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Stabum
01-29-2008, 07:21 PM
I'm tank class leader for my guild but I know nothing about pally tanks. What do they look for in tank gear? The same stuff as warriors or do they need spell hit or something? Is the Mallet a good weapon for a pally? What about Gruul's Shield? Clue my nub ass in please.

Klimpen
01-29-2008, 07:36 PM
By and large, Tankadins and Prot Warriors use the same gear. We're doing the same job without a gimmick like Bears. So yes, Gruul's shield is good for a Tankadin.

However, there are differences. The weapon used by the two classes is vastly different. On any threat sensitive fight, Paladins should be using a low DPS; high +damage 'caster weapon'. That's not to say that Paladins cant make use of something like the Mallet, just that they wont make as much use of it as a Prot Warrior. Imo, Prot Paladins should have equal rights to +damage weapons as casters [Gruul's Sword/Fang of the Leviathan].

My armory for reference: http://www.wowarmory.com/character-sheet.xml?r=Korgath&n=Klimpen

Stabum
01-29-2008, 08:11 PM
Then it isnt necessarily a wise choice for a pally to take a Mallet of the Tides over a Warrior? (No its not me I've had mine for a while)

Klimpen
01-29-2008, 08:13 PM
Prot Warrior should get the Mallet over a Tankadin. [Except when the Warrior's new/attendance issues/whatever]

Stabum
01-29-2008, 08:21 PM
how much spell damage should a pally have? As much as they can get? or is there a level beyond which its not worth itemizing anymore?

Klimpen
01-29-2008, 11:10 PM
They should get as much as they can after Uncrit/Uncrush/EH imo.

You need to be able to survive, then threat's a focus.

Lethario
01-30-2008, 12:56 AM
Pallys don't need strength, and use spell damage for threat, not block value.

Most pally tanks will hardly ever use a mallet, rather the Armani Punisher from ZA, or the sword from Leo are the best options for T4/5 gear.

Maintankadin :: Index (http://maintankadin.failsafedesign.com)

Maintankadin has all the info you could ever want about pally tanks.

Doktah
01-31-2008, 12:37 PM
here is my armory as a reference:

http://www.wowarmory.com/character-sheet.xml?r=Skywall&n=Doktah

My gear isn't the best for tanking currently but I have been able to do SSC and TK in this so it aint bad. I recommend the Gladiator Gavel which is like 27k honor. Its perfect for a tankadin.

uglybbtoo
06-05-2008, 02:26 AM
I'm tank class leader for my guild but I know nothing about pally tanks. What do they look for in tank gear? The same stuff as warriors or do they need spell hit or something? Is the Mallet a good weapon for a pally? What about Gruul's Shield? Clue my nub ass in please.

They wont and shouldn't be interested in the mallet but the shield will be situational on what they have.

Most pally tanks will or should have one of 3 choices at your level S1 arena mace (25K Honour 20 AV badges), Continuum Blade (rep COT), or Cystalforge sword (buy). The ideal weapon fastest swinging, highest spell damage weapon you can get with stam stats too plz :)

Tank gear requirements are exactly as per a warrior except they generate alot of there agro from spell dmg. As we wear warrior gear our weapon is biggest single spell damage slot. You cant chant or gem for spell damage for the same reason as warriors you wiil need most of those for stamina to get your HP up.

Shield and trinkets are where pally's adjust things for encounters typically they will have 2 or 3 shields and probably 6 trinkets or more.

You will get to respect pally tanks in TK and Hijal as they make some trash and boss fights much easier. Your MT will almost always be a warrior but you will find your OT's will become Pally's and Druids it's fairly rare to find all warrior tank, OT guild's not that you cant do it but just why make things harder than it has to be as I am sure there are guild's where MT is a pally or druid.

Honorshammer
06-05-2008, 06:04 AM
how much spell damage should a pally have? As much as they can get? or is there a level beyond which its not worth itemizing anymore?

We can start T4 Level around 200 and end up T6 at around 600. Because of the [poor] scaling of some of our skills, spell damage becomes a higher priority the deeper into content we go.

When I started Tier 4, I had spell damage on my weapon. That was it.

As I move through Tier 6, I will have spell damage on nearly every piece of gear I wear.

