Timetheos
01-24-2008, 11:48 AM
I am going to proceed to gear up a theoretical tank to see just how much avoidance we can cram in. Right now, not having any of the necessary data in front of me as I begin the list, I have no idea what the end number will be. However, I estimate it to be somewhere between 60-75%. The holy grail? 101.8%.
... (number crunching, gear/enchant list dredging, in-game experimenting) ...
Ok, post-calculation:
11.83% Base stats (hesitant to rely on this figure too much; I need to do more research)
00.33% Agility bonus (Night Elf starting stats)
01.00% Quickness (Night Elf racial)
05.00% Deflection 5/5 (Arms talent)
02.38% Anticipation 5/5 (Protection talent)
61.72% Gear, Enchants, Gems
00.67% Scroll of Agility V
00.67% Well Fed (Warp Burger)
01.90% Bloodkelp Elixir of Dodging (90 mins total, since you can only get 3)
01.17% Elixir of Major Agility
00.88% Blessing of Kings
----------------------------------
87.54% Total.
12.68% miss, 52.83% dodge, 22.03% parry.
It isn't the 101.8% we need to become invincible. It's close, but not so much that we're ever likely to squeeze our way there. If Blizzard didn't consciously set that boundary, they probably would have absent-mindedly allowed us to stack sufficient avoidance through many more items having too much avoidance, more avoidance enchants (there are very few), any avoidance consumable (the only real option we have now is agility) and any avoidance buff. For buffs and consumables, and many enchants, agility is the only way to get any avoidance out of the game.
it's nice that the number is (quite significantly) higher than my original estimation, but it's still along way from the goal.
If you're interested in doing this on your warrior, here is what you'll need:
-A Night Elf.
-5/5 Deflection
-5/5 Anticipation
-Jewelcrafting
-Enchanting
-Your t0.5 set. One of the consumables used is a quest reward from this chain.
The full details of the gear/enchants/gems used and all the details down to each stat are here (zip) (http://www.imminentdestruction.com/phpBB2/files/avoidance_777.zip). Here's the list of items used, if you're too lazy and/or don't like looking at numbers.
-------------------------------------
Destroyer Greathelm
Glyph of the Defender
Subtle Crimson Spinel x2
The Darkener's Grasp
Onslaught Shoulderguards
Greater Inscription of Warding
Subtle Crimson Spinel, Facet of Eternity, +3 dodge
Phoenix-Wing Cloak
Enchant Cloak - Dodge
Chestguard of the Warlord
Vindicator's Armor Kit
Subtle Crimson Spinel x3
Eternium Shell Bracers
Enchant Bracer - Major Defense
Royal Gauntlets of Silvermoon
Enchant Gloves - Superior Agility
Subtle Crimson Spinel x2
Girdle of the Invulnerable
Subtle Crimson Spinel x2
Praetorian's Legguards
Arcanum of Protection
Subtle Crimson Spinel x3
Myrmidon's Treads
Vindicator's Armor Kit
Thick Lionseye, Subtle Crimson Spinel, +3 dodge
Ring of Sundered Souls
Enchant Ring - Stats
Andormu's Tear
Enchant Ring - Stats
Shadowmoon Insignia
Scarab of Displacement
The Sun Eater
Enchant Weapon - Greater Agility
Ogri'la Aegis
Subtle Crimson Spinel x2
Barrel-Blade Longrifle
Subtle Crimson Spinel x2
... (number crunching, gear/enchant list dredging, in-game experimenting) ...
Ok, post-calculation:
11.83% Base stats (hesitant to rely on this figure too much; I need to do more research)
00.33% Agility bonus (Night Elf starting stats)
01.00% Quickness (Night Elf racial)
05.00% Deflection 5/5 (Arms talent)
02.38% Anticipation 5/5 (Protection talent)
61.72% Gear, Enchants, Gems
00.67% Scroll of Agility V
00.67% Well Fed (Warp Burger)
01.90% Bloodkelp Elixir of Dodging (90 mins total, since you can only get 3)
01.17% Elixir of Major Agility
00.88% Blessing of Kings
----------------------------------
87.54% Total.
12.68% miss, 52.83% dodge, 22.03% parry.
It isn't the 101.8% we need to become invincible. It's close, but not so much that we're ever likely to squeeze our way there. If Blizzard didn't consciously set that boundary, they probably would have absent-mindedly allowed us to stack sufficient avoidance through many more items having too much avoidance, more avoidance enchants (there are very few), any avoidance consumable (the only real option we have now is agility) and any avoidance buff. For buffs and consumables, and many enchants, agility is the only way to get any avoidance out of the game.
it's nice that the number is (quite significantly) higher than my original estimation, but it's still along way from the goal.
If you're interested in doing this on your warrior, here is what you'll need:
-A Night Elf.
-5/5 Deflection
-5/5 Anticipation
-Jewelcrafting
-Enchanting
-Your t0.5 set. One of the consumables used is a quest reward from this chain.
The full details of the gear/enchants/gems used and all the details down to each stat are here (zip) (http://www.imminentdestruction.com/phpBB2/files/avoidance_777.zip). Here's the list of items used, if you're too lazy and/or don't like looking at numbers.
-------------------------------------
Destroyer Greathelm
Glyph of the Defender
Subtle Crimson Spinel x2
The Darkener's Grasp
Onslaught Shoulderguards
Greater Inscription of Warding
Subtle Crimson Spinel, Facet of Eternity, +3 dodge
Phoenix-Wing Cloak
Enchant Cloak - Dodge
Chestguard of the Warlord
Vindicator's Armor Kit
Subtle Crimson Spinel x3
Eternium Shell Bracers
Enchant Bracer - Major Defense
Royal Gauntlets of Silvermoon
Enchant Gloves - Superior Agility
Subtle Crimson Spinel x2
Girdle of the Invulnerable
Subtle Crimson Spinel x2
Praetorian's Legguards
Arcanum of Protection
Subtle Crimson Spinel x3
Myrmidon's Treads
Vindicator's Armor Kit
Thick Lionseye, Subtle Crimson Spinel, +3 dodge
Ring of Sundered Souls
Enchant Ring - Stats
Andormu's Tear
Enchant Ring - Stats
Shadowmoon Insignia
Scarab of Displacement
The Sun Eater
Enchant Weapon - Greater Agility
Ogri'la Aegis
Subtle Crimson Spinel x2
Barrel-Blade Longrifle
Subtle Crimson Spinel x2