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Bodasafa
01-26-2008, 04:45 PM
I need to do some math calculations pertaining to the various componets that effect tanking.

I was wondering if there was a thread about this somewhere in this website and if somone could point it out to me.

I need to know what 1 rating equals in actual skill.

Example would be:

1 Defense Rating = 0.42 Defense

First off do i have the Defense ratio correct?

Second im looking to find what the ratio is for the following:

1 Parry Rating = x.xx Parry
1 Dodge Rating = x.xx Dodge
1 Expertise Rating = x.xx Expertise
1 Hit Rating = x.xx Hit

Some of you may be quick to answer with ex:

x.xx Rating = 1 Defense

But thats not what im after. Im looking to know what 1 rating = in actual skill so I can do my own math by taking the total amount of rating and multiply it by x.xx to find the answer.

Mini-Mog
01-26-2008, 04:47 PM
sry i am to lazy to post this all by my own.

A list of useful Tanking Formulas for Warriors - Dodge, Parry, Block (http://www.tankingtips.com/tanking-formulas)

Bodasafa
01-26-2008, 05:09 PM
Thank you very much :)

Taelas
01-26-2008, 06:26 PM
Eh. The conversion is trivial.

18.92 Dodge rating = 1 skill =>

1 Dodge rating = 1/18.92 skill = 0.053

It's pretty basic math.

Smokeater
01-30-2008, 02:35 PM
Still confused on how to calculate total avoidance.

Add up the following is what i was told

Dodge
Parry
??miss?? how do i figure that out

I guess the Miss is what i am missing

Cairn
01-30-2008, 02:54 PM
Boss Miss base = 5 &#37;
Add ur def = around 6-8%

Around 17 % miss by the boss on you .

byechee
01-30-2008, 02:58 PM
Boss Miss base = 5 %
Add ur def = around 6-8%

Around 17 % miss by the boss on you .

i think he wanted real math, such as every point of defense skill over 350 adds .04% chance to be missed. also, scorpid sting not viper sting reduces a mob's chance to hit by 5%.

Kazeyonoma
01-30-2008, 03:03 PM
highlight over your defense tab on your character pane. the Defense Skill line, when highlighted will show your &#37; chance to be missed, add 5% base miss to this, and you get your overall miss%

edit:
whoops, yeh as the above poster stated, each point of defense (skill not rating) gives you .04% chance to be missed.

Smokeater
01-31-2008, 02:26 AM
okie so the number i was missing was 6.72

Thanks to those of you that responded.

Reason this came up was because after reviewing webstats I noticed i took a substantial amount more damage than a different tank on the same fight. Group make was a bit different but the fight lasted longer on his than on mine. I had no power word shields coming my way but that attributed for less than 10&#37; of the difference. He avoided a ton more and mitigated more damage per hit. I see few differences in gear but didnt think it was that substantial

here are the webstat links to the two fights. I am comparing solely off of Akil'zon deaths.

Wow Web Stats (http://wowwebstats.com/uub5u4roixpmi) (his)

If anyone has time and can offer some advice as to where i can improve I would really appreciate it.

Realm is scilla. My toon is Smokeater, his toon is Bahgtru for armory details.

Dany
01-31-2008, 03:01 AM
I'm not really a specialist in WWS analysis Smoke, but the first thing is that he had a devotion aura, something like 2k more armor ? And I don't know where to find the viper's stings, but he had a hunter which could have used that.

But first of all, I don't think that 3 thunderclaps would made your 9 minutes fight .. TC is "just" a 20% damage reduction more or less.

Taelas
01-31-2008, 04:05 AM
To calculate your miss rate, do the following:

a. Find your "miss rate" from Defense. b. Add 5%. c. Deduct 0.2% per level the mob is above you -- 0.6% for boss mobs. d. Add any buffs/debuffs that affect miss rate.

Smokeater
01-31-2008, 11:09 AM
thanks for looking at. I overlooked the devotion aura.

The hunter was not using Scorpid Sting, will talk to him again and make sure it is going up.

His Missed&#37; is at 51.2% while mine was at 40.2%.

Thats the gap i really need to narrow and dont know how. Our gear isnt that different. I have been stacking Block and have lost some dodge. Looking at using the tankatronic goggles instead of T-4 helm. Also heading back in to Kara looking for the pocketwatch. other than, i am at a loss.

Norrath---thanks, that was the math I was looking for.