I'll disagree about the assement of Gruul's shield, it's fantastic for a Paladin as well as a Warrior. We have a use for Hit.

I've passed on the Mallet to DPS warriors.

jfalcon
06-12-2008, 08:29 AM
The main difference between pally and warrior threat is to remember that for pallys it is all about spell damage and spell hit not strength or block value. Pally tanks should not be looking for or taking Mallet of the Tides from a warrior, it just isn't that useful for us.

Pally tanks should be using, from my experience, the Amani Punisher, until they can get the Hammer of Judgement from trash in hyjal. As far as Shields, i prefer the Bulwark of the Amani Empire over Aldori Legacy Defender. The fact is the only reason i care if i hit is to refresh my seals... as an alliance pally i can stack 5 seal of vengance pretty easily which creates a great deal of threat. Hit is just to low on a long long list of things that pally thanks need to be successful.

As for how much spell damage, With Badge gear and working on entry in SSC, I find myself between 400 and 450 spell damage. The issues i am currently seeing is that fully epic and badged out dps class can become threat caped... this seems to only be happening if they have ALL the badge gear they need. I hope that it isn't a precurser to things to come in Hyjal and beyond.

Muggs
06-12-2008, 08:34 AM
Don't forgot, hit also effects the landing of Taunts (critical in some fights) and Avenger's Shield -- AS isn't as important, but I do like my aggro lead and my dps is use to me hitting it.

The biggest problem you'll face with the Bulwark is the lack of +def, I've got the badge/t5/ZA gear and I'm scraping bottom on uncrushability and defense right now, the defense from the Aldori Shield would help, but since I am uncrush/uncrit it's not such a big deal.

RPer Muggs: Aldori shield matches the t5 and that's hot ^^

jfalcon
06-12-2008, 08:59 AM
I have found that defense enchants like stealweave have become very useful for exactly that reason, perhaps i will have to go back to get some more defense somewhere later on. While i reconize he need for hit... and i love that bonus threat i get from AS, i just can't justify it enough to add hit at this point in my career. Esp since it is pretty much a one shot pull item. Its to mana intensive and cast time is to long to use as part of a rotation. I have a feeling that as pally tanks head to MH and beyond we will pick up some of that stuff as we pick up bits and pieces of warrior gear (as it always has been) and thus pick up some +hit by cowinsidence.

Muggs
06-12-2008, 09:39 AM
I'm sitting at 493 def atm, once I get pepe's, I'm going to lose the def off slikk's, so I'm going to be forced to slap a steelweave on the cape to get 490.

jfalcon
06-13-2008, 02:09 PM
I am not sure about pepe's yet... dodge rating is only 5 better... and without dodge enchant is worse. Even with stealweave pepe's is worse defense, armor is worse. The only advantage is 8 stam... but i think if we look at the numbers the additional def, dodge and and armor will more than make up for that 8 stam in EH.

So we are giving up survivability for +hit... not exactly huge on the pally tanks list of needs. I am thinking silkk's is better for us that even pepe's.

Many warriors are planning to use pepe's as a threat cloak only, and keep silkk's for hardcore tanking situations.

Unless you can provide some other logic that i missed.... i may even pass on pepe's

uglybbtoo
06-17-2008, 07:23 PM
Don't forgot, hit also effects the landing of Taunts (critical in some fights) and Avenger's Shield -- AS isn't as important, but I do like my aggro lead and my dps is use to me hitting it.

The biggest problem you'll face with the Bulwark is the lack of +def, I've got the badge/t5/ZA gear and I'm scraping bottom on uncrushability and defense right now, the defense from the Aldori Shield would help, but since I am uncrush/uncrit it's not such a big deal.

RPer Muggs: Aldori shield matches the t5 and that's hot ^^

To be honest these days most use the two SSO shields at that level they carry both. My personal preference however is for the S2 shield barrier and S1 shield wall. I will probably grab the S2 shield wall when they go povo in a couple of weeks. The high armour stam and block compensates for the lack of +def which I stack elsewhere.

uglybbtoo
06-17-2008, 07:32 PM
I'm sitting at 493 def atm, once I get pepe's, I'm going to lose the def off slikk's, so I'm going to be forced to slap a steelweave on the cape to get 490.

slikk's > pepe's IMO because have +def in a crappy spot like your back free's up the need for it on other places like gloves and allows you to wear things like bonefist gloves. I actually passed on pepe's as I cant see a use for it.

