onklen
08-13-2009, 05:27 PM
I seek advice on DK tanking and being able to get aggro on mobs fast.
I am currently playing as 2hand frost: The World of Warcraft Armory (http://eu.wowarmory.com/character-sheet.xml?r=Tarren+Mill&n=Onklen)
My concern is that I often feel I dont build enough threat on groups during pulls. The same is the case when doing adds on bosses like Freya HM, Thorim HM etc where adds have to be picked up ASAP to be nuked down even faster.
I'm used to playing a warrior and really miss the snap aggro of a charge/thunderclap/showckwave while spamming cleave.
On my DK on normal pulls I drop D&D while running in and IT the first mob. Then I follow up with PS, pest, BB and either BB or HB when available. After the pull I keep having all my diseases up on the group with pest and spamming HB and BB.
On small groups like the 3 elementals on Freya I pop HB (maybe a crit) to get the initial aggro and then start putting up both diseases and spreading them with pest. FS/RS is spammed when possible.
Still I seem to have aggro trouble when the dps is capable of putting out 5k dps or more now and then.
I haven't tried yet but does anyone have experience with DK tanking and doing events that require FAST aggro? For example I dont have a problem doing the gauntlet in the tunnel at Thorim on HM as warrior, but I cannot even begin to imagine doing it as a dk...
Can anyone with this kind of experience give me some pointers? Should I consider blood instead as it seems everyone are giving that tank spec praise these days? Imo it will have an even harder time picking up groups fast but I have not tried it, so what do I know...
All help and constructive critizism is more than welcome as I am currently at a crossroad trying to decide whether to make my DK or my warrior my main. Both have gear at about equel levels. I like the new and different approach of DK's but warrior tanking sure is uniqe with the abilities to charge/intervene/fearbreak and hs/cleave spamming and instant effect abilities.
Thanks in advance
I am currently playing as 2hand frost: The World of Warcraft Armory (http://eu.wowarmory.com/character-sheet.xml?r=Tarren+Mill&n=Onklen)
My concern is that I often feel I dont build enough threat on groups during pulls. The same is the case when doing adds on bosses like Freya HM, Thorim HM etc where adds have to be picked up ASAP to be nuked down even faster.
I'm used to playing a warrior and really miss the snap aggro of a charge/thunderclap/showckwave while spamming cleave.
On my DK on normal pulls I drop D&D while running in and IT the first mob. Then I follow up with PS, pest, BB and either BB or HB when available. After the pull I keep having all my diseases up on the group with pest and spamming HB and BB.
On small groups like the 3 elementals on Freya I pop HB (maybe a crit) to get the initial aggro and then start putting up both diseases and spreading them with pest. FS/RS is spammed when possible.
Still I seem to have aggro trouble when the dps is capable of putting out 5k dps or more now and then.
I haven't tried yet but does anyone have experience with DK tanking and doing events that require FAST aggro? For example I dont have a problem doing the gauntlet in the tunnel at Thorim on HM as warrior, but I cannot even begin to imagine doing it as a dk...
Can anyone with this kind of experience give me some pointers? Should I consider blood instead as it seems everyone are giving that tank spec praise these days? Imo it will have an even harder time picking up groups fast but I have not tried it, so what do I know...
All help and constructive critizism is more than welcome as I am currently at a crossroad trying to decide whether to make my DK or my warrior my main. Both have gear at about equel levels. I like the new and different approach of DK's but warrior tanking sure is uniqe with the abilities to charge/intervene/fearbreak and hs/cleave spamming and instant effect abilities.
Thanks in advance