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Ciderhelm
11-24-2008, 05:53 AM
Click any of the links throughout this to go directly to movie guides with encounter notes. This first movie is a general introduction to Wrath of the Lich King raiding. Also, please note that Donors can directly download most Project Marmot movies directly from our website -- click here to learn more! (http://www.tankspot.com/showthread.php?36281-TankSpot-Donation-Information)

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Project Marmot YouTube Channel (Off-Site) (http://www.youtube.com/user/Ciderhelm)

http://www.tankspot.com/showthread.php?56344-TankSpot-Video-User-Interfaces

http://www.tankspot.com/showthread.php?56293-TankSpot-s-Protection-Warrior-GuideNaxxramas
http://www.tankspot.com/showthread.php?41948-Naxxramas-Anub-rekhan

http://www.tankspot.com/showthread.php?42550-Naxxramas-Grand-Widow-Faerlina

http://www.tankspot.com/showthread.php?42106-Naxxramas-Maexxna

http://www.tankspot.com/showthread.php?42284-Naxxramas-Noth-the-Plaguebringer

http://www.tankspot.com/showthread.php?41872-Naxxramas-Heigan-the-Unclean

http://www.tankspot.com/showthread.php?42292-Naxxramas-Loatheb

http://www.tankspot.com/showthread.php?42142-Naxxramas-Instructor-Razuvious

http://www.tankspot.com/showthread.php?41803-Naxxramas-Gothikl

http://www.tankspot.com/showthread.php?42138-Naxxramas-Four-Horsemen

http://www.tankspot.com/showthread.php?41958-Naxxramas-Patchwerk

http://www.tankspot.com/showthread.php?41899-Naxxramas-Grobbulus

http://www.tankspot.com/showthread.php?41954-Naxxramas-Gluth

http://www.tankspot.com/showthread.php?41816-Naxxramas-Thaddiusl

http://www.tankspot.com/showthread.php?41969-Naxxramas-Sapphiron

http://www.tankspot.com/showthread.php?41800-Naxxramas-Kel-thuzad

http://www.tankspot.com/showthread.php?44651-Naxxramas-The-ImmortalObsidian Sanctum
http://www.tankspot.com/showthread.php?41777-Obsidian-Sanctum-Sartharion

http://www.tankspot.com/showthread.php?44960-Obsidian-Sanctum-Sartharion-%283-Drakes%29Eye of Eternity
http://www.tankspot.com/showthread.php?42039-Eye-of-Eternity-Malygos

http://www.tankspot.com/showthread.php?45339-Eye-of-Eternity-Malygos-%286-Minutes%29Vault of Archavon
http://www.tankspot.com/showthread.php?55019-Wintergrasp-KoralonUlduar
http://www.tankspot.com/showthread.php?51127-Ulduar-Flame-Leviathan-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?48907-Ulduar-Ignis-the-Furnace-Master

http://www.tankspot.com/showthread.php?48756-Ulduar-Razorscale

http://www.tankspot.com/showthread.php?48643-Ulduar-XT-002-Deconstructor

http://www.tankspot.com/showthread.php?52010-XT-002-Deconstructor-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?48856-Ulduar-Iron-Council

http://www.tankspot.com/showthread.php?52308-Ulduar-Iron-Council-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?48699-Ulduar-Kologarn

http://www.tankspot.com/showthread.php?48802-Ulduar-Auriaya

http://www.tankspot.com/showthread.php?49036-Ulduar-Mimiron

http://www.tankspot.com/showthread.php?53228-Ulduar-Mimiron-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?48989-Ulduar-Freya

http://www.tankspot.com/showthread.php?54223-Ulduar-Freya-3-Elders-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?49269-Ulduar-Thorim

http://www.tankspot.com/showthread.php?53530-Ulduar-Thorim-%28Hard-Mode%29l

http://www.tankspot.com/showthread.php?48908-Ulduar-Hodir

http://www.tankspot.com/showthread.php?50951-Ulduar-Hodir-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?49375-Ulduar-General-Vezax

http://www.tankspot.com/showthread.php?54906-Ulduar-General-Vezax-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?49663-Ulduar-Yogg-Saron

http://www.tankspot.com/showthread.php?54146-Ulduar-Yogg-Saron-One-Light-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?55233-Ulduar-Yogg-Saron-Zero-Light-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?53206-Ulduar-Algalon-%2810-Man%29

http://www.tankspot.com/showthread.php?55634-Ulduar-AlgalonColiseum
http://www.tankspot.com/showthread.php?53693-Coliseum-Northrend-Beasts

