Helgi
05-29-2009, 05:19 PM
This was posted on my old guild's forums, but that guild has since disbanded (burnt out GM, seems fairly common) and so I thought I would put it here. Just a guild reference sheet to tanking stats. I couldn't find one here after a quick search (granted it wasn't a very thorough search) so I thought I would post it. Maybe if it proves helpful enough it'll get stickied :D
Also, I haven't updated it in awhile, so if anyone finds any conversions that have changed/proved incorrect let me know.
_______________________________________________
** ALL of the values/coefficients/conversions/etc. below are for characters at level 80 and are BEFORE talents & buffs are applied. Also, these values only apply to the 4 tanking classes: Warriors, Paladins, Druids (Bear), and Death Knights. Some of the math is different for the other classes.
Caps
Defense - Uncrittable
Raid - 540 Defense, 5.6% crit hit reduction, +689 defense rating from gear
Heroic - 535 Defense, 5.4% crit hit reduction, + 665 defense rating from gear
Resilience - 460 Resilience, 5.6% crit hit reduction
Expertise Cap
Soft Cap (Dodge) - 26 Expertise, 214 rating, 6.5%
Hard Cap (Parry) - 56 Expertise, 460 rating, 14%
Hit Cap
Melee - 263 hit rating, 8%
Melee Dual Wield - 886 hit rating, 27%
Spell - 446 hit rating, 17%
Armor Cap
49905 (75% DR)
Warrior Caps
Dodge - 88.129021%
Parry - 47.003525%
Miss - 16.000000%
Paladin Caps
Dodge - 88.129021%
Parry - 47.003525%
Miss - 16.000000%
Death Knight Caps
Dodge - 88.129021%
Parry - 47.003525%
Miss - {unknown}
Druid Caps
Dodge - 116.890707%
Miss - {unknown}
Conversions
Avoidance Stats Conversions*
39.34799 dodge rating = 1% dodge chance
49.18499 parry rating = 1% parry chance
122.9625 defense rating = 1% dodge, parry, & miss chance
Agility Conversions (per 1 agility)*
Class-------------Dodge(%)-----------Crit Chance(%)
Warrior-----------0.013600--------------0.0160
Paladin-----------0.019200--------------0.0192
Deathknight-----0.013600---------------0.0160
Druid-------------0.024000--------------0.0120
Mitigation Stats Conversions
16.26 block rating = 1% block chance
1 agility = 2 armor
2 stength = 1 block value
4 attack power = 1 "absorption value" (Druids, Savage Defense)
Other Useful Conversions
4.91850 defense rating = 1 defense skill
1 strength = 2 attack power
1 stamina = 10 health
1 stamina = 12.5 health (Bear form)
45.91 crit rating = 1% melee crit chance
81.97 resilience = -1% chance to be crit hit
32.79 haste rating = 1% haste
25.22 haste rating = 1% haste (melee haste; paladins, druids, and death knights only)
8.10 expertise rating = 1 expertise
26.232 hit rating = 1% spell hit
32.79 hit rating = 1% melee hit
* Note that ALL avoidance stats have diminishing returns, meaning that the actual value will be less than what is expected. Base (naked) values and values changed by talents are immune to diminishing returns.
Also, I haven't updated it in awhile, so if anyone finds any conversions that have changed/proved incorrect let me know.
_______________________________________________
** ALL of the values/coefficients/conversions/etc. below are for characters at level 80 and are BEFORE talents & buffs are applied. Also, these values only apply to the 4 tanking classes: Warriors, Paladins, Druids (Bear), and Death Knights. Some of the math is different for the other classes.
Caps
Defense - Uncrittable
Raid - 540 Defense, 5.6% crit hit reduction, +689 defense rating from gear
Heroic - 535 Defense, 5.4% crit hit reduction, + 665 defense rating from gear
Resilience - 460 Resilience, 5.6% crit hit reduction
Expertise Cap
Soft Cap (Dodge) - 26 Expertise, 214 rating, 6.5%
Hard Cap (Parry) - 56 Expertise, 460 rating, 14%
Hit Cap
Melee - 263 hit rating, 8%
Melee Dual Wield - 886 hit rating, 27%
Spell - 446 hit rating, 17%
Armor Cap
49905 (75% DR)
Warrior Caps
Dodge - 88.129021%
Parry - 47.003525%
Miss - 16.000000%
Paladin Caps
Dodge - 88.129021%
Parry - 47.003525%
Miss - 16.000000%
Death Knight Caps
Dodge - 88.129021%
Parry - 47.003525%
Miss - {unknown}
Druid Caps
Dodge - 116.890707%
Miss - {unknown}
Conversions
Avoidance Stats Conversions*
39.34799 dodge rating = 1% dodge chance
49.18499 parry rating = 1% parry chance
122.9625 defense rating = 1% dodge, parry, & miss chance
Agility Conversions (per 1 agility)*
Class-------------Dodge(%)-----------Crit Chance(%)
Warrior-----------0.013600--------------0.0160
Paladin-----------0.019200--------------0.0192
Deathknight-----0.013600---------------0.0160
Druid-------------0.024000--------------0.0120
Mitigation Stats Conversions
16.26 block rating = 1% block chance
1 agility = 2 armor
2 stength = 1 block value
4 attack power = 1 "absorption value" (Druids, Savage Defense)
Other Useful Conversions
4.91850 defense rating = 1 defense skill
1 strength = 2 attack power
1 stamina = 10 health
1 stamina = 12.5 health (Bear form)
45.91 crit rating = 1% melee crit chance
81.97 resilience = -1% chance to be crit hit
32.79 haste rating = 1% haste
25.22 haste rating = 1% haste (melee haste; paladins, druids, and death knights only)
8.10 expertise rating = 1 expertise
26.232 hit rating = 1% spell hit
32.79 hit rating = 1% melee hit
* Note that ALL avoidance stats have diminishing returns, meaning that the actual value will be less than what is expected. Base (naked) values and values changed by talents are immune to diminishing returns.