Karisita
07-20-2009, 02:06 PM
I can't think of any way to title this thing and cover what I need to know. So while I know the topic is vague at best, I hope there's a few people who actually read this and can give some advice.
Problem 1: Guild Leader - Our guild started as a few people who weren't happy in our old guild, and we slowly built some people. But now we've gotten to the point where a few completely unavoidable extended absences have completely destroyed our guild, we've got three or four dozen alts that are never online so it's in no danger of being closed, but we only have 5 or so active members, and even they have been acting strangely lately. In order to drum up some activity we started raiding 10 man naxx and OS weekly with another guild for some action, just something to keep people in the game, and to keep us in and accessable too. But our fearless leader, our GM, has no faith in us at times, she wants to give up and disband, then have the majority of us join the guild we've been raiding with. Don't get me wrong, they're great people, but I feel like if we keep plugging away a little longer, we'll get what we need, we'll break into having a raid team, and that'll get us more members. Other times when I start to feel like maybe she's right, it's been like 2 months since we got new members, and we couldn't even keep those, maybe it is time to quit... it's those moments that she gets irritated that I think we might not make it.
So I guess what I'm asking for with issue #1, is how do I deal with a GM that wants to quit, while I'm the second in command that wants to keep going. (usually)
And before you start, I've already tried telling her to just pass the guild off to me and go ahead and join the other guild, she doesn't want to do that. Ultimately she wants to either lead our guild, or lead us to a different guild, she doesn't want to keep working but she doesn't want to look like she was the failure either. I've also tried agreeing with her, which irritated her, I've tried disagreeing, and then it's just that I'm obsessed with wow and can't give up a guild to make her happy.
Issue 2: Guild Recruitment.
We tried spamming trade/general chat... we tried spamming guild recruitment, and when we try to recruit via word of mouth, we get the same answers every time "I'm talking to ______ and he's going to come, just give him a little time to leave _____ and he'll join" six months later "where's ______?" "Oh He's still working on leaving _____." "Oh."
We do occasionally get a few people interested, but then they leave because of untimely sicknesses in our MT (me) or our GM decides to go offline for a while because she's burned out, or because we had some trouble getting a raid together because people are availiable at different times from one another...
How do we get people.. and get people to stay... when we get the runaround from reliable people, and the revolving door with everyone else?
Issue 3: Officers.
We in the counsel have at times had trouble being online, and we try to make sure at least one of us is online on a regular basis at all times. The problem is when we can't, when all things conspire against us and we all three have to be offline for a few days, we let our ranked officers know, and we lean on them to get the guild by until we get back.
So far we have across the board been let down every time we've relied on our officers. They keep to themselves and engross themselves with their own business, not even responding when people ask them questions, so people leave. Our officers are good people, great conversationalists, and they keep people going, they're good at recruiting people, and generally speaking, they wind up talking enough and are upbeat enough that they keep people coming back to the guild rather than playing the revolving door game, and I get the feeling if I strip them of officer status they'll leave, as one already has, but then I can't abide an officer who takes frozen orbs out of the GB without letting anyone know why, even a month later when we finally realize it's gone and look at the log and see who took it. Who invites members that have been in the guild before and was on a WELL known ban list, and in general undercuts and undermines everything we in the counsel say and do. This other we just can't lean on, and the fact is without him, we have noone to lean on anyway, as we've just lost the rest of our officers, one to the above incident, one to being an MMA fighter who broke his occular bone, one that only just came back but his online time is unreliable at best, it leaves us with little options if things happen.
So TS, what's your advice for these problems?
Problem 1: Guild Leader - Our guild started as a few people who weren't happy in our old guild, and we slowly built some people. But now we've gotten to the point where a few completely unavoidable extended absences have completely destroyed our guild, we've got three or four dozen alts that are never online so it's in no danger of being closed, but we only have 5 or so active members, and even they have been acting strangely lately. In order to drum up some activity we started raiding 10 man naxx and OS weekly with another guild for some action, just something to keep people in the game, and to keep us in and accessable too. But our fearless leader, our GM, has no faith in us at times, she wants to give up and disband, then have the majority of us join the guild we've been raiding with. Don't get me wrong, they're great people, but I feel like if we keep plugging away a little longer, we'll get what we need, we'll break into having a raid team, and that'll get us more members. Other times when I start to feel like maybe she's right, it's been like 2 months since we got new members, and we couldn't even keep those, maybe it is time to quit... it's those moments that she gets irritated that I think we might not make it.
So I guess what I'm asking for with issue #1, is how do I deal with a GM that wants to quit, while I'm the second in command that wants to keep going. (usually)
And before you start, I've already tried telling her to just pass the guild off to me and go ahead and join the other guild, she doesn't want to do that. Ultimately she wants to either lead our guild, or lead us to a different guild, she doesn't want to keep working but she doesn't want to look like she was the failure either. I've also tried agreeing with her, which irritated her, I've tried disagreeing, and then it's just that I'm obsessed with wow and can't give up a guild to make her happy.
Issue 2: Guild Recruitment.
We tried spamming trade/general chat... we tried spamming guild recruitment, and when we try to recruit via word of mouth, we get the same answers every time "I'm talking to ______ and he's going to come, just give him a little time to leave _____ and he'll join" six months later "where's ______?" "Oh He's still working on leaving _____." "Oh."
We do occasionally get a few people interested, but then they leave because of untimely sicknesses in our MT (me) or our GM decides to go offline for a while because she's burned out, or because we had some trouble getting a raid together because people are availiable at different times from one another...
How do we get people.. and get people to stay... when we get the runaround from reliable people, and the revolving door with everyone else?
Issue 3: Officers.
We in the counsel have at times had trouble being online, and we try to make sure at least one of us is online on a regular basis at all times. The problem is when we can't, when all things conspire against us and we all three have to be offline for a few days, we let our ranked officers know, and we lean on them to get the guild by until we get back.
So far we have across the board been let down every time we've relied on our officers. They keep to themselves and engross themselves with their own business, not even responding when people ask them questions, so people leave. Our officers are good people, great conversationalists, and they keep people going, they're good at recruiting people, and generally speaking, they wind up talking enough and are upbeat enough that they keep people coming back to the guild rather than playing the revolving door game, and I get the feeling if I strip them of officer status they'll leave, as one already has, but then I can't abide an officer who takes frozen orbs out of the GB without letting anyone know why, even a month later when we finally realize it's gone and look at the log and see who took it. Who invites members that have been in the guild before and was on a WELL known ban list, and in general undercuts and undermines everything we in the counsel say and do. This other we just can't lean on, and the fact is without him, we have noone to lean on anyway, as we've just lost the rest of our officers, one to the above incident, one to being an MMA fighter who broke his occular bone, one that only just came back but his online time is unreliable at best, it leaves us with little options if things happen.
So TS, what's your advice for these problems?