or special) and it's subsequent seal proc, Blood-Caked Blade proc, or Windfury proc.
- From both the physical and shadow portions of Scourge Strike.
The drain can not proc from any spells, excluding the odd events mentioned above.
The drain is incapable of critting and functions on the spell hit table. However, it doesn't seem to be resistible.
Now, with a 2 PPM baseline, the weapon will deal 2 procs a minute before any waste or special attacks or talents are factored in, giving it a minimum dps of 75. In practice, the proc will usually provide between 200 and 400 dps, depending on the character's haste rating, spec and rotation (and therefore number of procable attacks per second), spell hit chance, and +damage buffs present. A good estimate is that it will provide approximately 4-8% of a character's dps. For many classes, this means the proc is worth the equivalent of between 400 and 800 additional attack power, though it's place on the best-in-slot list is strongly dependent class, spec, haste rating, and rotation. In general is can be assumed to be near the top of the list, however, as the proc itself provides a fairly respectable amount of dps while also making it easier for the healers to keep you alive through miscellaneous raid damage.
now what im wondering is how good is this weapon for a blood dk tank. does the proc give threat? is it effected by vamp blood? i did find a WoL report froma blood dk tank on EJ that may help: World of Logs - Real Time Raid Analysis (http://www.worldoflogs.com/reports/rz3cpicsgdbeb67n/details/74/?s=6553&e=6872)
sorry if there is already a discussion on this here, i could not find it if there is.