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Ciderhelm
03-31-2008, 12:26 PM
The following information is written to help you get started. These are rules and guidelines that will enable you to effectively work with parties and raids. There are exceptions to these rules, and once you're comfortable with your role as a Warrior, start researching the more advanced information so you can learn how to fine tune your character.


Talent Builds
Protection: Raid Tanking (8/5/48) (http://www.worldofwarcraft.com/info/classes/warrior/talents.html?0500030000000000000000005000000000000 00000000055511033012103531351)
Protection: 5-Mans/Heroics (12/5/44) (http://www.worldofwarcraft.com/info/classes/warrior/talents.html?3500030100000000000000005000000000000 00000002055511033000103501351)

Fury: DPS (17/44/0) (http://www.worldofwarcraft.com/info/classes/warrior/talents.html?3500030130200000000000005050005505012 05311510000000000000000000000)
Fury Information & Source (http://www.tankspot.com/forums/damage-per-second-discussion/32361-dw-fury-guide-4th-edition.html)

Arms: Survival (35/23/3) (http://www.worldofwarcraft.com/info/classes/warrior/talents.html?0500502134201502200120005500131005012 00000000300000000000000000000)
Arms: Max Damage (31/30/0) (http://www.worldofwarcraft.com/info/classes/warrior/talents.html?0500502134201502000100005050104025012 05000000000000000000000000000)
Arms Information & Source (http://www.tankspot.com/forums/pvp-discussion-movies/33123-steel-fire-kazaganthi-s-guide-arena.html)

Arms: Raid DPS (33/28/0) (http://www.worldofwarcraft.com/info/classes/warrior/talents.html?3500030135201050022100005500005005212 03000000000000000000000000000)
Arms DPS Information & Source (http://www.tankspot.com/forums/damage-per-second-discussion/35284-pve-arms-guide-1st-edition.html)


Ability Rotations
Protection Tanking
Shield Slam (http://wowhead.com/?spell=30356), Revenge (http://wowhead.com/?spell=30357), Devastate (http://wowhead.com/?spell=30022), Devastate (http://wowhead.com/?spell=30022)


Heroic Strike (http://wowhead.com/?spell=30324) at 50+ Rage.
What's important is that Shield Slam (http://wowhead.com/?spell=30356) and Revenge (http://wowhead.com/?spell=30357) are used on cooldown. If you shout or use another ability in place of a Devastate (http://wowhead.com/?spell=30022), get back to Shield Slam (http://wowhead.com/?spell=30356) and Revenge (http://wowhead.com/?spell=30357) immediately.
Shield Block (http://wowhead.com/?spell=2565) is used independently of your other abilities. Unless you know you can handle the damage, always keep it active.
When enemies are being pulled to the group, use Bloodrage (http://wowhead.com/?spell=2687).


Fury DPS
Bloodthirst (http://wowhead.com/?spell=30335), Whirlwind (http://wowhead.com/?spell=1680)


Bloodthirst (http://wowhead.com/?spell=30335) every 6 seconds; Whirlwind (http://wowhead.com/?spell=1680) every 9 seconds.
Heroic Strike (http://wowhead.com/?spell=30324) at 50+ Rage.
Refresh Rampage (http://wowhead.com/?spell=30033) and shouts while abilities are on cooldown; Hamstring (http://wowhead.com/?spell=25212) as rage permits.




UI Modifications & Macros
The essential tanking mods are Omen (http://www.curse.com/downloads/details/9101/) and TankPoints (http://files.wowace.com/TankPoints/TankPoints.zip). These are easiest to update via the WoWAceUpdater (http://www.wowace.com/wiki/WinAceUpdater).

Additional Resources
TankSpot has an extensive UI forum run by Satrina. Here are some of the best threads you can read:
WoW Warrior Macros (http://www.tankspot.com/forums/user-interface-addons-macros/31899-wow-warrior-macros.html)
Show Your Interface (http://www.tankspot.com/forums/user-interface-addons-macros/35263-show-your-interface.html)
TankPoints + EH/EHB (http://www.tankspot.com/forums/user-interface-addons-macros/33934-tankpoints-eh-ehb.html)
CombatMonitor2 Feedback & Suggestions (http://www.tankspot.com/forums/user-interface-addons-macros/33709-combatmonitor2-feedback-suggestions.html)
Firstblood UI (http://www.tankspot.com/forums/user-interface-addons-macros/32785-firstblood-ui.html)