I pack as much +def on my gear I dont ever change like back and chest so when I am infernal tank in Hijal for example I can throw on +fire resist gear and still maintain my +490 def.

For me its always +def to cloak and chest.

The other thing about slikk's is you could always throw the +12 dodge on it and its stats are better than pepe's.

The figures for uncrushability are

backs:

http://www.wowhead.com/?item=29925 (http://www.wowhead.com/?item=29925) Phoenix-Wing Cloak - 2.91% (Def/Dodge)
Drop: Al'ar, The Eye.
http://www.wowhead.com/?item=27550 (http://www.wowhead.com/?item=27550) Ironscale War Cloak - 2.41% (Block)
Drop: Rokmar the Crackler, The Slave Pens (Heroic).
http://www.wowhead.com/?item=33593 (http://www.wowhead.com/?item=33593) Slikk's Cloak of Placation - 2.40% (Def/Dodge)
Vendor: 35 Badges of Justice.
http://www.wowhead.com/?item=27804 (http://www.wowhead.com/?item=27804) Devilshark Cape - 2.30% (Def/Dodge)
Drop: Warlord Kalithresh, The Steamvault.
http://www.wowhead.com/?item=27988 (http://www.wowhead.com/?item=27988) Burnoose of Shifting Ages - 1.76% (Def)
Drop: Chrono Lord Deja, The Black Morass.
http://www.wowhead.com/?item=35496 (http://www.wowhead.com/?item=35496) Icebound Cloak - 1.69% (Def) **new**
Drop: Lord Ahune, Slave Pens.
http://www.wowhead.com/?item=24454 (http://www.wowhead.com/?item=24454) Cloak of Enduring Swiftness - 1.69% (Dodge/Agi)
Drop: Swamplord Musel'ek, The Underbog.
http://www.wowhead.com/?item=28660 (http://www.wowhead.com/?item=28660) Gilded Thorium Cloak - 1.62% (Def)
Drop: Terestian Illhoof, Karazhan.
http://www.wowhead.com/?item=34010 (http://www.wowhead.com/?item=34010) Pepe's Shroud of Pacification - 1.59% (Dodge)
Drop: Trash drop, Mt. Hyjal/Black Temple.

chants:
http://www.wowhead.com/?item=35756 (http://www.wowhead.com/?item=35756) Enchant Cloak - Steelweave 0.81% (Def) **new**
(Enchanting 375)
http://www.wowhead.com/?spell=25086 (http://www.wowhead.com/?spell=25086) Enchant Cloak - Dodge - 0.63% (Dodge)
(Enchanting 300)
http://www.wowhead.com/?spell=34004 (http://www.wowhead.com/?spell=34004) Enchant Cloak - Greater Agility - 0.48% (Agi)
(Enchanting 310)

Judgem
06-18-2008, 07:09 AM
First of all you can say, that a pally tank has need on all "normal" Warrior items too.

I would say, that we (the pally tanks) aren't in big need of any Warrior sword which drops in SSC/Hyial/BT. But we can use it in some situation also quite wisely.

Other than that, I find myself in a difficult position when I see Items for Example the Wrists from Najentus in BT. Where I exactly know, those are almost the best for Warriors until Sunwell.
And the next "Pally-Tank-Only" wrists will drop at Akama.

But those have less avoidance on them. So this is always a hard call to make.

Moreover it should be recognized, that the Pally Tanks will need more DKP than the Warriors, as we have to roll on both kind of Items.

jfalcon
06-20-2008, 09:20 AM
To be honest these days most use the two SSO shields at that level they carry both. My personal preference however is for the S2 shield barrier and S1 shield wall. I will probably grab the S2 shield wall when they go povo in a couple of weeks. The high armour stam and block compensates for the lack of +def which I stack elsewhere.


If you can't get the Shield from Dragonhawk in ZA, Bulwark of the Amani Empire, the SSO shield is a good second.

The S2 and S3 shield wall shields are good, if you have the honor or raiting to get them... however you do give up some things, like a red socket and block rating which can be important based on your gear.