Doc309
07-01-2008, 08:37 AM
We are making the jump into T5. but having a hard time of it.
we have 10-15 core players maxed out on T4/ZA/Badge/BoE gear.
we have 25-35 toons on most nights.
we run everynight for about 3 hours.
we dropped KA from the schedule, but still put 2-3 groups through a week treating it like an H and allowing Pugs.
we've cleared ZA 3-4 times (3rd phase is rough on us)
we started running ZA in two groups 3-4 bosses with one 5-6 with the other.
GL/ML one night clear (almost farm)
TK - VR 20%
SSC - Lurker 25% Hydross 60% (tanks working on resist gear)
added BT and MH epic trash runs ... clear to 1st boss in BT (69% on offgroup "lets try it") and 6/8 waves to Rage.
we get 3-5 players in every 25 that just can not "stay out of the fire".
we have a handful of players that only sign up for runs where there's something they want... starting to use ep (from ep/gp) to determine who gets invites.
we are recruiting but have been burned ... ie rogue who looted our 1st Mag kill and /gquit an hour later. hunter who "accidently" needed a HoD and couldn't find in to put in the GB.
we use the ep/gp loot system.
we "require" 3 raids a week, but if your on and a raid is short you're expected to show.
seems to me like we get 2-5 more good ppl in the core, we'll get take off, and burn through T5.
...
so that's where we are.
any words of advice?
thanks
/edit
my mains a hunter -- about 10 of us have multiple 70's so we can fill out a group and not burn out.
we have 10-15 core players maxed out on T4/ZA/Badge/BoE gear.
we have 25-35 toons on most nights.
we run everynight for about 3 hours.
we dropped KA from the schedule, but still put 2-3 groups through a week treating it like an H and allowing Pugs.
we've cleared ZA 3-4 times (3rd phase is rough on us)
we started running ZA in two groups 3-4 bosses with one 5-6 with the other.
GL/ML one night clear (almost farm)
TK - VR 20%
SSC - Lurker 25% Hydross 60% (tanks working on resist gear)
added BT and MH epic trash runs ... clear to 1st boss in BT (69% on offgroup "lets try it") and 6/8 waves to Rage.
we get 3-5 players in every 25 that just can not "stay out of the fire".
we have a handful of players that only sign up for runs where there's something they want... starting to use ep (from ep/gp) to determine who gets invites.
we are recruiting but have been burned ... ie rogue who looted our 1st Mag kill and /gquit an hour later. hunter who "accidently" needed a HoD and couldn't find in to put in the GB.
we use the ep/gp loot system.
we "require" 3 raids a week, but if your on and a raid is short you're expected to show.
seems to me like we get 2-5 more good ppl in the core, we'll get take off, and burn through T5.
...
so that's where we are.
any words of advice?
thanks
/edit
my mains a hunter -- about 10 of us have multiple 70's so we can fill out a group and not burn out.