Understanding & Choosing Gear
Protection Gearing
There are some basic theories to gearing for Protection tanking. To sum them up briefly:


Warrior gear generally has a large amount of Avoidance (Defense, Dodge, Parry) on it before you place sockets on it. Though there are places where it's more effective to stack Avoidance gems, using Stamina gems will still allow you to get past those enemies, and will provide other bonuses. Unless you understand the mechanical reasons for when to stack Avoidance, your best and safest bet is to stack Stamina. To learn more, read Life After 490 Defense (http://www.tankspot.com/forums/../evil-empire-guides/33580-life-after-490-defense.html) and Wanderlei - On Avoidance (http://www.tankspot.com/forums/../evil-empire-guides/33106-wanderlei-avoidance.html).
Gear progression occurs naturally and it's generally easy to decide on whether a new item is an upgrade. Item Levels and Quality grades are helpful in quickly determining whether an item is an overall upgrade. Though you may switch in older pieces of gear for specific roles, it's generally true to say that newer pieces of gear are more effective. To learn more, read Item Levels, Itemrack, and Gear Sets (http://www.tankspot.com/forums/../gear-lists-rankings/33606-item-levels-itemrack-gear-sets.html).
Gemming for Stamina does not mean gearing against Avoidance. Avoidance is good.
For building Threat, the order of importance in stats is Expertise, Hit, Shield Block Value, and Strength.
On Resistance fights, 365 Resistance to the school of damage is the maximum effective Resistance.

Fury Gearing
For Fury gearing theory, check Meeks' DW Fury Guide (http://www.tankspot.com/forums/damage-per-second-discussion/32361-dw-fury-guide-4th-edition.html).



Gems & Sockets
Taking Damage (Protection)
Defense until you have 490 Defense Skill. After that, use Solid Star Of Elune or Solid Empyrean Sapphire gems. Don't worry about the socket bonus. Your Meta gem should be Powerful Earthstorm Diamond.

Dealing Damage (Fury)
To get socket bonuses, use Bold Living Ruby for Red slots, Inscribed Noble Topaz for Yellow slots, and Sovereign Nightseye for Blue slots. If the socket bonus is not appealing, just stack Bold Living Ruby. In other words, don't gem for Hit -- you get enough on gear. Your Meta gem should be Relentless Earthstorm Diamond.



Gear Lists
Protection
Polar's Pre-Karazhan Gear List (http://www.tankspot.com/forums/gear-lists-rankings/31940-polar-s-easy-pre-karazhan-tank-gear-list.html)
The Warrior's Guide To Karazhan Gear (http://www.tankspot.com/forums/gear-lists-rankings/32315-warrior-s-guide-karazhan-gear.html)
Berginyon's Tank Gear Rankings (http://www.tankspot.com/forums/../gear-lists-rankings/32083-berg-s-tank-gear-rankings-03-19-2008-wow-2-4-a.html)

Fury
MaxDPS (Off-Site) (http://www.maxdps.com/)

njalil
03-31-2008, 12:32 PM
So you're saying no to the Eternal Earthstorm Diamond for Dealing Damage as well?

Ciderhelm
03-31-2008, 12:44 PM
So you're saying no to the Eternal Earthstorm Diamond for Dealing Damage as well?

It's not a DPS gem. It's got uses, but Shield Block Value =/= efficient DPS.

njalil
03-31-2008, 01:12 PM
My bad. I thought you were talking from a tanking perspective (Threat vs Mitigation)

Ciderhelm
03-31-2008, 05:14 PM
I'm comfortable with the guide as-is. If anyone has suggestions, please let me know.

Crimsonstorm
04-01-2008, 09:16 AM
My comments:

Everything I dont comment on I fully agree with. :)


* 8/5/48 Is better for 5 mans and 12/5/44 is better for Raid Tanking, not the other way around. Because in a 5 man, you rarely have enough rage to be using heroic strike, but having more points in Prot for stuff like Imp Taunt is good. While for Raid tanking, you need to be using Heroic strike frequently in order to generate sufficient threat to hold mobs over raid buffed dpsers.

* Strength is not a good threat stat, its very inefficient. Expertise, Hit, Block Value are the best. After that, Agility is the only other stat that provides threat thats truly worth it for tanking, because it gives dodge as well. (And youre getting it more for the dodge than the threat). Also, Armor Penetration is a more efficient stat for tanking threat than Strength is.