http://www.tankspot.com/forums/f206/55199-coliseum-northrend-beasts-hard-mode.html

http://www.tankspot.com/showthread.php?53984-Coliseum-Lord-Jaraxxus

http://www.tankspot.com/showthread.php?55224-Coliseum-Lord-Jaraxxus-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?54313-Coliseum-Faction-Champions

http://www.tankspot.com/showthread.php?55232-Coliseum-Faction-Champions-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?54692-Coliseum-Twin-Valkyrs

http://www.tankspot.com/showthread.php?55400-Coliseum-Twin-Valkyrs-%28Hard-Mode%29

http://www.tankspot.com/showthread.php?55020-Coliseum-Anub-arak

http://www.tankspot.com/showthread.php?55360-Coliseum-Anub-arak-%28Hard-Mode%29Onyxia
http://www.tankspot.com/showthread.php?56736-Dustwallow-Marsh-OnyxiaIcecrown
http://www.tankspot.com/showthread.php?59646-Icecrown-Lord-Marrowgar

http://www.tankspot.com/showthread.php?59652-Icecrown-Lady-Deathwhisper

http://www.tankspot.com/showthread.php?59640-Icecrown-Gunship-Battle

http://www.tankspot.com/showthread.php?59682-Icecrown-Deathbringer-SaurfangOther
http://www.tankspot.com/showthread.php?42565-Stratholme-Baron-Rivendare-Mount-Run

http://www.tankspot.com/showthread.php?41892-Utgarde-Keep-Achievements

Roarc
11-24-2008, 06:08 AM
I can just add to this thread that we tried Malygos 10 man last night and the fight has a serious gear check to it. We gave up quite fast. The MT was fine gear-wise with about 29K HP buffed where the raid members below 20K HP has very severe issues surviving.

With all the talks of raids being "push-overs" it could be good to have a hunch of what you need to manage difference fights. Might be good to have a "this level of raiding requires…". To start tank Naxx you should prob. be at defence 540 and around 21K HP and armor unbuffed as a warrior.

Grakkur
11-24-2008, 06:31 AM
Raids are pushovers to people who know what's coming and have gathered extensive gear for it.

Normal casuals or serious casuals (two or three raids a week thing) will probably be in for a rude awakening as they walk into Naxxramas, not bothering to get a food buff, any flasks or having spent serious time on their gear.

Roarc
11-24-2008, 07:23 AM
I could think so as well Grakkur. I also think the casuals will get quite frustrated when reading posts like "Naxx is a push-over" while chain-wiping on what experienced people see as simple events.

We had a very odd composition in Naxx yesterday given it was only guild-members it was an odd-setup. Still it worked out, we got bosses down given some struggle. Going in here with SWP mentality will however make it a push-over, fully buffed and raid-composition though through.

I'd still say Naxx is close to a perfect entry level instance. You get to learn so many mechanics in the game with out getting overly stressed out.

Narshe
11-25-2008, 04:12 AM
I would say that the 10-man version of Four Horsemen is at the same level of progression of Maexxna. It's below Patchwerk for sure.
I've yet to try the 25man version of this fight.

Stoz
11-25-2008, 06:18 AM
What gear level does the raid have to be made up of, i have done some work on my gear and last night my buffed health was 30750. I have crafted some pieces, rep rewards and heroics.

Now we had some brand new level 80s go in that were in quest rewards some t6 gear, we got MERKED to say the least. Our 1st boss was patchwork, we lasted 10 seconds :) the druid was the off tank and he kept getting owned from Hateful strikes, im guessing this is down to the healers to keep him up but they were going oom very quick, so i guess they need to be geared for this fight. We tried with me as the OT to eat the strikes this went a lot better but the druid took that much burst damage from Patch that he lasted like 30 seconds, he was at about 23k health. So we called patch and tried for the 1st spider boss.
This is complexed fight, we looked at strats on the web and some said different things and was confusing a lot of people. We gave up after 3 attempts, it was a big wake up call to us and we need to gear up fast i feel.

Would love to see videos on these two fights if possible cider

ty for help

Rak
11-25-2008, 06:23 AM
To be completely honest, as long as you're uncrittable your other gear should suffice. The gear requirements for 10 man Naxx mostly fall on the shoulders of your DPS being able to meet any gear checks - not the tanks. I tanked all of Naxx the night I hit 80 with full level 70 gear on, I just swapped all my gems/enchants to +defense to get uncrittable and it went fine.

That said, Patchwerk is probably not the best boss to start on, which Cider's first post also shows. Especially if your druid tank only has 23k buffed health. That's pretty low and it would be prudent to aim for at least 23k unbuffed health on all the tanks.

