Helgi

05-29-2009, 05:19 PM

This was posted on my old guild's forums, but that guild has since disbanded (burnt out GM, seems fairly common) and so I thought I would put it here. Just a guild reference sheet to tanking stats. I couldn't find one here after a quick search (granted it wasn't a very thorough search) so I thought I would post it. Maybe if it proves helpful enough it'll get stickied :D

Also, I haven't updated it in awhile, so if anyone finds any conversions that have changed/proved incorrect let me know.

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** ALL of the values/coefficients/conversions/etc. below are for characters at level 80 and are BEFORE talents & buffs are applied. Also, these values only apply to the 4 tanking classes: Warriors, Paladins, Druids (Bear), and Death Knights. Some of the math is different for the other classes.

Caps

Defense - Uncrittable

Raid - 540 Defense, 5.6% crit hit reduction, +689 defense rating from gear

Heroic - 535 Defense, 5.4% crit hit reduction, + 665 defense rating from gear

Resilience - 460 Resilience, 5.6% crit hit reduction

Expertise Cap

Soft Cap (Dodge) - 26 Expertise, 214 rating, 6.5%

Hard Cap (Parry) - 56 Expertise, 460 rating, 14%

Hit Cap

Melee - 263 hit rating, 8%

Melee Dual Wield - 886 hit rating, 27%

Spell - 446 hit rating, 17%

Armor Cap

49905 (75% DR)

Warrior Caps

Dodge - 88.129021%

Parry - 47.003525%

Miss - 16.000000%

Paladin Caps

Dodge - 88.129021%

Parry - 47.003525%

Miss - 16.000000%

Death Knight Caps

Dodge - 88.129021%

Parry - 47.003525%

Miss - {unknown}

Druid Caps

Dodge - 116.890707%

Miss - {unknown}

Conversions

Avoidance Stats Conversions*

39.34799 dodge rating = 1% dodge chance

49.18499 parry rating = 1% parry chance

122.9625 defense rating = 1% dodge, parry, & miss chance

Agility Conversions (per 1 agility)*

Class-------------Dodge(%)-----------Crit Chance(%)

Warrior-----------0.013600--------------0.0160

Paladin-----------0.019200--------------0.0192

Deathknight-----0.013600---------------0.0160

Druid-------------0.024000--------------0.0120

Mitigation Stats Conversions

16.26 block rating = 1% block chance

1 agility = 2 armor

2 stength = 1 block value

4 attack power = 1 "absorption value" (Druids, Savage Defense)

Other Useful Conversions

4.91850 defense rating = 1 defense skill

1 strength = 2 attack power

1 stamina = 10 health

1 stamina = 12.5 health (Bear form)

45.91 crit rating = 1% melee crit chance

81.97 resilience = -1% chance to be crit hit

32.79 haste rating = 1% haste

25.22 haste rating = 1% haste (melee haste; paladins, druids, and death knights only)

8.10 expertise rating = 1 expertise

26.232 hit rating = 1% spell hit

32.79 hit rating = 1% melee hit

* Note that ALL avoidance stats have diminishing returns, meaning that the actual value will be less than what is expected. Base (naked) values and values changed by talents are immune to diminishing returns.

Also, I haven't updated it in awhile, so if anyone finds any conversions that have changed/proved incorrect let me know.

_______________________________________________

** ALL of the values/coefficients/conversions/etc. below are for characters at level 80 and are BEFORE talents & buffs are applied. Also, these values only apply to the 4 tanking classes: Warriors, Paladins, Druids (Bear), and Death Knights. Some of the math is different for the other classes.

Caps

Defense - Uncrittable

Raid - 540 Defense, 5.6% crit hit reduction, +689 defense rating from gear

Heroic - 535 Defense, 5.4% crit hit reduction, + 665 defense rating from gear

Resilience - 460 Resilience, 5.6% crit hit reduction

Expertise Cap

Soft Cap (Dodge) - 26 Expertise, 214 rating, 6.5%

Hard Cap (Parry) - 56 Expertise, 460 rating, 14%

Hit Cap

Melee - 263 hit rating, 8%

Melee Dual Wield - 886 hit rating, 27%

Spell - 446 hit rating, 17%

Armor Cap

49905 (75% DR)

Warrior Caps

Dodge - 88.129021%

Parry - 47.003525%

Miss - 16.000000%

Paladin Caps

Dodge - 88.129021%

Parry - 47.003525%

Miss - 16.000000%

Death Knight Caps

Dodge - 88.129021%

Parry - 47.003525%

Miss - {unknown}

Druid Caps

Dodge - 116.890707%

Miss - {unknown}

Conversions

Avoidance Stats Conversions*

39.34799 dodge rating = 1% dodge chance

49.18499 parry rating = 1% parry chance

122.9625 defense rating = 1% dodge, parry, & miss chance

Agility Conversions (per 1 agility)*

Class-------------Dodge(%)-----------Crit Chance(%)

Warrior-----------0.013600--------------0.0160

Paladin-----------0.019200--------------0.0192

Deathknight-----0.013600---------------0.0160

Druid-------------0.024000--------------0.0120

Mitigation Stats Conversions

16.26 block rating = 1% block chance

1 agility = 2 armor

2 stength = 1 block value

4 attack power = 1 "absorption value" (Druids, Savage Defense)

Other Useful Conversions

4.91850 defense rating = 1 defense skill

1 strength = 2 attack power

1 stamina = 10 health

1 stamina = 12.5 health (Bear form)

45.91 crit rating = 1% melee crit chance

81.97 resilience = -1% chance to be crit hit

32.79 haste rating = 1% haste

25.22 haste rating = 1% haste (melee haste; paladins, druids, and death knights only)

8.10 expertise rating = 1 expertise

26.232 hit rating = 1% spell hit

32.79 hit rating = 1% melee hit

* Note that ALL avoidance stats have diminishing returns, meaning that the actual value will be less than what is expected. Base (naked) values and values changed by talents are immune to diminishing returns.