* Your tanking Metagem should NOT be Powerful Earthstorm Diamond, it should be Eternal Earthstorm diamond, provided that you have even a moderate amount of block value. 12 defense and 50+ block value >>> 18 stam.

Ciderhelm
04-01-2008, 09:36 AM
* Strength is not a good threat stat, its very inefficient. Expertise, Hit, Block Value are the best. After that, Agility is the only other stat that provides threat thats truly worth it for tanking, because it gives dodge as well. (And youre getting it more for the dodge than the threat). Also, Armor Penetration is a more efficient stat for tanking threat than Strength is.

1) Strength is on starting gear already, and it's not going to hurt tanks to have, given that it affects normal/heroic attacks and Devastate.

2) The point of the sentence was to give an order. Since Strength is already on gear, the reason I used "order of importance" was to show it's behind three other major stats, not equal to them. Armor Penetration is not itemized for people who are looking at starter blues and epics.


* Your tanking Metagem should NOT be Powerful Earthstorm Diamond, it should be Eternal Earthstorm diamond, provided that you have even a moderate amount of block value. 12 defense and 50+ block value >>> 18 stam.
And after they stack blue gems in every slot due thanks to this advice they'll have an ineffective Meta. When you're brand new, Eternal Earthstorm isn't going to provide a major net shield block value bonus.

This is not meant for people who have any level of gear or comprehensive understanding of it.

Taelas
04-01-2008, 01:04 PM
Regardless, the "stack stamina in every slot" philosophy isn't made ineffective at higher gear levels; it's simply no longer the most efficient.

Crimsonstorm
04-01-2008, 01:26 PM
This is not meant for people who have any level of gear or comprehensive understanding of it.

Got it. Yeah at a 'just turned 70' level of gear the BV metagem might not be best. But I'd mention it as something to aim for as you get better gear with more block value.

Corbusier
04-13-2008, 05:42 PM
Cider, you may want to add a 33/28 build with bloodfrenzy for Raid DPS.

Something like:
Talent Calculator - World of Warcraft (http://wowhead.com/?talent=LA0czAboxMdZVx0V0gRc)

Ciderhelm
04-15-2008, 09:52 AM
Cider, you may want to add a 33/28 build with bloodfrenzy for Raid DPS.

Something like:
Talent Calculator - World of Warcraft (http://wowhead.com/?talent=LA0czAboxMdZVx0V0gRc)

Done!

Shortypop
04-15-2008, 10:05 AM
Might want to make it a bit clearer about 490 defense being crit immune (or a combination of defense or resilience). I've spoken to several warriors recently who have got the "stack" stamina message too strongly and have totally neglected to get crit immune first. I know you can get crit immune easily at 70 but might be worth specifically mentioning it. Not sure if you want to get into the resilience issue or not?

Jotun
04-26-2008, 04:33 AM
Imp bloodrage > Imp Shield wall for raid tanking IMO - faster threat gen, its key :p

Arrivan
04-26-2008, 05:10 AM
Might want to make it a bit clearer about 490 defense being crit immune (or a combination of defense or resilience). I've spoken to several warriors recently who have got the "stack" stamina message too strongly and have totally neglected to get crit immune first. I know you can get crit immune easily at 70 but might be worth specifically mentioning it. Not sure if you want to get into the resilience issue or not?

It might pay to get explain resilience, as a lot of fresh 70s will no doubt use at least one piece of PVP gear to tank with. I know a lot of people on my server that do.

Bearyl
08-31-2008, 09:42 PM
Ive found a few cool things about specs that should be added.
Once your hit, or hit+expertise has gotten you a ~90% chance of hit with white damage, you can sacrifice a point in precision and add one to imp ww.
This created, for me, a smoother attack rotation and even increased my dps a good bit (about 100). Currently my gear gives me an excess of hit, at 247 with nothing for me to do to lower it.
Also, there is a point i found around 2k ap unbuffed in zerker stance that with the proper raid buffs that bloodthirst will do more damage than execute at 30 rage, so its better to use bloodthirst first then execute with reckz or without.

carfaxius
09-14-2008, 01:23 PM
so i am reading this forum as new prot tank and I think the info is great and I must say thanks for all the work.

but when reading this information one of the addons you tell me i need to have is tankpoints which i think will be awesome but the only version i can find of the addon is from 07 is there somthing that i should use instead or is there a different program that came out after ?

any info would be great

carfaxius