Lore
11-25-2008, 09:05 AM
For anyone curious - Archevon (the Wintergrasp boss) ranks below all of these. Completely puggable by whoever you just took Wintergrasp with, as long as you've got at least two tanks.

On a scale of difficulty I rank him somewhere between Rend Blackhand and Hogger.

Horacio
11-25-2008, 09:20 AM
For anyone curious - Archevon (the Wintergrasp boss) ranks below all of these. Completely puggable by whoever you just took Wintergrasp with, as long as you've got at least two tanks.

On a scale of difficulty I rank him somewhere between Rend Blackhand and Hogger.

The delivery vessel for the epix you already won for beating the opposing faction, eh?

Lore
11-25-2008, 09:26 AM
The unfortunate thing about Archevon is he doesn't drop tokens of any sort - he drops the set pieces.

The last two or three times we've killed him (in the 10man version at least) we've had items drop that no one in the raid can even equip. Rogue gear but no Rogues, Warlock gear but no Warlocks, etc.

Jericho
11-25-2008, 01:03 PM
I would say that the 10-man version of Four Horsemen is at the same level of progression of Maexxna. It's below Patchwerk for sure.
I've yet to try the 25man version of this fight.

Really? Thats a real surprise to me. Our guild has managed to get through about half of the instance with a really messed up group. (Not a single priest or Paladin, using a SV hunter for Replenishment.) Patchwerk felt like Brutallus on crack. I had only ever seen Naxx in TBC on my Paladin. So it was a wake up call for me. Especially while wearing about 50/50 TBC/Wrath epics and some blue upgrades. If Hourseman are easier...

We killed everything we tried this week in our limited excursion into Naxx. A lot of us were surprised by some of the changes. We were half way through with the old pre Heigan gauntlet before we realized stuff had loot on it and wasn't respawning.

All in all the instance has been enough of a challenge in simply relearning the encounters new little tweaks that we are all having a blast.

Ciderhelm
11-27-2008, 03:36 AM
Updated two more links. Will have more shortly.

Bullwrinkle
11-27-2008, 03:40 AM
Maybe add a 0.5 for Archevon /grin.

Stoz
12-01-2008, 03:45 PM
is the instructor really in the easiest tier ? looks hard

Tol
12-01-2008, 04:40 PM
Cider -
Thank you for narrating these strats. Our guild is starting 25 man content, will you be explaining 25 man raid strats as well as 10 man?

Ciderhelm
12-01-2008, 04:41 PM
Cider -
Thank you for narrating these strats. Our guild is starting 25 man content, will you be explaining 25 man raid strats as well as 10 man?
To some degree, though there are a lot of these encounters where the 10 and 25 are nearly identical save for numbers and DPS requirements.

Thedom
12-02-2008, 07:51 AM
Not sure if this is an error on wowhead or just a typo here (and considering I have yet to step foot in Wintergrasp I have no idea....) But wowhead shows it as Archavon whereas its Archevon here.

Not that its a big deal by any stretch of the imagination, this thread and the whole Project Marmot idea is incredible for those of us looking for a quick source of reliable information on new raids.

hichris
12-02-2008, 08:08 AM
It is agrivating, to see so many people whine and complain, calling it the "Fail of the Lichking." Yes, there are several guilds now, who have burned through the content already, but what do those guilds have in common? I'm banking on the fact that most of them have been playing for a long time now, have made a habbit of trying to be the very best... heavy Theorycrafters... And probably above all else, expert raiders who learned how not to stand in the fire.

My thoughts on this though is, Wrath has more stable content, stable lore, and high quality content than BC did, and its not mind numbing, and dull like the Plain old wow content. I'm thinking that, with only so many instances avaliable, that in later patches, there will be harder raids, more challanging, complex, and Epic fights.

The possibilities of the Arthas fight alone is mind boggling... I could only imagine having an army of really PO'd NPC's from Arthas' campaign, of people he's hurt, betrayed, his kingdom he destroyed.

For hardcore players, don't despire, there will be a challange, I'm almost positive. For the regular joes, like me, who havn't gotten many chances to raid yet, waiting for slow levelers, and what not, They've made intro raiding a lot easier... and I imagine starting naxx will be nothing like Starting kara was. (Raise your hand if you were booted in early BC from kara groups for having a blue item equiped?) And thats all these raids really are. A way to introduce you to their newest concepts of raiding. I mean, fighting on Dragons? Thats pretty awesome!

Whispered
12-02-2008, 11:59 AM
Want to start off with a big Thank You!
For both the guides and site, been a major help in the last five to six months

My current question does not really pertain to this thread but felt its the best place to post it, If it has been answered before please excuse my arrogance!

