OldKnight
05-05-2009, 10:24 AM
Here is a link to the item comparison as the character is not lvl 80 yet... Item Comparison Tool - World of Warcraft (http://www.wowhead.com/?compare=41357:42643:44312:41392:41387:37801:40734 :40672:43565:40426:41345:42646:42341:44063:40714:4 5205&weights=Death%20Knight%20-%20Frost%20(Tanking);46:119:20:42:117:45:21:22:96: 77:114:41:123;103:100:99:88:71:63:63:63:50:42:32:5 :-100)
With Enchants and SSG he will have 540 def and when the sigil procs he will have well over 540...
Is having over 540 def bad?
Should i not enchant def?
As far as threat...
He has low hit and expertise rating(as you can see from the item comparison, 95 Hit and 92 Expertise)...
Should i gem and enchant for 8% hit and once that is reached go for expertise?
Does that not really matter in Heroics and 10mans and eventually 25mans(with a lot better gear)?
Should i just enchant and gem for as much stam as possible?
Should i balance it?
How should i balance it with the gear in the comparison above?...
My main is US|Shattered Hand|Horde|Serration
So i have money to support buying the enchants, gems, and gear he might need...
Here are some specs im working with...
Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent#j0EGoIhIobMdssZGx0xhZ0t:hiG0mV) Blood 47/18/6
Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent#j0E0oZGx0xA0Izc0iostct:hGwmV0) Frost 11/51/9
Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent#j0EMoZGx0xA0Izcziost0t:hwG0mV) Frost 13/52/6
Maybe someone can not only help me with my gear and enchants and gems but what spec to go for starting DK tanking and what i dont have in my talents or glyphs...
Thank You to Any and All who post...
P.S.- Enchanting and Gemming for hit and Expertise would look like this...
Gloves - 20 Hit
Boots - 12 Hit & 12 Crit
Bracers - 15 Expertise
JC Gem x3 - 27 Hit = 81 Hit (3 Red Slots)
Yellow Gem x2 - 16 Hit = 32 Hit (1 yellow Slot and 1 Prismatic Slot)
Green Gem x3 - 8 Hit & 12 Stam = 24 Hit & 36 Stam (3 Blue Slots)
Plus Hit from Gear - 95
Plus Expertise from Gear - 92
Total Hit(Melee) - 264 (8%) Based on a 33 Rating per 1%
Total Hit(Spell) with Talents (11%)
Total Expertise - 107 (3.24%) Based on a 33 Rating per 1%
Total Expertise with Talents - Roughly 4.5%
Im rounding o so slightly on the converison but thats what i would be doing if threat was more important then a high health pool...
Once again thank you for your time...
With Enchants and SSG he will have 540 def and when the sigil procs he will have well over 540...
Is having over 540 def bad?
Should i not enchant def?
As far as threat...
He has low hit and expertise rating(as you can see from the item comparison, 95 Hit and 92 Expertise)...
Should i gem and enchant for 8% hit and once that is reached go for expertise?
Does that not really matter in Heroics and 10mans and eventually 25mans(with a lot better gear)?
Should i just enchant and gem for as much stam as possible?
Should i balance it?
How should i balance it with the gear in the comparison above?...
My main is US|Shattered Hand|Horde|Serration
So i have money to support buying the enchants, gems, and gear he might need...
Here are some specs im working with...
Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent#j0EGoIhIobMdssZGx0xhZ0t:hiG0mV) Blood 47/18/6
Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent#j0E0oZGx0xA0Izc0iostct:hGwmV0) Frost 11/51/9
Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent#j0EMoZGx0xA0Izcziost0t:hwG0mV) Frost 13/52/6
Maybe someone can not only help me with my gear and enchants and gems but what spec to go for starting DK tanking and what i dont have in my talents or glyphs...
Thank You to Any and All who post...
P.S.- Enchanting and Gemming for hit and Expertise would look like this...
Gloves - 20 Hit
Boots - 12 Hit & 12 Crit
Bracers - 15 Expertise
JC Gem x3 - 27 Hit = 81 Hit (3 Red Slots)
Yellow Gem x2 - 16 Hit = 32 Hit (1 yellow Slot and 1 Prismatic Slot)
Green Gem x3 - 8 Hit & 12 Stam = 24 Hit & 36 Stam (3 Blue Slots)
Plus Hit from Gear - 95
Plus Expertise from Gear - 92
Total Hit(Melee) - 264 (8%) Based on a 33 Rating per 1%
Total Hit(Spell) with Talents (11%)
Total Expertise - 107 (3.24%) Based on a 33 Rating per 1%
Total Expertise with Talents - Roughly 4.5%
Im rounding o so slightly on the converison but thats what i would be doing if threat was more important then a high health pool...
Once again thank you for your time...