View Full Version : Calculations?

Bodasafa

01-26-2008, 03:45 PM

I need to do some math calculations pertaining to the various componets that effect tanking.

I was wondering if there was a thread about this somewhere in this website and if somone could point it out to me.

I need to know what 1 rating equals in actual skill.

Example would be:

1 Defense Rating = 0.42 Defense

First off do i have the Defense ratio correct?

Second im looking to find what the ratio is for the following:

1 Parry Rating = x.xx Parry

1 Dodge Rating = x.xx Dodge

1 Expertise Rating = x.xx Expertise

1 Hit Rating = x.xx Hit

Some of you may be quick to answer with ex:

x.xx Rating = 1 Defense

But thats not what im after. Im looking to know what 1 rating = in actual skill so I can do my own math by taking the total amount of rating and multiply it by x.xx to find the answer.

Thank you for reading. -Boda

Mini-Mog

01-26-2008, 03:47 PM

sry i am to lazy to post this all by my own.

But this page should help you

A list of useful Tanking Formulas for Warriors - Dodge, Parry, Block (http://www.tankingtips.com/tanking-formulas)

Bodasafa

01-26-2008, 04:09 PM

Thank you very much :)

Taelas

01-26-2008, 05:26 PM

Eh. The conversion is trivial.

18.92 Dodge rating = 1 skill =>

1 Dodge rating = 1/18.92 skill = 0.053

It's pretty basic math.

Smokeater

01-30-2008, 01:35 PM

Still confused on how to calculate total avoidance.

Add up the following is what i was told

Dodge

Parry

??miss?? how do i figure that out

I guess the Miss is what i am missing

Cairn

01-30-2008, 01:54 PM

Boss Miss base = 5 %

Add ur def = around 6-8%

Add viper's sting = 5%

Around 17 % miss by the boss on you .

byechee

01-30-2008, 01:58 PM

Boss Miss base = 5 %

Add ur def = around 6-8%

Add viper's sting = 5%

Around 17 % miss by the boss on you .

i think he wanted real math, such as every point of defense skill over 350 adds .04% chance to be missed. also, scorpid sting not viper sting reduces a mob's chance to hit by 5%.

Kazeyonoma

01-30-2008, 02:03 PM

highlight over your defense tab on your character pane. the Defense Skill line, when highlighted will show your % chance to be missed, add 5% base miss to this, and you get your overall miss%

edit:

whoops, yeh as the above poster stated, each point of defense (skill not rating) gives you .04% chance to be missed.

Smokeater

01-31-2008, 01:26 AM

okie so the number i was missing was 6.72

Thanks to those of you that responded.

Reason this came up was because after reviewing webstats I noticed i took a substantial amount more damage than a different tank on the same fight. Group make was a bit different but the fight lasted longer on his than on mine. I had no power word shields coming my way but that attributed for less than 10% of the difference. He avoided a ton more and mitigated more damage per hit. I see few differences in gear but didnt think it was that substantial

here are the webstat links to the two fights. I am comparing solely off of Akil'zon deaths.

WWS Loading... (http://wowwebstats.com/4k4ojiu5ivle1) (mine)

Wow Web Stats (http://wowwebstats.com/uub5u4roixpmi) (his)

If anyone has time and can offer some advice as to where i can improve I would really appreciate it.

Realm is scilla. My toon is Smokeater, his toon is Bahgtru for armory details.

I'm not really a specialist in WWS analysis Smoke, but the first thing is that he had a devotion aura, something like 2k more armor ? And I don't know where to find the viper's stings, but he had a hunter which could have used that.

But first of all, I don't think that 3 thunderclaps would made your 9 minutes fight .. TC is "just" a 20% damage reduction more or less.

Taelas

01-31-2008, 03:05 AM

To calculate your miss rate, do the following:

a. Find your "miss rate" from Defense. b. Add 5%. c. Deduct 0.2% per level the mob is above you -- 0.6% for boss mobs. d. Add any buffs/debuffs that affect miss rate.

Smokeater

01-31-2008, 10:09 AM

thanks for looking at. I overlooked the devotion aura.

The hunter was not using Scorpid Sting, will talk to him again and make sure it is going up.

His Missed% is at 51.2% while mine was at 40.2%.

Thats the gap i really need to narrow and dont know how. Our gear isnt that different. I have been stacking Block and have lost some dodge. Looking at using the tankatronic goggles instead of T-4 helm. Also heading back in to Kara looking for the pocketwatch. other than, i am at a loss.

Norrath---thanks, that was the math I was looking for.