Looking for the mods that you are utulizing (mainly the Enemy and Player Health bars that are around the center of your screen, And the combat text mod you are currently using. Personally like Parrot but takes up alot of space.

Ty in advance for the feedback

hichris
12-02-2008, 12:11 PM
Want to start off with a big Thank You!
For both the guides and site, been a major help in the last five to six months

My current question does not really pertain to this thread but felt its the best place to post it, If it has been answered before please excuse my arrogance!

Looking for the mods that you are utulizing (mainly the Enemy and Player Health bars that are around the center of your screen, And the combat text mod you are currently using. Personally like Parrot but takes up alot of space.

Ty in advance for the feedback


What I did, that I found helpful, was just find out what the core addons of most all modpacks are, and designed it the way I liked, The usual suspects are like bartender for buttons, Pitbull for your unit frames. Simple things like that.

It Cut down a lot in memory, I saw less lag, and I got something I found functional, that felt natural to me.

Whispered
12-02-2008, 12:39 PM
TYVM Hichris I will try pitbull and see how I like it.

-Scave-
12-04-2008, 06:59 AM
What gear level does the raid have to be made up of, i have done some work on my gear and last night my buffed health was 30750. I have crafted some pieces, rep rewards and heroics.

Now we had some brand new level 80s go in that were in quest rewards some t6 gear, we got MERKED to say the least. Our 1st boss was patchwork, we lasted 10 seconds :) the druid was the off tank and he kept getting owned from Hateful strikes, im guessing this is down to the healers to keep him up but they were going oom very quick, so i guess they need to be geared for this fight. We tried with me as the OT to eat the strikes this went a lot better but the druid took that much burst damage from Patch that he lasted like 30 seconds, he was at about 23k health. So we called patch and tried for the 1st spider boss.
This is complexed fight, we looked at strats on the web and some said different things and was confusing a lot of people. We gave up after 3 attempts, it was a big wake up call to us and we need to gear up fast i feel.

Would love to see videos on these two fights if possible cider

ty for help

I know this post is not the newest any more, but I still feel I have to comment.
Basically, you did one mistake: engage Patchwerk as your first encounter. Patchwerk is one of the few gear-checks in Naxxramas and is a pure dps- and healerrace. You cannot succeed this boss if a) your dps is to weak and b) your healers are to weak. I expect you to play in a casual guild meaning you are not SWP equipped and therefore do not yet meet the requirements for the Patchwerk-encounter.
As Ciderhelm postet I would recommend engaging Anub'Rekhan as one of the first bosses in Naxx. I myself am raidleader in a casual guild (raiding about 3 times a week) and most of our members were t5-equipped in TBC (sadly we started t6-content one week before 3.0.2). This equipment + some blue quest-/dungeonrewards and few crafted items was fairly enough to kill Anub'Rekhan first try. We cleared the arachnidquarter on our first raidevening (it does hardly request good equipment - most bosses are only about the right tactics and a little practice - a huge thanks to ciderhelm @ this point for the great tacticguides!). I also consider Noth and (especially) Heigan fairly easy encounters - assuming you know and understand the tactics (Heigan's tactic is as known from TBC: step out of the fire, except it's not fire but green acid).

And again thanks Ciderhelm for the great guides. Sadly enough most of the people in my guild do not speak/understand English fluently and therefore I cannot post your guides in my forum. Nevertheless I often refer to your tactics/tips for the encounters.

-Scave-

Battler
12-04-2008, 10:35 AM
Awesome guide!

Quick typo...Archavon.

Ciderhelm
12-06-2008, 10:33 AM
I've updated this list with a 25-man raid progression list.

//edit: Actually, I've just redesigned it all as a 10/25 list.

finw
12-06-2008, 06:21 PM
Very nice guide. As a guild who never stepped into Naxx before these guides are amazing. Yesterday we cleared the spider wing and killed Noth. Today we cleared the Plague Wing and killed Patchwerk(all 10 men). Thx for putting the effort in this project and hopefully see a lot of more videos in the future.

Cheers,
Finw

Martello
12-07-2008, 11:31 PM
to all you new tanks that think 10 man patchwork hit hard your in for a very rude awakening when you try him on 25 man. since as a pally tank I'm able to keep holy shield up at all times I acted as the Hateful sponge...and holy shit. The hateful strikes are thrown every second for the duration of the fight at the 2nd and 3rd aggro spots. each hateful was hitting me for around 25-30k. which means that even though you have 3 tanks taking the blows your getting hit for an average of 27k every 3 seconds. It is a fight that relies entirely on your healers ability to throw big heals and have the MP5 to keep throwing them throughout a 6 min fight.

to all your guilds that are starting Naxx 25 or are already in and are making your way to the Construct quarters, good luck to you. And for all you guilds that are still working your way through Naxx 10, enjoy you time and gear up well!!!!!!!

