View Full Version : Druid Threat Cycle in a Nutshell

07-07-2009, 09:12 PM
Hi all,

I've done a bit of searching around but unfortunately the only information I've been able to uncover has been very specifically related to stat priority, gear selection, combat ratings, gemming, glyphs, all that sort of stuff. Unfortunately I'm looking for some very simple, general information, which I suspect can be summarised in a few quick dot points.

Here's the details:
- I tanked all throughout Vanilla & TBC and completed all notable content as a Warrior.
- I've tanked all current content with the exception of Algalon as a Paladin.
- I've dabbled on my Druid Alt during TBC and have a moderate understanding of Feral tanking, however I've been playing as Resto since then and I'm not up to speed with any Feral changes.
- One of our Guild's MT's is taking a holiday for a few weeks, and I'll be playing his character in his absence. Therefore any advice on gear/gemming/talents/etc is irrelevant.
- All I'm looking for is a brief outline of a general Bear Tanking threat cycle and any considerations/implications. Of course it's very straightforward and self-explanatory, but I just want to ensure that any details I may have overlooked are covered before I obliviously cause any problems.

Thanks in advance!

07-08-2009, 06:22 AM
Damn, I was hoping this would explain the druid threat cycle to some detail.


Sorry, I'm not a nutshelly guy - you can find your answers there.

07-08-2009, 06:30 AM
Generating "the threat" is pretty easy as a bear.

-Mangle on every cooldown
-Maul is like heroic strike, use it on every swing if you have the rage
-Stack Lacerate to 5, then only use it to refresh the 5 stack
-Use Faerie Fire on every cooldown
-Swipe when you have free GCD's and Lacerate isn't about to fall off.

07-08-2009, 05:20 PM
Perfect, that's all I needed.

Thank you both! <3