View Full Version : Calculations?
Bodasafa
01-26-2008, 03:45 PM
I need to do some math calculations pertaining to the various componets that effect tanking.
I was wondering if there was a thread about this somewhere in this website and if somone could point it out to me.
I need to know what 1 rating equals in actual skill.
Example would be:
1 Defense Rating = 0.42 Defense
First off do i have the Defense ratio correct?
Second im looking to find what the ratio is for the following:
1 Parry Rating = x.xx Parry
1 Dodge Rating = x.xx Dodge
1 Expertise Rating = x.xx Expertise
1 Hit Rating = x.xx Hit
Some of you may be quick to answer with ex:
x.xx Rating = 1 Defense
But thats not what im after. Im looking to know what 1 rating = in actual skill so I can do my own math by taking the total amount of rating and multiply it by x.xx to find the answer.
Thank you for reading. -Boda
Mini-Mog
01-26-2008, 03:47 PM
sry i am to lazy to post this all by my own.
But this page should help you
A list of useful Tanking Formulas for Warriors - Dodge, Parry, Block (http://www.tankingtips.com/tanking-formulas)
Bodasafa
01-26-2008, 04:09 PM
Thank you very much :)
Taelas
01-26-2008, 05:26 PM
Eh. The conversion is trivial.
18.92 Dodge rating = 1 skill =>
1 Dodge rating = 1/18.92 skill = 0.053
It's pretty basic math.
Smokeater
01-30-2008, 01:35 PM
Still confused on how to calculate total avoidance.
Add up the following is what i was told
Dodge
Parry
??miss?? how do i figure that out
I guess the Miss is what i am missing
Cairn
01-30-2008, 01:54 PM
Boss Miss base = 5 %
Add ur def = around 6-8%
Add viper's sting = 5%
Around 17 % miss by the boss on you .
byechee
01-30-2008, 01:58 PM
Boss Miss base = 5 %
Add ur def = around 6-8%
Add viper's sting = 5%
Around 17 % miss by the boss on you .
i think he wanted real math, such as every point of defense skill over 350 adds .04% chance to be missed. also, scorpid sting not viper sting reduces a mob's chance to hit by 5%.
Kazeyonoma
01-30-2008, 02:03 PM
highlight over your defense tab on your character pane. the Defense Skill line, when highlighted will show your % chance to be missed, add 5% base miss to this, and you get your overall miss%
edit:
whoops, yeh as the above poster stated, each point of defense (skill not rating) gives you .04% chance to be missed.
Smokeater
01-31-2008, 01:26 AM
okie so the number i was missing was 6.72
Thanks to those of you that responded.
Reason this came up was because after reviewing webstats I noticed i took a substantial amount more damage than a different tank on the same fight. Group make was a bit different but the fight lasted longer on his than on mine. I had no power word shields coming my way but that attributed for less than 10% of the difference. He avoided a ton more and mitigated more damage per hit. I see few differences in gear but didnt think it was that substantial
here are the webstat links to the two fights. I am comparing solely off of Akil'zon deaths.
WWS Loading... (http://wowwebstats.com/4k4ojiu5ivle1) (mine)
Wow Web Stats (http://wowwebstats.com/uub5u4roixpmi) (his)
If anyone has time and can offer some advice as to where i can improve I would really appreciate it.
Realm is scilla. My toon is Smokeater, his toon is Bahgtru for armory details.
I'm not really a specialist in WWS analysis Smoke, but the first thing is that he had a devotion aura, something like 2k more armor ? And I don't know where to find the viper's stings, but he had a hunter which could have used that.
But first of all, I don't think that 3 thunderclaps would made your 9 minutes fight .. TC is "just" a 20% damage reduction more or less.
Taelas
01-31-2008, 03:05 AM
To calculate your miss rate, do the following:
a. Find your "miss rate" from Defense. b. Add 5%. c. Deduct 0.2% per level the mob is above you -- 0.6% for boss mobs. d. Add any buffs/debuffs that affect miss rate.
Smokeater
01-31-2008, 10:09 AM
thanks for looking at. I overlooked the devotion aura.
The hunter was not using Scorpid Sting, will talk to him again and make sure it is going up.
His Missed% is at 51.2% while mine was at 40.2%.
Thats the gap i really need to narrow and dont know how. Our gear isnt that different. I have been stacking Block and have lost some dodge. Looking at using the tankatronic goggles instead of T-4 helm. Also heading back in to Kara looking for the pocketwatch. other than, i am at a loss.
Norrath---thanks, that was the math I was looking for.