Wobax
12-10-2008, 06:47 AM
It is agrivating, to see so many people whine and complain, calling it the "Fail of the Lichking." Yes, there are several guilds now, who have burned through the content already, but what do those guilds have in common? I'm banking on the fact that most of them have been playing for a long time now, have made a habbit of trying to be the very best... heavy Theorycrafters... And probably above all else, expert raiders who learned how not to stand in the fire.

My thoughts on this though is, Wrath has more stable content, stable lore, and high quality content than BC did, and its not mind numbing, and dull like the Plain old wow content. I'm thinking that, with only so many instances avaliable, that in later patches, there will be harder raids, more challanging, complex, and Epic fights.

The possibilities of the Arthas fight alone is mind boggling... I could only imagine having an army of really PO'd NPC's from Arthas' campaign, of people he's hurt, betrayed, his kingdom he destroyed.

For hardcore players, don't despire, there will be a challange, I'm almost positive. For the regular joes, like me, who havn't gotten many chances to raid yet, waiting for slow levelers, and what not, They've made intro raiding a lot easier... and I imagine starting naxx will be nothing like Starting kara was. (Raise your hand if you were booted in early BC from kara groups for having a blue item equiped?) And thats all these raids really are. A way to introduce you to their newest concepts of raiding. I mean, fighting on Dragons? Thats pretty awesome!

This Quote might come late but your ALL wrong. Naxxramas is a retardcheck. I myself created a guild with a good druid friend of mine, we cleared naxxramas 3days after the guild had been up, first night we pwned spiderwing, 2 from plague quarter, and patchwerk. And wen't on from there the last night we had only grobbulus, gluth, thaddius and frostwyrm lair and we did it all. Even managed to go down Sartharion the same night. And we had people with 1heroic epic, 2 players (me and the MT) with almost full heroic/badge/reputation epics. That doesn't change the fact that Naxxramas is a RETARDCHECK.

Naxxramas is easy those guilds wich struggle with the spiderwing, read tactics, get information about the bosses, the fights are mostly that the TANK knows what to do (in 10mans). Get the tacs straight work out some own tactics? and pwn the damn bosses..

And Ciderhelm I want to thank you very much your videos has been very helpful, I've watched almost every single video and we have gotten the bosses down. We are on Malygos atm 35% struggling with the dps (even with every other content cleared than naxx25 and malygos10/25) We just can't get the core players to join the raid at the same night :/

daryth
12-12-2008, 03:39 PM
Normal casuals or serious casuals (two or three raids a week thing) will probably be in for a rude awakening as they walk into Naxxramas, not bothering to get a food buff, any flasks or having spent serious time on their gear.

This post made me laugh a little bit. My guild is one of those so called "casual" guilds. We typically raid 2 or 3 nights a week. Kel'Thuzad down, day 2 in naxx.

This is most likely not the correct place to post something like this of course, but replying in a different thread to a comment made in this one makes even less sense, no?

Ciderhelm your videos made my job as a raid leader much simpler over the course of the last two nights, wonderful job on them. I'll be keeping my eye out for 25 man variants of the videos.

Ciderhelm
12-12-2008, 03:42 PM
Ciderhelm your videos made my job as a raid leader much simpler over the course of the last two nights, wonderful job on them. I'll be keeping my eye out for 25 man variants of the videos.
Those are the 25-man variants of those videos as well. None of the encounters are different enough to warrant separate videos. Check the embedded notes at the beginning of each movie for info on 25-mans.

Souldrinker
12-14-2008, 05:54 PM
First of all, kudos to the guys at Tankspot and Ciderhelm in particular for the great videos. Our guild did not get to see all of Naxxramas pre-TBC (we only cleared 2 wings) and I found them both informative and very clear.

Our guild recently regrouped just a bit before WotLK and once we had enough 80's, we did the following:

10Man

Arachnid Quarter.
Razuvious.
Sartharion.
Archavon the Stone Watcher.
Construct Wing, Plague Wing and so on.

By the time we did Obsidian Sanctum we already had 2 raids doing 10Man, and that experience has been very valuable in starting 25Man and downing bosses in a reasonble amount of time. There isn't that much a difference between 10 and 25, and only a few adjustments need to be made.

Regarding the "push over" factor, I think that's just silly. We are not having a hard time at all (our raids are a mix of more dedicated players and a few "casual" players that are in rotation) but there are some smaller guilds on our server that are having difficulty even with 10Man Naxx. I think bringing Naxx back has been a smart move, as it gives you a great opportunity to learn / improve basic raid concepts and gives everyone the chance to try out all PvE content. I don't think Naxx is a "retardcheck". I think of it more as a learning process. Some of our newer members started playing WoW during TBC and just PvP'ed / 5Man'd most of the time, so they never really had the chance of trying out raid encounters. This is the first time they are raiding, and the progression curve is helping them tune their playstyle and and for them it has enough balance to both be fun and rewarding.

Once more, great job Ciderhelm and keep up the good work!

eagledill
12-17-2008, 03:15 PM
On an unrelated topic - I've noticed in all the videos Ciderhelm has a mod that shows when Sword & Board or Overpower procs. Can someone tell me what the mod is or if the functionality is imbedded in WoW? I've looked in the interface and can't find anything that does this.

Stuwart
12-23-2008, 01:07 PM
Stuwart here MT of juggernaut guild. Just wanted to say thanks for the video's and explanations they are great. We started raiding naxx last week and we have the spider and plauge wings down and Instructor Razuvious. Awesome video's guys keep up the amazing work!

Skarghul
01-05-2009, 06:19 PM
Eagle,

2 mods that'll show procs depending on how you configure them are Mik's Scrolling Combat Text (think that's what Cider uses) and Ghost:Pulse.

Breakneck
01-20-2009, 01:27 PM
Thank you for these videos. Having never done Naxx 40m, the strategies you've provided have significantly sped up the progress of my guild.

Joel_D
01-22-2009, 01:17 PM
I've failed the wintergrasp raid with a pug. Almost all the dps was UNDER 1000 dps. The other tank and 1 where on top of the charts with a few half decent dps.

shiz98
01-24-2009, 01:51 AM
FYI, a lot of the links in the original post are broken - they're missing the /f206/ part.

Ciderhelm
01-26-2009, 04:12 AM
FYI, a lot of the links in the original post are broken - they're missing the /f206/ part.
Thanks. I'll manually go through and fix this.

niobewun
01-26-2009, 06:26 PM
Hey guys, I am new to tanking since WotLK as a Paladin I was a raid healer for a long time, and then for awhile went to Ret. I decided to give tanking a try and am really enjoying it!

I have also loved your movies and guides.

One little thing I would love to see on here with the videos.
Would be awesome for those of us that are just starting out in Nax to maybe sort the bosses by the wing they are found in, and maybe even by the normal order they are encountered. I for one was lost looking at the list not sure where to start. I have since been in one time as an OT and it was a lot of fun, I still can't tell you what wing or order they are.

I am hoping to brush up and hopefully get 1-2 more times as OT, but hopefully be able to run my own group soon!

Thanks for all the amazing info and help keep up the good work!

Niobewun, Turalyon

damacha
01-26-2009, 06:54 PM
people who all complain about how easy this is lol try the next Heroic without readin tactics discover all the boss tactic yourself and see if its a challenge for you :D

robbon
02-03-2009, 03:31 AM
anyone able to point me in the direction of a tactic vid for sarth with drakes up ? on 10 man ?

ta

Benihimey
02-18-2009, 12:38 PM
In my raid guild we only count progression through 25 man raid encounters as progression. Yes I take a group through 10 man naxx and os because there is gear to be won but most of these fights dont get hard until you try OS 10 man 1d and Maly. But most of 25 man bosses actually require someone to know what they are doing to be sucessful at downing the boss. I am happy that I am in a guild that only judges 25 man content. And once we down Maly 25 man we are in the top 10 alliance guilds on the server I play on.


And thanks ciderhelm the vids helped us down sapp and kz only took 6 hours on kz over 2 days and 600g in repairs and flasks

Omikronpi
03-23-2009, 12:35 PM
I didn't know where to post this, but i'm a fairly new tank, never raided before wotlk and i was wondering which addons to download to make things easier ... So far i have omen, bartender4, scrollingcombattext and deadly mobs ... Any other suggestions ? TY

demirah
04-04-2009, 01:27 PM
my def is 540 and health is at 19894 what do i need ta do ta get rdy ta tank nax mind u im a prot pally my guild is counting on me so any help is appreciated

Bloodwraith
04-16-2009, 06:17 AM
WTB recommended Ulduar raid progressions :D

Allara
04-25-2009, 09:54 PM
With most of the nerfs now in place, you shouldn't need to skip Ignis. Here's the general order:

Flame Leviathan, Razorscale, Ignis, XT-002 Deconstructor, Kologarn, Iron Council, Auriaya, Hodir, Thorim, Freya, Mimiron, General Vezax, Yogg-Saron

Bosses 2-4, 5-6, and 8-11 on the list can be done in any order.

Leytur
04-29-2009, 04:13 AM
I think it would be great to update this for Ulduar even without knowing the exact best progression order. Just to have all the movie links in one place--it can be easy to miss one as it is now.

Kraul
06-18-2009, 06:30 AM
With most of the nerfs now in place, you shouldn't need to skip Ignis. Here's the general order:

Flame Leviathan, Razorscale, Ignis, XT-002 Deconstructor, Kologarn, Iron Council, Auriaya, Hodir, Thorim, Freya, Mimiron, General Vezax, Yogg-Saron

Bosses 2-4, 5-6, and 8-11 on the list can be done in any order.

Even with the nerfs, my guild still has some trouble with some bosses. The list at the start of this thread is definitely the progression as far as ease.

Flame Leviathan, Razorscale, XT-002, Kologarn are all fairly easy and even my limited guild can almost consider them on farm.

We haven't tried Ignis since the latest nerfs, so maybe he is easier now. We've only downed the Iron Council once, and that was on a night of 9 tries.

How is Auriaya compared to the council?

Mookey
06-18-2009, 06:55 AM
Auriaya is King Maulgar of WotLK - pull is 90% of fight after that fight is pretty much trivial. (speaking about 25 ofc - she's easy in 10 man due only 2 adds)

Kraul
06-22-2009, 06:02 AM
Auriaya is King Maulgar of WotLK - pull is 90% of fight after that fight is pretty much trivial. (speaking about 25 ofc - she's easy in 10 man due only 2 adds)

Quite right, we 2-shot her on our first attempt last night. First try our Elemental sham pulled her with the totem and didn't get all the way out of LOS. It was fun to watch! :)

Mangea
07-05-2009, 04:26 PM
Cider - Just a bit of feedback on the movie itself. For people who are brand new to raiding and don't know where anything is, it would be helpful to show video of how to get into the raid instance while you're introducing each one. In the video now, there is footage of Kel'Thuzad's room while you're describing how to get to the Vault of Archavon, and you show the Nexus area while describing how to get to the Obsidian Sanctum.

The directions provided in the write up are very clear, and there isn't any confusion on where to go to get to each instance. But in terms of film continuity, it would be helpful for those visual learners out there to see the approach to the instance zone-in while you're giving the directions in the voice-over.

Superspy23
07-10-2009, 02:15 PM
When is this going to be officially updated with 3.2 targets? Perhaps even a less than certain placeholder suggestion of recommended order of kills would be better than nothing. In fact I thought there was already a placeholder suggestion in place and that's what brought me to this thread.

Thanory
07-20-2009, 08:52 PM
I need a Ulduar recommended progression list for my guild. Any idea past FL>XT-002 for a group new to Ulduar?

Tanksforus
07-20-2009, 09:43 PM
FLame levitian
Xt Razor and Ignis
Kologarn and Iron council
Aurylia
Thorim
Hodir
Mimiron
Freya
General
Yogg
Algalon

Thanory
07-21-2009, 06:16 AM
FLame levitian
Xt Razor and Ignis
Kologarn and Iron council
Aurylia
Thorim
Hodir
Mimiron
Freya
General
Yogg
Algalon

What bosses are optional? We went in and killed FL and XT. Did not try much else. Just messing around.

Mookey
07-22-2009, 02:23 AM
Easy mode:
Siege of Ulduar
1) FLame levitian
2) XT Optional: 2.2 Razor and 2.3 Ignis
Antechamber
3) Kologarn Optional: 3.2 Iron council
4) Auriaya
5) Keepers (recommended order is from right to left in difficulty, but kill order of them doesn't matter, however for start some people will argue that Freya is in fact bit easier then Thorim. You have to kill all 4 keepers to unlock gate to get to last bosses in Ulduar, tune your progress accordingly. Also have in mind that if you did Auriaya and don't plan more progress in Ulduar, killing 3 Freya's keepers will give you 3 aditional badges which is great for early upgrades)
5.1) Hodir
5.2) Thorim
5.3) Freya
5.4) Mimiron
Descent into Madness
6) General Vezax
7) Yogg

Road to Algalon:
hardmodes:
1) Iron council
Give first quest item to most active raid member, move to other side - opposite of Iron Council place - just one trash mob there. Do the quest, go back to quest giver and take quest to get sigils from 4 keepers.
2) Hodir
3) Thorim
4) Mimiron
5) Freya
6) Algalon

Thanory
07-24-2009, 06:32 AM
Easy mode:
Siege of Ulduar
1) FLame levitian
2) XT Optional: 2.2 Razor and 2.3 Ignis
Antechamber
3) Kologarn Optional: 3.2 Iron council
4) Auriaya
5) Keepers (recommended order is from right to left in difficulty, but kill order of them doesn't matter, however for start some people will argue that Freya is in fact bit easier then Thorim. You have to kill all 4 keepers to unlock gate to get to last bosses in Ulduar, tune your progress accordingly. Also have in mind that if you did Auriaya and don't plan more progress in Ulduar, killing 3 Freya's keepers will give you 3 aditional badges which is great for early upgrades)
5.1) Hodir
5.2) Thorim
5.3) Freya
5.4) Mimiron
Descent into Madness
6) General Vezax
7) Yogg

Road to Algalon:
hardmodes:
1) Iron council
Give first quest item to most active raid member, move to other side - opposite of Iron Council place - just one trash mob there. Do the quest, go back to quest giver and take quest to get sigils from 4 keepers.
2) Hodir
3) Thorim
4) Mimiron
5) Freya
6) Algalon

Thank you. This is the most detailed layout I have found yet.

dhthomps
08-26-2009, 08:04 AM
Recommended 10 man raid progression:

All bosses up to Mimiron. -> Northrend Beasts ->

FL, XT hard mode. ->

Vezax, Yogg. ->

Other hard modes.

Where would the normal TOC fit into this? We downed Northrend Beasts after Mimiron. When should we shoot for Jaraxxus, Twin Valks, etc?

druiddude
09-07-2009, 11:52 AM
ok im a kitty druid.i was wondering if for raiding should my off-spec be boomkin or tree?some of my friends and guildies say boom but others said tree.:confused:help plz:confused:?also if anyone could give me a good list of gear for both specs and a like for a good build tht would be rlly sweet.
edit: did i even post this in tight place?!

Bloodwraith
11-25-2009, 06:11 PM
Updated the listing! :D

Fathercero
01-17-2010, 02:23 PM
Is there a way to get a copy of the healer's UI that is being used in the video's. It is really nice, neat, and compact.

Fathercero
01-17-2010, 02:25 PM
I may have posted this in the wrong spot. If I did I appologize. I was curious if there was a way to get the Healer's UI that is hosting the healer videos. It is very nice neat and compact.

Darksend
01-17-2010, 03:48 PM
http://www.tankspot.com/forums/f56/46395-posting-chat-rules-read-me-before-posting.html



User Interface, Addons, and Macros (http://www.tankspot.com/forums/f120/) Post here if you are asking about anything to do with those. If you are asking about something in someone's UI, especially the UIs used in TankSpot movies, look here: TankSpot Video User Interfaces (http://www.tankspot.com/forums/f120/56344-tankspot-video-uis.html). Posts asking about interfaces that have threads in the UI Compilations forum is highly frowned upon and will be deleted. Post your question in that UI's thread, please.

please read before posting it will get you places much faster

jedite
02-22-2010, 09:59 AM
I love your video's and guides but I wish you had a protection paladin video. I loved your holy priest video and it made a definate difference. I'd love to have something to help me understand paladin's just that little bit more.

Respexx
03-09-2010, 11:50 AM
Forgive me if I am not in the correct area but I have a question about the videos. I am very hard of hearing and would like to be able to see the videos without musical background as it makes it nearly impossible for me to actually discern what the speaker is saying, especially if the speaker is female or has a higher pitched voice. Is there a way I can at least adjust the music volume?

Ciderhelm
03-09-2010, 04:24 PM
Forgive me if I am not in the correct area but I have a question about the videos. I am very hard of hearing and would like to be able to see the videos without musical background as it makes it nearly impossible for me to actually discern what the speaker is saying, especially if the speaker is female or has a higher pitched voice. Is there a way I can at least adjust the music volume?
There is not, but the related threads on our site also have written transcripts for most Ulduar+ movies.

Vehemens
10-15-2010, 02:11 PM
hey cider, you ever do a movies guide for Earth Wind and Fire?

zlinko
11-29-2010, 11:07 AM
Is it possible to update the first post of Project Marmot Video Listing with the rest of the ICC Videos?

Also on the Youtube channel can you guys make a playlist for ICC like you did for Ulduar?

Thanks!

gadzila
12-22-2010, 07:34 AM
I think that I am the best player. I just killed 500.